
Popular vertically scrolling shoot'em up game Shikhondo is back and powered up! One day, the soul-starved Youkai escape from the depths of hell. Now, the story of the Grim Reaper and the girl who has fallen into this land begins!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 2 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 83reviews | 86% | — | $10.8K |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ソウルコレクト、これがとても気持ちよく、駆け引きのバランスも丁度良いと感じました。使いたいけど、ボス戦まで取っておきたい。でも4ステージあたりから避けるのがきつい。 デュエルモードも切り替えで攻略が変わり、違った楽しみ方が出来ました。
[h1]再次霸榜食死徒,这款游戏还是太小众了(叹气)[/h1] 《Shikhondo: Youkai Rampage》作为《Shikhondo(食魂徒) - Soul Eater》的非中文代理作品,相较于17年的原版添加了新的双重模式和选关系统,其余几乎完全一致,假如是英文苦手不必考虑二代,本身也没有多少人玩,笔者在服务器里轻松霸榜,成就感还不如一代,同时2026年DeerFarm又制作完成了一款《Shikhondo: Blue Pieta》,作为有中文的横板作品 从题材而言,《Shikhondo: Youkai Rampage》属于非常古朴的小众向竖版STG游戏,关于此类(STG)游戏,她还有一位更加出名的老前辈叫:[b]东方Project[/b]。 而巧妙的是,《Shikhondo: Youkai Rampage》的三个核心机制也与老前辈相仿,前后三代也差不了太多,不过以创意性而言本作确实也有自己的区分点和难点,首先需要说明的是2017年出现的《Shikhondo(食魂徒) - Soul Eater》目前为止仍然斩获了200+特别好评的优异成绩,美术风格与战斗设计延续至今。 https://store.steampowered.com/app/720150/Shikhondo__Soul_Eater/ 在游戏的机制方面,炸弹与擦弹系统是不可忽略的功能。炸弹能够清理掉所有弹幕,并收割掉小怪,获取灵魂分数,而通过靠近弹幕获取灵魂条的“擦弹”,在蓄满时能免费释放一枚炸弹(Soul collect),并释放大量子弹攻击BOSS,与东方不同的是本作还能够在释放第一次擦弹后及时释放第二枚“Soul collect”,对敌方造成更多的伤害。 于此同时玩家按照Hit数和得分与残留的血条综合结算分数,并展示在排行榜中,笔者轻松取得几个模式的霸榜。 游戏依旧总计6名BOSS,可以在自定义模式下随意选择关卡开局,也可以单独玩Story和BOOSRUSH,值得一提的是,伸妓冤妖、伥鬼、異獸若蛛等BOSS最初都以奇异姿态的女子示人,而后转为恐怖女鬼,还是蛮涩的。 体感而言主竖屏战斗的观感更好,BOSS的演出性与弹幕密集程度属于同类型STG的中等难度,初始在Set中自带6炸弹/6血条怎么都会过的) [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
先行プレイ ちょっとセクシーで豪華絢爛な初めての弾幕ゲー💦難し過ぎた〜!! でもSTORYモードのおかげで四苦八苦しつつも楽しめた✨️ 2人でも遊べるのがまたいい!
동양풍의 음악, 배경, 캐릭터 모두 잘 살렸고 게임도 나름 재밌어서 추천드림 난이도도 크게 어렵지 않음. 커스터마이즈 모드로 들어가면 각 스테이지 별로 필드, 보스 연습 가능
弾幕シューティングで難しかったけどイラストがとてもきれいでした! キーボードよりも確実にコントローラーのほうが操作はやりやすいと思います!(コントローラー失くしたので今回はキーボードでやりました。)
[h1]오락실 탄막슈팅 게임[/h1] 오락실에서 느끼던 탄막게임을 플레이해볼 수 있습니다. 탄을 피하고, 가까이에서 피한 게이지로 폭탄을 받는 방식이라 피하는 것에 집중하게 됩니다. 재미있게 플레이 했습니다.
Great game
Love the game, have had it for a while on my xbox, however on my pc i play it on the vertical monitor and the lives and score are not visible during play, its very minor, but otherwise, brilliant music, brilliant visuals and a great quality vertical shmup would honestly recommend to anyone wanting to start playing bullet hells
STG好きにもちゃんと刺さるであろう弾幕の濃さと綺麗さ。 残機、コンティニュー数の設定が可能。 またゲームオーバーにならないモードもある為、 ストーリーを最後まで知れ、攻略の研究もしやすくなっている。 STG全体として言える事だけど、長時間のプレイをする場合は、必ず休憩タイムを設けることを推奨。 出来る事なら、キャラボイスを日本の声優さんにも声を当てて貰い、日本語ボイスで楽しみたい所である。
좋은 OST 개성 넘치는 보스 디자인 적당한 난이도 평범하게 맛있는 아케이드 슈팅 신규 보스의 사방에서 날리는 터무니없는 랜덤탄 패턴만 아니였으면 곳트
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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