
Sigil of the Magi blends roguelike deckbuilding with turn-based combat for a deep tactical experience. Navigate a world full of dangers and mystique as you craft your deck, obtain relics, and prepare your party of champions for any challenges ahead!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 3 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Una genial fusión entre Into the Breach y Slay the Spire .. difícil una mejor combinación no? Recomendado!! https://www.youtube.com/watch?v=WPgvk4Mx7QY
A bit of breach tactical battles with slay-the-spire progression.
Przyjemna rozgrywka
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Spanish - Latin America
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《Sigil of the Magi》是由Yongjustyong研发的一款回合制战棋rogue卡牌爬塔游戏。在游戏里我们需要控制三个勇者小队为寻找法师魔印而进行冒险之旅。 游戏采取了非常简约的像素风格,无论是角色还是场景地图都是很像素简单的构成,基本上做到了一目了然的地步。不过就是这么一款简单的游戏却不简约,战场上各场景的增减益一应俱全(比如湖泊会加大受到的伤害),被一些技能击退的时候也会尝试碰撞受伤效果。只需要移动鼠标,各种效果都展露无遗。 战斗的时候采用了回合制战棋模式。出招技能等都用卡牌展示,不过有个不好的地方是三位角色共用卡牌池,这在战斗的时候有时候特别尴尬,比如战士孤军深入冲在前面,打算下回合就给BOSS来个一击毙命,但是下回合出来的卡牌全是在后面被小兵围着的其他俩位职业的卡,让战士在前面一脸尴尬的遭受BOSS揉捏。虽说这种随机性本身就是rogue游戏的乐趣,但这是战棋啊!回合制战棋的真谛不就是你一下我一下么?你让轮到我的时候只能跑路不能出手不能防御这很难受哇! 大地图采用简单的笔划勾勒而成,各路线一目了然,中规中矩的只能向前进攻,虽然中间也可以选择分支路线,但是和其他爬塔游戏对比并没有什么特别值得拿出来说的地方,遗物功能也是一样,中规中矩吧! 整体来说,游戏属于一目了然那种,虽然蕴涵元素不少,但是并不算特别出彩,目前还在EA阶段,希望制作组后面的更新让游戏更有吸引力吧!起码得对得起这个价格哇! [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url= https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
how to stop Demi Divine from soul split ??? thanks
RPG要素,肉鴿卡牌,蒐集系統,明明都是我喜歡的要素,可是怎麼玩起來卻沒有很喜歡,打倒敵人也沒有成就感,好奇怪...當作小品打發時間尚可
o game tem algumas fases aliatorias, mas não tem uma progressão aonde vc pode aumentar o nivel das cartas pra fazer uma nova jogada. e sendo muito curta as jogadas. Historia bem ruim praticamente inexistente.
还可以,字体麻烦调大一点.打了几天有点心得,就是看人物天赋有加伤害的做主力,其他人尽量削弱输出卡牌这样主力更容易输出,辅助人物看功能加盾的堆加盾嘲讽加DEBUFF的就堆 再说说堆怪问题,BOSS召唤小怪或者分身是可以通过提前霸占格子让召唤失灵..这游戏失败的一点是卡牌构筑成型太难几乎没成型的策略只能看一步走一步
Very promising early access. If you like slay the spire and into the breach (I love both), then you will like this game. Despite it's obvious inspirations, it still feels unique and very much it's own thing as opposed to many other card games which are just StS clones but not quite as good. The main gameplay loop is using cards to attack/defend your characters while moving them around on a grid-style map. There is a card rack you can use to save a card for a good combo later, or save it for when you need it. For example an attack that has a good effect if it kills an enemy, but you don't have the damage that turn to kill anything, you can save the card to deal the final blow on something later. The card rack mechanic opens up many possibilities for awesome combos and negates some of the more negative aspects of RNG by allowing you to plan ahead. Each class feels unique and useful in their own way. My favourites are the rogue and the knight (especially working together, they have very good synergy despite not being in the same squad), though every class feels fun and useful. There are no dead weights in this game. This game has serious potential to become one of my go-to games if it can deliver on full release. All it really needs is more enemy variety (would love to see some more fantasy monsters), more playable classes and more environmental variety (forests/deserts etc) to really elevate it into something myself and many others would adore.
Feels like a cheap copy of slay the spire
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.4K | 84% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 3.6K | 92% | $14.99 | |
| $742.4K | 2.4K | 91% | $12.99 | |
| $38.1K | 153 | 95% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.1K | 249 | 98% | $4.99 | |
| $22.1K | 249 | 66% | $4.99 | |
| $22.1K | 208 | 53% | $4.99 | |
| $22.1K | 173 | 73% | $3.99 | |
| $22.1K | 572 | 87% | $1.99 | |
| $22.1K | 90 | 84% | $9.99 |