
Arise warrior, your kingdom has need of you. Wield ancient weaponry and harness arcane powers in your quest to liberate Egypt, rescue her royal highness, and exile Anubis to the afterlife.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
An Armoury for the Ages. Rend your enemies with sharpened khopesh or swarm them with deadly locust plagues using your ancient and arcane arsenal.
Egypt is your playground. Crawl across village rooftops and scour gargantuan pyramids in an adventure spanning the length of the Nile.
Tomb Rager. Plunder mysterious temples and tombs, navigating through traps and tunnels, and beating back the cult of Anubis.
Beasts, barbarians and belligerent Gods. Go up against enemies from both sides of the Duat!
DOSMan! Find the titular time-and-space traveling mascot in every level, hoarding goodies for you to gorge on.
The latest and most ambitious release from bite-sized boomer shooter studio, DOSMan Games, Skarab combines frenetic combat with exploration and platforming to deliver an adventure inspired by the likes of Powerslave, Tomb Raider and Quake.
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yepyep
Fun game
Another DOSman Games EFPSE game. Basically self-explanatory Skarab is a Egyptian themed Retro FPS developed and published by DOSman Games. Running in the EFPSE engine, It follow a warrior tasked with saving the princess, who has been kidnapped by that pesky Anubis and his cult. If it wasn't quite obvious with the tone, if you've played previous DOSman titles like Flash of the Blade X and REAPER. You know exactly how it's going to go here, just with a new coat of paint and some innovations in level design, though not by much. Which again, not a bad thing just more of the same. Gameplay of Skarab, is no surprise, another Retro FPS formula basis. Level by level, with lots of enemies, keys for progression, and secrets to find. As with the previous DOSman Games with this format, you have a big focus on various melee weapons with ranged weapons on the side. Of which, the former is pretty basic, with each new melee weapon being stronger, faster, or both. While the latter actually has some diversity with the very first ranged weapon being a sling with a very long delay but powerful payoff. But it does get overshadowed by a pretty basic bow & arrow and.... locusts. Yes you can shoot locusts as a weapon, it's kinda cool as a idea. Enemies are also the same archetypes of: Melee that beelines to you, and Ranged that hangs back. but with a lot of visual variation so you'll absolutely have a lot of these kinds of enemies to fight. This also goes for boss fights where they kinda just require you to weave in and out with whatever weapons you can, sans the last two bosses which do shake these up a bit even if they basically just need smart circle strafing. Stylewise, it's another DOSman game with a really good DOS-like artstyle. With going through all their games it's really impressive how much new art assets the DOSman team make to fit with whatever theme they're going with. Very rarely are art assets reused outside the titular DOSman and the general design philosophy and that alone is pretty commendable. There's also a decent variety of level themes, ranging from desert villages, the actual desert, ancient tombs, etc. It's kinda surprising that a full on Oasis level ala Serious Sam wasn't considered but what here is pretty swell. The theming is honestly at it's worst when it's just a tomb or maze since by default there really isn't much you can do with that level theme without going out of your way to add more detail to it. Overall, Skarab is practically just another DOSman Games FPS game at the end of the day. While it does have some innovations with how some of the weapons work and attempts at more involved enemy combat with some of the boss. If you're like me and have been going through their catalog in order it's going to be a pretty familiar feeling. At least, as per usual, the visual are pretty nice and for what is basically a budget game in both price and length, like before it's still pretty excusable but leaves a lot missed potential.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
难度偏高,好在没有加密,ce用着比较方便 几十个个大关,每关都要收集三个符文卡牌一样的东西,然后进入下一个大关,在第一个岩浆关死活找不到符文卡牌,放弃了
In level 2 there are suddenly a lot of enemies when you open a certain door and it's impossible to continue. Which is a shame because I can't say I wasn't enjoying the game to that point.
