
Become a mighty demigod and battle through a decimated Tokyo in a war between angels and demons. Make new allies along your journey, engage in intense, turn-based combat, recruit hundreds of demons and forge your own path to dictate the fate of all existence.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Aug 10 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
• Shin Megami Tensei V: Vengeance Base Game
• Mitama Dance of Wealth - Increases the drop rate of items that can be sold for Macca.
• Mitama Dance of EXP - Increases drop rate of items that give the protagonist EXP and ally demons EXP.
• Mitama Dance of Miracles - Increases drop rate of items that give Glory points needed to learn new bonus effects.
• Demon Subquest - Sakura Cinders of the East - Additional subquest that allows players to recruit the demon “Konohana Sakuya” if they defeat her.
• Demon Subquest - Holy Will and Profane Dissent - Additional subquest that allows players to recruit the demon “Dagda” if they defeat him.

Experience two complete story paths in Shin Megami Tensei V: Vengeance, both filled with conflicting and tragic choices, forcing you to confront which ideologies you are willing to fight for. As order and chaos crumble around you, forge your own path to dictate the fate of humanity.
"Canon of Vengeance" – a dramatic tale of revenge by the fallen, centered around new characters and an enigmatic cohort of demons, the Qadištu, who plot their own dark designs apart from the war of those who fight to maintain order and those who seek to defy it.
"Canon of Creation" – an eternal conflict between angels and demons, in which the protagonist fights for the world’s fate.

Battle through a decimated Tokyo, reduced to an expansive wasteland and overrun by mythical demons. Roam across wide, open areas and explore new locations for life-saving items or encounter a multitude of demons to battle or befriend as allies, including dozens of newly added demons to this game.

Fully evolved with stunning visuals for modern consoles, the dark lore, unnerving atmosphere, and beautiful and monstrous demons are back and better than ever. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

Embark on this definitive version of the critically acclaimed Shin Megami Tensei V, massively expanded with a brand-new storyline featuring new locations, demons, and choices to make that will dictate the fate of all existence.
• Intense, Turn-Based Combat System
• Over 270 Demons to Recruit and Command
• Explore a New Post-Apocalyptic Tokyo
• Make New Allies Along Your Journey
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 12.9Kreviews | 92% | — | $12.2M |
| $59.99 | 5Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really wanted to like this game but it's just not for me. I'm a fan of Persona 5, so I was looking forward to this game. However, even though I enjoyed the combat system, the lack of an engaging story or interesting characters makes the game unenjoyable for me. If you're looking for a game with good strategical depth and interesting fusion mechanics, this is it. If not, then skip this game.
SMT V was a very underbaked game, Vengeance fixes many of the problems but doesn't address any of the real problems the game has. Magic in the base game was bad because the end game skills have way higher cost than comparable physical skills. Murakumo costs when maxed out around 10 MP when maxed out, does almighty damage, and has a base power of 275 and 330 on a crit. Moonlight frost, a move that's new to this game and gotten later, is a all hit pierce move that costs 100 MP (so about 20 when its maxed) and only has 200 base power. Magic can not crit. You have ONLY a max at 999 MP in this game, meaning in a lot of fights you just....won't have the MP to fight. Physical builds will. While magic can exploit the press turn system, its disingenuous to say that it "balances" the game as critting gives you extra press turns and you eventually will be critting more than you not crit on a physical build. There's other moves the nahobino gets in this game that DOES magic magic a bit better, but for the most part you might as well just die in a ditch. You need way more set up to get the magic MC to be on par with physical vs physical (you can get crits on magic but you need several demons, vs phys mc who just get phys almighty in the first area and does nothing.) in additon, phys almighty means that a phys MC gets to spend less on miracles. You wanna play around the cool press turn system exploiting weaknesses constantly to get more turns and do damage? Well too bad! Your better off playing a phys MC who can steam roll the game on even on the hardest difficulty! As the phys MC can invest in passives that increases his damage while the magic MC can't afford to until the end of the game unless you want to grind 5+ hours every boss. Whilst you CAN get magic to crit (and a skill that acts a charge to give out pierce, though impaler's animus is pretty terrible and remember, physical builds get phys almighty early meaning they do not have to deal with it, nor in the base game does impalers stack with concentrate or charge. You are JUST ♥♥♥♥♥♥ for using it) The game doesn't feel challenging, it just feels tedius. So many quest changes compared to the base game genuines ♥♥♥♥♥♥♥ sucks. You just flat out can not rely on your previous knowledge, the game OUTRIGHT has changes in it that punish you for doing so. You buy it on sale if you really want. I bought base V on release. If you want there's a safety DLC which means you can breeze though the game and just see the story.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
| $59.99 |
| 842ratings |
| 96% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏做得好归好,但神人存档机制看笑了,隔了一年回来活该重开是吧。
Vengo de jugar gi que es puro leer y me encuentro con smtv venganze que tambien es puro leer, 1 minuto de accion por 10 minotos de lectura. Si eres fan de la lectura digital, es tu juego,, si no mejor ve por un buen libro.
Weird anime pokemon thing with lame characters but fun demon combos and battling, I enjoy it well enough for $5
记得按4保存
战斗爽,收集探索要素也满满的
The Persona 5 Royal of SMT5. Much better gameplay, somewhat better story.
设计魔王城的全价四万了
sometimes, the game manages to remember it's telling a story in the original campaign
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $77.5M | 82.8K | 92% | $29.99 | |
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| $62.7K | 124 | 69% | $19.99 | |
| $60.9K | 321 | 79% | $8.99 | |
| $461.9K | 955 | 66% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 48.4K | 93% | $9.99 | |
| $12.2M | 85.7K | 78% | $7.49 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.3M | 24.4K | 95% | $14.99 | |
| $12.1M | 32.6K | 96% | $9.99 |