
Skewer Squad is a cute yet chaotic tower defense roguelite. Step into the apron of a Grillmaster, draft random ingredients, mix wild seasonings, and build a squad of skewers that are both delicious and powerful to defend your grill.
Modeled estimate, not a reported figure. How we estimate →
About
🍗This might just be the most delicious, wackiest, and most addictive tower defense game ever made!🍗
You have been chosen as the new Grillmaster! Your foes are not scary monsters, but a cheeky horde of mice drawn by the smell of your skewers.
Their goal is to nibble everything in sight. Your mission is to protect the grill and keep your skewers safe!
Drag, drop, and watch your tasty skewers jump into battle.
Shoot, bounce, and splash. You can even boop enemies right off the field.
Survive 20 minutes of fast-paced roguelite runs where your only goal is to defend your grill at all costs.
20+ Grillmasters, each with unique talents
Every Grillmaster can become the core of a different playstyle, letting you craft your own exclusive skewer squad!
40+ tasty and powerful foods
Whether they split, bounce, or knock enemies back,
combine these effects to master your signature playstyle!
100+ powerful seasonings and items spawn randomly,
adding constant depth to your playstyle
and making every run a brand new experience!
A minute to learn, ten minutes to get hooked, twenty minutes to never stop!
Every match is unique, and every skewer brings surprises!
Hey Grill Masters, are you ready?
Grill Zone: No Hungry Creeps Allowed. Stay out, or you might become the next skewer!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
说实话,有点意思,介于推荐和不推荐之间,游戏性方面可以说换皮的土豆兄弟,但是这个操作手感稀烂,经常出现拖不动签子的问题,难度这个问题么,弱势角色运气差甚至第二关就要掉血。这就没招了,爽度方面,正向回馈不够和构筑思路很僵化统一,特化口味的玩法,在高难下也可以说极度折磨,加上,额,厨房主题,居然没有什么食材合成功能么,打包售卖的你有饼么,甚至这方面可以说完杀你这个,COMBO组合的乐趣不够。可玩性大打折扣,10个小时,我最多只能玩10个小时。(土豆兄弟玩了400个小时)满分10分,你这个只能给5分,国产+1分
6/10 炮台换位利用了烤串的机制,实操下来体验有些手忙脚乱,算是有自己想法的小品类塔防
I've tried giving this game a fair shot. The price, graphics, and sound are solid enough, but the gameplay needs some work, specifically the difficulty. Simply put, it's garbage. The highest tier of difficulty has enemies gain MORE health every wave, which negates any damage upgrades you take. I'm not talking stronger enemies either; I'm talking every single enemy type gets an increase in base health every single wave. So that basic rat that has 20 HP on wave 1, will have well over a 100 at higher levels. It's really awful when you're fighting 100+ so enemies, with increased health, including all sorts of special variants. Your upgrades struggle to inflict damage, requiring incredibly lucky pulls to make it to the final wave. And the final wave? You have maybe 20 seconds to take done the boss before you lose. The boss will kill 2 of your 9 attack/defense pieces within seconds, and once you start losing pieces, you're done. I don't mind games with hard enemies. I do mind games with cheap mechanics that create artificial difficulty. Right now, there is simply no point on playing higher difficulties and nothing really bringing the player back for more.
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Languages: English, Simplified Chinese, Japanese, Korean, Traditional Chinese
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a great fun game. i like the collection feature and all the fun achievments. i have only managed to beat niveau 1 (this game is HARD BRO) but there are cool charachters and rats
A different kind of tower defense with rougelike elements. There's a lot of variety in terms of characters, foods and items/seasonings, no run is going to be like the other. It's fun doing different builds trying to get the right items to match with the foods. Although there's a lot of RNG involved, but it doesn't ruin the experience in my opinion. I really recommend it!
Fun tower defense game that takes a hint from games like slay the spire in making combos.
ぱっと見オートチェス系のゲームに見えますが実態はサバイバーライクです 苦手な方は購入すると後悔します
玩法是类似土豆兄弟的肉鸽游戏,内容比较少,难度过度有些不太合理,角色强度差异较大,武器同样,有的很强有的依托,胜在价格便宜
別ゲーマッチング中のお供に最高です。
[h1][b] うおおお俺のビルド強ええええやっぱ勝てねえええええ負けたわ・・ [/b] [/h1] 2026/05/06の評価です 100点満点中 50点くらい 主な評価はゲームバランスにあります プレイ時間 50点 ゲームバランス 20点 システム 80点 快適性 70点 満足感 30点 価格 定価なら 40点 セールなら 50点 大体 1周30分程度 初クリアは2時間もあればクリアできると思います [h2] どんなゲーム? [/h2] 砲台や盾を動かせるタワーディフェンスという認識でいいかなと思いました そこからさらにキャラクターとパッシブアイテムを選び、砲台や盾を強化していく・・といった感じです 評価点数的にはギリギリ👍️評価なのですが、『面白い~』と『飽きた~』が反復横跳びし、あんまり気持ちよく勝たせてくれる思い出がなかったため👎️評価といたしました [h2] ◆悪い/だめだね❤どうにかして❤ [/h2] ❎️❎️❎️バランス それぞれのキャラクターの特性に合わせて毎度いいものを引けたとしても、食材やキャラクターそのものの性能自体が悪かった場合、序盤でも負けます。絶対強いじゃん!と感じたキャラクターであっても、特性に合った食材が序盤で揃わないと押し負けます ❎️このゲームの賞味期限 2時間で飽きました。理由は理想のビルドを追い求めるほどの熱量が出ず、上記のバランスが透けて見えたからです ❎️うんちが出る 知ってはいましたが・・うんちがでるのは・・やめようね! ❎️価格 この内容で800円は・・ちょっときびしい。セールでもきびしい [h2] ◆良い/ここがすき❤ [/h2] 💮💮強いキャラは強い 強いキャラがハマれば一方的にステージを蹂躙できます・・ハマれば 💮1周の時間 ビルドがハマれば30分でクリアできます
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