Quite enjoyed this simple extremely retro style fps. Music is addictive and well suited. While at first the basic nature of the weapons may seem stifling, learning how to use them correctly and time all your attacks is both satisfying and true to the shooters of old. the minibosses are fun and challenging at times. Completed the game in a few hours and for the price of a few dollars it was well worth it. Due to playing in offline mode my actual game time is not shown.
拯救公主之旅 遊戲手感沒有特別好 還有少許問題 如:敵人沒有血條顯示 擊中判定不佳 因沒有地圖 容易迷路 但美術與音樂很好 對了 蝗災請保留至BOSS使用 否則會很痛苦
3 godziny przyjemnej zabawy, choć ostatnie etapy dawały już mocno w kość, nie jest to łatwa gra w porównaniu do poprzednich dzieł DOSmana. Bardzo fajne, klimatyczne muzyczki.
Бумер шутер в моем любимом сеттинге древнего Египта! Графика приятная а мобы разнообразные но только визуально (по сути это три типа врагом с разной текстурой) Лучники и.т.д бесили всю игру но я быстро научился хорошо двигаться! Локации мне понравились. АХПХХ Город который в зеленом тумане - локация душная и это был момент где я на сейвах без патронов и Хп убивал умирал убивал и так оч долго! Оружие идеально подходит игре но тоже самое что и с мобами оно одинаковое! Отличается только рой ос! Босс перед Анубисом мне очень понравился! Но вот Сам Анубис сплошное разочарование (просто одна атака у него и закликиваешь!) Игра просто средняя и не плохая и не хорошая! Локации в подземельях где по коридором бродишь в поисках дверей душные но подходят в стилистику пирамид и Египта! Также понравились ловушки! Получил удовольствие от игры потому что очень люблю Египит и игра быстрая и динамичная! НО КТО СДЕЛАЛ ЭТОТ ПАРКУР! ЭТО ТРЕШ И АД! Я ХЗ СКОЛЬКО ЛЮДЕЙ ТАМ ВРЕМЯ СВОЕ ТЕРЯЛИ! ПРЫЖКИ В ИГРЕ УЖАСНЫЕ! РАСТоЯННИЕ ПРОСТО ВПРИТЫК И ВНАЧАЛЕ ИГРЫ Я ПРОСТО НЕ ПОНИМАЛ ДОПРЫГНУ ЛИ Я! ЕСЛИ БЫ НЕ ПАРКУР В ПОСЛЕДНИХ ЛОКАЦИЯХ ЭТО БЫЛ БЫ НЕБОЛЬШОЙ МИНУС! А ТАК ЭТО БЫЛ АД! ХОРОШО ЧТО Я ИГРАЛ В МАЙНКРАФТ В ДЕТСТВЕ В ПАРКУР МИНИ ИГРЫ! ПРОСТО ОТВРАТИТЕЛЬНЫЙ МОМЕНТ В ИГРЕ! НО ПОСЛЕ ПРОХОЖДЕНИЯ ЕГО ОЧ ПРИЯТНО НА ДУШЕ! Минусы! За все время в текстурах не застрял но было много моментов когда застревал в углах! В игре поистине отвратительные сохранения (После смерти загружает авто-сейв начала уровня бесит). Когда прыгаешь на спрайт врага ты стоишь у него на голове и не можешь нанести урон! Касательно музыки она будто одинаковая всю игру :( но вайб сказки есть и ток один раз я заметил что играет другая мелодия! ИГРА СТОИТ СВОИХ ДЕНЕГ ЕСЛИ ВЫ ФАНАТ БУМЕР ШУТЕРОВ И ЛЮБИТЕ ЖАНР! И ЕГИПЕТ! ЭТО СРЕДНЯЯ ПО КАЧЕСТВУ ИГРА!
PowerSlave z Temu ale za to jaki przyjemny. Mimo swoich wad takich jak mały budżet, długość gry i okazjonalne błędy to mamy do czynienia z bardzo fajną małą gierką. Robotę robi tu muzyka idealnie wpasowująca się w egipski klimat.
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Players by region
Where this game's players are, estimated from review languages.
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