
A classic survival horror experience set in a dystopian future where humanity has uncovered a dark secret. Unravel a cosmic mystery, escape terrifying creatures, and scavenge an off-world government facility as Elster, a technician Replika searching for her lost dreams.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About










Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 34.5Kreviews | 97% | — | $14.2M |
| $19.99 | 6.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1413 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
goated
scary and makes you think a lot (pro tip have a notebook and write things down)
This game has amazing atmosphere and visual design. It can be a bit of a grind at points but increasing the inventory slots in the options definitely helped mitigate some of this. I bounced off the game a few times but kept coming back and I'm glad I finished it! I found the story hard to understand but think I got the jist of it in the end! Overall it is an amazing production for such a small team!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 16.88/day in the week to Jul 21 → 24/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, French
| $19.99 |
| 5.2Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the best game ive ever played and it is not even close. I dislike survival horror in general because of the inventory and backtracking. But this story hit me real hard, i was not ready. I thought this would be a classic princess in a tower story. I was not ready.
🤤
i loved the part where the lesbians were in space! hahaha!!!!! don't you love when they're just!!!!!!!!!!! in space!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Wow, this game is... special. I somehow struggle writing a review for this. Not because it was bad, but because it feels so much more than the "usual genres". If anything you might describe it as if Blade Runner and Neon Genesys Evangelion decided to make a computer game that follows the Silent Hill / Resident Evil gameplay. However it is far more than a survival game. In fact, it even changes the genre over the course of the game - and it honors this by giving you a different ending. But don't get fooled. Just because it has a underlying philosophical context that is clearly inspired by Robert Chambers "King in Yellow", this is no boring walking simulator. In typical "Resident Evil" style you walk around, even get weapons, solve puzzles, collect keys and read mails and articles. Some of the puzzles - as always in these games - don't really make much sense, but that is normal and in that case never felt too distracting. Especially since the game has a metaphysical overlay that reminded me on the old "Sanitarium" game (though the later one was just an adventure). The art style is pixel art but nicely made and decorated with short animations in between that give it a nice Anime-Style. The world however is oddly enough a futuristic-but-cold-war East-German (GDR) style space adventure. Damn, even the flag is still the DDR-style. But don't get fooled, it all adds up to the society shown in it. And since this game is (obviously) made by a German developer team, you might want to play it in German anyway (if you understand it). Otherwise the whole thing with the bird names only makes half as much sense. People praise the multiple endings that reward a different (e.g. pacifistic) play style. I personally don't see this as highly motivating though and you can read/watch the endings on youtube anyway. To me this is a play-once game but I might be different in that regard. So... you see, I struggle describing the game. I guess, you just have to give it a try. At around 9-10 hours of gameplay (depending on your speed of solving mysteries) it was really worth the time.
hard mode kinda hard
за сюжет во время игры не подшарил и врятли смогу без объяснений, геймплей как с пс1, но дизайен абсолютно всего перекрывает любые недостатки. видно что вдохновлялись сх2
Elster and Arianne Forever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.1K | 20 | 100% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 154K | 84% | $6.99 | |
| $14.2M | 16K | 85% | $29.99 | |
| $14.2M | 25.8K | 93% | $29.99 | |
| $14.2M | 59.7K | 99% | $14.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $14.3M | 21.4K | 84% | $39.99 |