
Sinner Maker allows you to create characters and simulate a society built around them. Construct homes, manage their needs, and watch as they fall in love, form friendships, and even become enemies. Manage resources and solve emerging problems if you want your soul to be saved.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 8 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Create characters and simulate a society in the midst of a post-Rapture apocalypse.
Sinner Maker is a videogame inspired by the classic games and characters of the Wii /Nintendo DS era.
It allows you to make any character you want, talk to them, feed them, have a relationship with them, and it's not limited to one, you can simulate a whole society of sinners, which will have their own problems and relaionships
The game blends a cute and charming aesthetic with deep religious themes.
You can choose to follow the main narrative or use it as a sandbox to create your own stories, Sinner Maker can serve as a creative tool, but if you are looking for a society and management simulator you will definitely enjoy it.
This is the main lore:
After the Rapture, you are left on Earth surrounded by sinners. But not everything is lost. God grants you one final chance: if you can survive and build a thriving community, you may be spared. Endure for 33 days, and you will ascend to Heaven.

Genres
Engagement
Reviews
Themes across 270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень крутая игруха :D
Крутая игра, если вы хотите испытать Cult of the Lamb в более простом варианте. Так же ухаживаешь за жителями, развиваешь свое поселение, не подпускаешь к себе демонов и всякую разную нечесть. Есть возможность создавать своих собственных персонажей, которые так же могут жить в твоем поселении. Мне понравилось. Надеюсь, скоро выйдет больше обновлений.
UI가 불친절하고, 엉성하다.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain**languages with full audio support
Hours played at review time, across 270 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game has tons of potential, Almost as much potential as it has bugs. Sinners are constantly bugging out and getting stuck inside of buildings and decor. When someone needs something, Half the time, They will just repeat the last thing said to me rather than telling me their need. At night when people become hungry or get infected by the demons (The important events) you can not do anything about it. They just get bugged and you cant use them anymore. I haven't seen any pregnancy yet but that might just come with time. I made a character, Torch, Who was my first created sinner, And she has NEVER APPEARED in ANY game. I've even put 'custom characters first' and it showed every one EXCEPT her and then it had the canon characters appear. This game is so much fun, But its making me angrier each time I play and discover more bugs. EDIT: Theres also many bugs with the food and gods relationship. Randomly foods that my village doesn't have an opinion over or that they like will trigger the 'GOD HATED THAT', Despite usually being 'Liked' or 'Loved' depending on how they feel on the food. I also don't understand the aversion to chocolate, Every time I feed anyone chocolate God gets mad. Maybe that's a feature and not a bug though
Overall, I really love this game! It can get a bit repetitive after 5 hours or so, but if I could play for 13 hours straight without getting bored, it would easily be a 5-star game. For now, I’m giving it a solid 4 out of 5 stars. As for the details, I love everything—from the 7 Demons to the jumpscares. The character dialogue fits the 7 Deadly Sins perfectly! The NPCs feel so alive. (If you could add even more dialogue options—like 666 unique interactions as NPCs get to know each other or build relationships—I would absolutely lose my mind! It would make the world feel so much more realistic, AHHH!). I’d also love to see a religion system added if possible... I’d really like to see how NPCs interact and share positive thoughts about other religions (in a wholesome way, of course!). Adding distinct personality traits would make each character even more diverse in their views. Also, please add more cool, beautiful, and totally crazy outfits! AHHHH! And if possible, let us walk around outdoors sometimes :V Honestly... this is just in early development and I'm already going crazy over it. Absolute PEAK game! I can't even imagine how amazing the full release will be. Sending all my support to the developer and the team! //go to sleep....
SO FUNNY AND WORTH EVERY PENNY BUY THIS GAME AND MAKE UR OCS BRUH
👍
我不行了老闪退,或者直接卡死 ___________________ 为什么一点村庄就会直接闪退回捏人的界面啊
fun
tomodachi
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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