
Sins of Sinister is an episodic horror experience inspired by lore stories. Each chapter delivers a short yet intense descent into fear, folklore, and the unknown. A rural village begins to fall victim to mysterious deaths with no medical explanation. As dark whispers of witchcraft spread.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sins of Sinister is an episodic horror experience inspired by lore stories — chilling encounters and unexplained events retold by those who lived through them.
Each episode offers a short, intense dive into fear, folklore, and the sinister.
Estimated Playtime: 30 minutes – 1.5 hours
In The Viscera-Eater, strange deaths begin spreading through a rural village. One by one, people collapse without any medical explanation. Even the hospital insists their bodies are perfectly normal. Rumors of curses, rituals, and malevolent spirits grow louder, forcing the village spirit doctor, Moh Sak, to uncover the truth behind the horrors plaguing the community.
What is killing the villagers — and why?
A gritty, distorted visual style inspired by old videotapes—grainy, unstable, and deeply unsettling.
Speak with villagers, elders, hunters, and shamans. Their dialogue helps unravel the mystery and warns you of lurking dangers.
Use spiritual tools such as:
Enchanted knives
Blessed bullets
Protective and offensive mantras
Weapons must be ritually empowered before they can harm supernatural entities.
Collect clues, decode notes, gather ritual items, and piece together the dark truth behind the deaths.
Manage limited resources such as bullets, ritual items, flashlight power, and spiritual protection.
Avoid direct confrontation when necessary — some entities cannot be fought head-on.
Experience a fully atmospheric village setting based on northeastern Thai folklore: isolated stilt houses, jungle paths, rice fields, shrines, and forest spirits.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nice little horror game given the amateur production, first game n' all. It would seem the game would mean a lot more to Thai players than a Westerner such as myself. Most criticisms I could think of would just be the obvious call for better modeling and animation work. I think the ambience is ok but could use some work, like making the soundscape more dynamic that responds to player progression rather than throwing an invisible audio player that plays a sound on loop (Mainly thinking of that one spot in the forest right before you fight the Hakom where you hear a crying girl and the audio is just in the bushes nearby). Perhaps it could have more instances of the boss monster stalking you from the dense parts of the forest like how we could see the monster on that rock right before it crashes down on... Also, I think the encounter with the tiger after finding the girl could use a bit more work to explain the significance of that, I had no idea why a tiger showed up and why the girl disappeared until after her spirit explains it to you at the end. My final bit of feedback is just that I completely avoided having to fight the boss because I found out that you can safely attack the boss from on top of the stairs of the hut Boonpeng is in and the boss and its minions can't get to you as they can't climb the steps.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Thai**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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