No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.2M — a different platform, not this one.
Welcome back to Silent Hill! Alex Shepherd returns to his hometown of Shepherd’s Glen to investigate the sudden disappearance of his brother. From Shepherd’s Glen to Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, Alex must unravel the mystery behind his nightmares, discover the truth behind his brother’s disappearance, and confront the evil that lurks in the seemingly empty streets of Silent Hill.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
3 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
3 on sale12 answered “not sold”0 we did not ask
The 12 “not sold” markets are read from the Xbox price pass of Sep 10: that day the store answered for this game elsewhere and gave no price in those. The 3 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 0.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Xbox · Most Wishlisted · United States has just 19 day-to-day chart moves that followed a price cut, against 2,411 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome back to Silent Hill! Alex Shepherd returns to his hometown of Shepherd’s Glen to investigate the sudden disappearance of his brother. From Shepherd’s Glen to Silent Hill, Alex must face the darkest of horrors in order to find his brother. Struggling with his own grip on reality, Alex must unravel the mystery behind his nightmares, discover the truth behind his brother’s disappearance, and confront the evil that lurks in the seemingly empty streets of Silent Hill.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $76.8M | 72.7K | 86% | $49.99 | |
| $37.1M | 87.6K | 96% | $19.99 | |
| $33.1M | 78.3K | 96% | $19.99 | |
| $27.7M | 65.5K | 90% | $19.99 | |
| $27M | 16.5K | 87% | $59.99 | |
| $23.6M | 79.1K | 80% | $19.99 |