
Shoot the wall! Simple, right? Use your gun to blast your way through the wall, upgrade and change your weapons so you can shoot your way through the wall even faster! I mean come on, you've gotta know what's behind that wall, right? 4 Parts 4 Walls 4 Endings Free DLC Out Now!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Shoot the wall!
Simple, right?
Use your gun to blast your way through the wall, upgrade and change your weapons so you can shoot your way through the wall even faster!
I mean come on, you've gotta know what's behind that wall, right?
4 Parts
4 Walls
4 Endings
Free DLC Out Now!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 103reviews | 89% | — | $14K |
| $4.99 | 18ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Given that I picked this up for $2 during a sale, I feel a little guilty for having to give this a thumbs down. However, the save feature is repeatably bugged. I'm not positive that this is the exact trigger, but if you shoot a few bricks out of the wall, save, then exit, the wall will be completely gone when loading your game. This means you're left with two options: restart and lose your progress, or accept that your only challenge is now literally running to the end of the hallway to end the round. The bug, coupled with uninspired achievements and an almost entire lack of easter eggs, leads this to be a solid "not recommended" from me.
time passer
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i think, i must shoot the wall.
This is a fantastic little game! The plot twist at the end will truly tug on your heartstrings. The gun-play is swift, responsive and you feel like every shot packs a punch. The atmosphere is really spooky, and if you play this alone and in the dark. YOU WILL BE SCARED! What a great little experience this has been, and I truly recommend you all buy this and support this indie studio + devs. Voice acting is top notch.
Somehow, I don't regret spending $5 to have a guy yell at me for shooting his wall. It's just the right amount of absurd that makes playing it for a little bit worth it.
If you’re planning to play *I Said Shoot The Wall*, here’s the most important tip you’ll ever get: **there is no autosave**. Seriously—save every two minutes. I learned the hard way after my game crashed three different times right before finishing a chapter, and each time I had to restart from the very beginning. Pain. The game is split into four chapters, each taking around 20 minutes to beat, so losing progress hits harder than the weapons you’re firing. But despite that frustration, I still recommend this weird little tycoon‑style wall‑shooting simulator. The core gameplay loop is simple but surprisingly satisfying. Upgrading your weapons feels great, and the sound design—especially the impact of blasting the wall—has this oddly relaxing, almost ASMR‑like quality. It’s the kind of game where you tell yourself “just one more upgrade” and suddenly an hour disappears. At the end of each wall, the game drops a piece of lore about the place you’re destroying. And let me tell you: the lore is bizarre. Not deep, not twisty, not emotional—just straight‑up strange with zero explanation. It’s like the game whispers a random fever‑dream fact at you and then walks away. Honestly, that weirdness kind of adds to the charm. Overall, *I Said Shoot The Wall* is a fun, quirky experience with a few rough edges. The crashes and lack of autosave are brutal, but the gameplay loop, upgrades, and strange atmosphere kept me hooked. If you’re into oddball indie games with simple mechanics and weird vibes, this one is worth your time—just remember to **save manually** unless you enjoy restarting a lot.
FOR THE LOVE OF EVERYTHING HOLY, DON'T SHOOT THE BRICKS! THEIR PEOPLE, MARIO! THE BRICKS ARE TOADS!
chinese, cloud save plz, thx. 请支持中文,云存档,谢谢。 202512,steam,steam掉卡掉物抵扣,它处自定义包入的本体约9元。爱人如己,目前就这,看以后追评。
Basic acceptable game, there is not much more to it then what the trailer shows. Fun and simple and the story was ok. The voice acting was defenetly a plus. A fine 6/10 and I would recommend it, especially on sale.
Fun little game that takes about 90 minutes to complete. Not too much to it, but it's also not too expensive. I had my fun with it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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