
A classic survival horror experience set in a dystopian future where humanity has uncovered a dark secret. Unravel a cosmic mystery, escape terrifying creatures, and scavenge an off-world government facility as Elster, a technician Replika searching for her lost dreams.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 17 → 22/day in the week after.
About










Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 34.6Kreviews | 97% | — | $14.2M |
| $19.99 | 6.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1476 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very cool
解谜太累太坑了
👎
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 154.1K | 84% | $6.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.2M | 86.4K | 71% | $10.49 | |
| $14.1M | 12.5K | 94% | $39.99 | |
| $14.3M | 21.4K | 84% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.1K | 20 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 16.88/day in the week to Jul 21 → 24/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, French
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好
Came for the yuri, left depressed. 10/10
Okay so to start off, this game has been in my backlog for such a long time and I've tried to play twice before but I didn't understand anything so I quit, then I came back really bringing myself to understand the premise of this game and low and behold; you're not supposed to understand it? This game leaves you with a question as to why we are even here and what had happened but never gives you and answer, I cant tell you whether the game is making you draw your conclusions on the very little information you have or that it is trying to convey a message to the player. The defining word for this game is 'existential' because you don't understand why you're here nor exactly who you are or really what anything is, the only thing pushing you forward is the crumb trail of clues that could lead to the understanding of who or what you are looking for and in the end you don't really understand anything. The Gameplay and Graphics of this game is the perfect mixture of the games Project Zomboid and the Resident Evil series. The graphics are substantial for the type of game this is and it fascinates me as well leads me to wonder how much time the designers spent making the whole game. The Gameplay is very puzzle/escape room oriented with a sprinkle of gun combat with enemies so just make sure that's your thing if you plan on getting this game. If you're looking forward to get this game I wish you the best of luck trying to understand the purpose of this game and maybe you'll even figure something out about you're life and/or beliefs from this game as I did.
Este juego lo compré para el día de mi cumple (23/6) y fue mi primera compra de Steam. El juego es muy valioso, sentimental, muestra sobreexplotación laboral, problemas encajar en la sociedad, inseguridades, obsesión, humanidad en los cyberbots y lo mas importante... yuri. El juego da muchas interpretaciones y te va confundir si no prestas atencion o eres un usuario de tiktok o alguien que consume mucho short en otras redes. lol Lo tengo platinado (Los jefes fueron lo mas facil en el modo de suprevivencia, así que ten mas cuidado con los enemigos comunes.) Los puzzles son muy faciles de resolver, muy pocas veces tuve que buscar en youtube como resolverlo y una vez usé una guia para el modo suprevivencia para que me sea menos complicado de jugar. Diseños: Hermosos, simples pero faciles de recordar e identificar los personajes y enemigos a simple vista. Recomiendo jugar si te gusta los puzzles, un lore interesante para teorizar, amor lesbico agridulce y un horror survival.
A love letter to the old school survival horror games that I cherish.
Una meravella de videojoc. Inspirat mecànicament amb els resident evils i narrativament amb Silent Hill, Evangelion i Ghost in the Shell, però per sobre d'aquests, és un joc sobre un amor amb Lovecraftian terror envoltant-lo. SIGNALIS t'enganxa des del principi tant pel seu nivell artístic tant visual com ambiental, sense oblidar l'apartat narratiu que et vol explicar. El recomano completament encara que no sigui dels teus gèneres més preferits. Un joc curtet que mentre més juguis més voldràs saber que està passant i que en el meu cas no m'ha deixat indiferent. Encara que tingui quelcom a nivell mecànic que no el faci perfecta en aquest àmbit. És una experiència més que recomanable i que val molt la pena.
Permitiría que me borren la memoria con tal de volver a jugar este juego, con tal de revivir la sensación que me dio el jugarlo, aunque tal vez esa sensación que tuve fueron gracias a mis experiencias vividas, Signalis no es un juego, sonara cliché pero es un sentimiento, un sentimiento de un amante que no podrá cumplir aquella promesa que tanto juro resguardar. Me encanta este juego, me encanta lo que representa, lo que es y lo que será, agradezco profundamente el haberlo jugado, el incluso después de años seguir apreciando lo que significa este juego.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.