
SIRE is a narrative card game about dealing with the death of a parent, and the whirlwind of emotions that follow. Players combine cards to explore a darkly comedic, surreal world of loss and learning, in a combination of classic point-n-click adventure and real video footage.
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About
SIRE follows the protagonist’s journey to visit their father’s funeral on the other side of the world. Players combine cards to explore a darkly comedic, surreal world of loss and learning, in a combination of classic point-n-click adventure and real video footage of my father's actual artwork.
When my father passed away 7 years ago, the idea for SIRE was born. The game comes from an effort to show others that they are not alone, and that the dark and often confusing emotions that come with losing someone close to you are all okay. We are all completely unique in how we experience loss, and also just the same as everyone else. Similarly, SIRE is both highly specific to my own experience, as well as totally relevant to all those who lose someone important.
To those who have lost: you are not alone. Spend time with friends and family. Look for distraction, but don't hide from your feelings. You will be fine, just not right now.
A story about overcoming personal loss and generational trauma, interwoven with my own exploration of losing my father. SIRE is both a tribute to an imperfect, forgotten artist and an ode to complex parental relationships.
An experimental yet highly playable art game that mixes a point 'n click adventure with a modern digital card game.
Combine cards to solve puzzles as the player travels to a distant land to visit their late father's funeral.
Includes video and audio recordings of my own experience with losing a loved one.
A playtime of around 1 to 2 hours.
Collect artwork for the Museum of Memories that showcases the surviving works of the artist Arthur van Laarhoven.
Music by the talented Serat, a multi-genre project of Vlas Presnetsov, who is also known for his ambient project Blear Moon.
SIRE is an art project partially funded by Stimuleringsfonds NL
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple, elegant, and immersive. The story pulls you in, and it feels like there’s still so much more waiting to be uncovered as I keep playing.
Unlike any other game I've played, in a good way. It's a creative and refreshing way to tell a story about the loss of a loved one, and specifically someone you have complex relationship with. The first few minutes I had to get used to the gameplay, but as soon as the story started unfolding I was locked in and could not stop. Finished the game in 1 go, still thinking about it days later. That says enough, I think.
For me, a completely new kind of gaming experience and perspective on the kinds of themes games can explore and engage with. It offers beautiful, intimate storytelling that touches on subjects many people can relate to — and does so with empathy and, at times, a touch of humour. Highly recommended!
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is more than just a game. It's a work of art - poetic, deep, raw, and real. The designer does an outstanding job of taking you on along their journey, you experience their process and share in their emotions. I was genuinely touched by the authenticity in this game, I can only imagine how challenging it must have been to make, to be this vulnerable and honest in a public medium. For people going through loss and feeling isolated, I recommend Sire. The dark humour is an added bonus :).
SIRE isn’t just a game—it’s an experience, a raw and unflinching exploration of loss, memory, and the weight of regret. It’s the kind of work that lingers long after the screen fades to black, not because of its mechanics or challenges, but because of how deeply it resonates with the human experience. At its core, SIRE is about losing a father and navigating the messy, painful process of grief. It doesn’t shy away from the ugly, uncomfortable moments—the bad memories, the things left unsaid, the regrets that gnaw at you in the quiet hours. The game’s storytelling is intimate and immersive, pulling you into its world with a harsh realism that feels almost too real, much like the existential dread and self-reflection of Disco Elysium or the quiet desperation of Citizen Sleeper. What sets SIRE apart is its willingness to sit with you in the discomfort. It doesn’t offer easy answers or catharsis; instead, it invites you to confront the complexity of love and loss, to wrestle with the ghosts of the past. The art style, music, and writing all come together to create something that feels more like a poem or a painting than a traditional game. If you’ve ever loved someone deeply, if you’ve ever lost someone, if you’ve ever carried the weight of regret—SIRE will touch you. It’s not an easy journey, but it’s an important one, and it’s a testament to the power of games as a medium for storytelling and emotional expression. SIRE is a work of art that deserves to be experienced, not just played. It’s a reminder that sometimes, the most powerful stories are the ones that break your heart.
Intriguing and honest narrative experience that manages to really capture complex feelings in a poetic yet easily digestible way. Though the themes of the story hit particularly close to home for me, I think it will resonates with the general idea of the relationship one has with their parents for many. I highly recommend it as an short and impactful experience that will make you reflect upon your own relationships and memories!
Sire is a beautiful, sensitive, and well-crafted game. It's often surprising and the stories hit home, and stick. I've never played such a profound story-telling game before, and it moved me. Highly recommended.
A short game, but well worth it; beautiful artwork, interesting design, and a beautifully written emotional rollercoaster of a story. I also loved the fragments of real art footage that can be discovered throughout the game. I’d love to see more games in this format and style.
Beautifully written, personal, and deeply touching. The contrast between the old-school drag-and-drop mechanics and the fluid, immersive storytelling worked well for me, drawing me deeper into the narrative. It’s full of confronting “oof” moments—emotional punches that never become overwhelming, thanks to the whimsical humor that surfaces at unexpected moments. An artful, intimate game that not only brought me closer to the artist but also to others who have experienced complex loss and grief.
Lots of things that I want to say: about how this is what I want to point towards when somebody asks again if games can be art. Or how weird it feels rating this experience with a thumbs up or down on a gaming shop. Or how it feels like reading somebodies diary. I mean a real diary by a real person. I'll make it short though: Play this.
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Players by region
Where this game's players are, estimated from review languages.
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| $4.3K | 67 | 40% | $2.99 | |
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| $4.3K | 96 | 81% | $4.99 |