
Battle to Rule the Pacific Skies!Take flight over the treacherous Pacific waters where ace pilots redefine historic World War II battles! Skillfully pilot the most iconic American and Japanese fighter planes of the Pacific War while representing the army or navy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 26 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Run it in Win XP SP3 MODE and Admin lunch as default. It works fine
compared to Ace Patrol, Pacific Skies really leaves a lot to be desired, there's more bugs and if anything less features. Also it seems in Pacific Skies damage is linked to the difficulty whereas in Ace Patrol it isn't. this manifests in pacific skies as downing planes in a single attack vs having to make a few passes in Ace Patrol. (this may be a reflection of the technological advancement between ww1 and ww2 however for gameplay purposes it's a miss)
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
random keyden çıktı satanın Allah belasını versin
Jogo muito bom, viciante. Peguei pra jogar e fui até zerar sem nem sentir. É um jogo de guerra - mas ele é tático. Vale a pena pra quem gosta de estratégia!
Самолеты летят в офис издателя.
Sid Meier's Ace Patrol: Pacific Skies is a turn-based strategy game that reimagines World War II aerial combat through the lens of tactical decision-making rather than real-time simulation. Developed by Firaxis Games and published by 2K, the title shifts the focus of the original Ace Patrol from World War I dogfights to the vast and historically significant Pacific Theater. Instead of emphasizing reflexes or flight-stick mastery, the game distills air combat into a clean, hex-based system where positioning, altitude, and maneuver selection are the keys to victory. This design choice gives the game a distinctive identity, making it feel more like a digital board game rooted in aviation history than a traditional flight experience. The core gameplay revolves around commanding a small squadron of aircraft across bite-sized missions that emphasize tactical clarity and efficiency. Each plane operates on a hex grid, with movement points, altitude levels, and directional facing all playing crucial roles in combat outcomes. Success depends on managing energy, anticipating enemy movement, and choosing when to climb, dive, or engage head-on. The mechanics are intentionally streamlined, but they carry surprising depth, especially as players learn how altitude advantages, flanking, and initiative order can drastically influence encounters. Missions are typically short, making the game well-suited for players who enjoy thoughtful strategy in compact sessions rather than sprawling, hours-long battles. A significant layer of engagement comes from the RPG-style progression system applied to both pilots and aircraft. As missions are completed, pilots gain experience and unlock new abilities, such as improved evasion, critical hit bonuses, or special maneuvers that can shift the momentum of a fight. Aircraft can also be upgraded or replaced with more advanced models, reflecting the technological progression of the war. This creates a strong sense of attachment to your squadron, as veteran pilots become valuable assets whose survival matters beyond any single mission. Losing an experienced ace can feel genuinely costly, reinforcing careful, methodical play over reckless aggression. Campaign structure in Pacific Skies is built around a large number of historically inspired missions set during key moments of the Pacific War. Players can experience the conflict from both American and Japanese perspectives, each offering distinct aircraft, pilot traits, and tactical considerations. While the game does not present a deep narrative in the traditional sense, historical context and mission briefings provide enough grounding to make the progression feel purposeful. The emphasis remains squarely on gameplay rather than storytelling, which keeps the pacing tight but may leave players seeking richer narrative arcs somewhat unsatisfied. Visually, the presentation is functional rather than lavish. Aircraft models, animations, and environments are clean and readable, designed to support clarity on the tactical grid rather than cinematic spectacle. This utilitarian approach works well for conveying information quickly, though it does highlight the game’s origins as a title initially designed with mobile platforms in mind. Sound design and music are similarly understated, reinforcing the strategic tone without drawing attention away from decision-making. One of the game’s more divisive aspects is its long-term variety. While the campaign includes a substantial number of missions, objectives and scenarios can begin to feel repetitive over extended play, often revolving around familiar patterns of interception, escort, or elimination. Difficulty spikes can also appear uneven, occasionally punishing mistakes more harshly than expected. However, for players who enjoy optimizing tactics and experimenting with different pilot builds and squad compositions, these challenges can add to the strategic appeal rather than detract from it. Overall, Sid Meier’s Ace Patrol: Pacific Skies succeeds as a niche but thoughtfully designed strategy experience that captures the essence of aerial warfare through turn-based mechanics. It prioritizes planning, positioning, and long-term squad development over visual spectacle or simulation accuracy, offering a unique alternative to traditional air combat games. While it may not appeal to players looking for deep narrative or high-end production values, it stands as a compelling choice for strategy fans who appreciate historical themes, concise missions, and the satisfaction of outthinking opponents one careful maneuver at a time. Rating: 6/10
Pros - Lots of fun missions with scores for replayability - touchscreen support and touchpad on Steam Deck works great although the icons on the screen are just a little too small - cloud support - great music - Can play as the Japanese or Americans with real/realistic missions based on WWII - The pilots have voice acting - You can choose to have males or both genders which is a nice touch - injuries carry on to the next mission - Even if you fail the mission you continue to the next because failing missions becomes part of your lore/campaign Cons - When it comes to upgrading, choosing pilots, and maneuvers, I have no idea what I'm doing - Running on a desktop requires compatability mode for Windows 8
Esse também é muito bom, achei melhor do que o primeiro. Apesar de ser um pouco mais dificil, já que se você não tomar cuidado e perder todos os seus pilotos você perde a campanha. Tem até um detalhezinho simples mas que achei massa que é quando um avião cai, mostra o piloto pulando de paraquedas. Foi divertido de jogar.
I mean play it if you want, not sure why anyone would want to
Secuela del primer Ace Patrol. Toma toda las cosas buenas de la primera entrega y las arroja a la basura. Si el primer juego era injusto, esto es hasta un castigo. Sólo puedo recomendar este juego si eres fan de Sid Meier. Fuera de eso este juego no tiene nada de nuevo, no mejora nada la entrega anterior, hay bugs y crasheos que entorpecen la experiencia de juego
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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