
The London Times started it all – calling the murders the work of an ancient Egyptian curse. I accused the tabloid of capitalizing on the superstitions of the populace. Yet, three men were dead, with the wrappings of a 4000-year old mummy binding their fates together.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
overall alright for in between.
No. Just no. I have hard times calling this a game, but whatever. Flaws in it are multifold, lets just go down a list. First, there is no handling of physical evidence. Everything is done by dialogues. Second, there is no hint of action. Be it chase, escape from locked room or trap, fight with perpetrator... These are part of Holmes universe! Yes, I know, the whole budget was consumed by shooting FMV sequences with live actors, I have no problem with that. But that leads to most catastrophic flaw: The goal of this game, inasmuch there is one, is to solve the crime with least possible amount of actual investigating! If you go around and interrogate people in your directory, you are presented with extremely condescending end, calling you "armchair detective". Which is EXACT OPPOSITE of what it should mean! A.C.Doyle created Sherlock Holmes as tireless investigator, going around days and weeks, investigating, interrogatin and staking out suspects and witnesses, and closing cases with severe sleep deficiency and physical exhaustion. Here, the "correct" end is closing case without any work done! Speedrun of this game would take literary seconds! I believe the game can be finished with maybe dozen mouseclicks (did not try). I am sucker for all things Sherlock and this has NOTHING to do with this character. I am going back to games from Frogware.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень необычный принцип. Сначала читаем газеты, потом берем огромный справочник с именами и названиями фирм, чтобы выбрать куда пойти Холмсу либо куда послать его посыльных. Если попал на кого-то мало-мальски важного, то покажут видеоролик разговора - FMV с актерами. Некоторые сцены могут быть представлены статичными рисунками. Все видео прилично отреставрированы, смотреть можно. Никакого сбора улик, выбора вариантов ответа и т.п. Чистая аналитика со стопокой бумаг в меню. В конце приходим в суд и говорим кто кого убил и почему. Все бы хорошо, но субтитры не работают. Из 9 эпизодов оригинальной трилогии сейчас выпустили только 4 и проблему с субтитрами решили только в 4 эпизоде, насколько я понимаю. А конкретно этому релизу уже почти 9 лет. И хотя понять актеров легко (и звук нормальный, громкость хорошая, шумов посторонних нет), я все равно считаю столь наплевательское отношение просто недопустимым.
It's pretty good but one has to be tolerant playing this. There is a certain game mechanic in place that gives you negative points for any unnecessary actions taken, places visited, etc. The higher your score, the worse your performance. But it doesn't even always make sense, because whenever you learn some new information about a suspect you talked to earlier, you'd want to revisit them again and perhaps confront them, however, you can't, since the game will simply replay the same clip as if you were visiting the person for the first time. It's illogical, and so points may accumulate, and the judge in this game might even question your education/intelligence if you slip presenting the case (what an a$$hole). But I suggest everybody ignore all that point system if they simply want to enjoy solving the case, which is pretty neat. The actors were okay, some cringier than others, but nothing terrible. The game itself is pretty short but all the while it manages to perfectly capture that cozy 1880s Sherlock Holmes atmosphere, which is the one I love to immerse myself in the most. So grab this inexpensive gem and solve that mystery, because the game is afoot!
Not worth your time. While this is very obedient to the rules of the original tabletop game, it simply isn't a strong detective experience. Each suspect may only be spoken to once, and new evidence cannot open new lines of questioning. The hint system pays no attention whatsoever to clues you've already encountered, giving you a score penalty without giving you any new information. Despite being able to determine the solution with some of the available evidence, the game will not let you present a case unless you have found ALL the clues it wants you to. Finally, if you did anything EXCEPT go immediately to ONLY the clues it wants you to find, the game tells you at the end how stupid you are. Far from a good detective game that gives you an opportunity to explore, examine, question, piece together evidence, arrive at conclusions, and feel smart, this expects you to read the writer's mind, over and over again, and connect the dots in the exact order and ONLY the exact order prescribed - and if your foot slips, the developers directly insult you! The one positive thing I have to say here is that the performances have some charm, but that's nowhere near enough to redeem an exhausting and frustrating exercise in guessing not what makes sense, but what a writer wanted you to do. There are many good, engaging detective games out there that reward exploration and creative thinking. This is pretty much the opposite. If you're determined to find an inflexible mystery experience that gives you no agency, still don't play this game ... simply read a good book instead!
This is a great remaster but also an odd relic from the days of FMV games. I owned the original on CD-ROM back in the day and seeing the game again in high(er) quality video brought a smile to my face. Now that I'm older though I realize that the scoring system is actually counter-intuitive; the lower your score (which increases with every clue you seek out, whether it's talking to a suspect/witness or talking to your 'Regulars') the better you're rated. However, what this boils down to is that you're penalized for exploring the game's content which is basically it's selling point: seeing the FMV sequences and their charming performances. Ultimately once you've explored all the FMV sequences you're expected to go over the game again and try to solve it in the fewest clues possible to get the best score. Still if you're a fan of Sherlock Holmes or want to re-experience the nostalgia of early 90s FMV games then the Sherlock Holmes Consulting Detective games are totally worth the 3 bucks (more so if on sale). For the price of a cup of coffee you get a piece of gaming history and some good sleuthing fun!
[h1]Sherlock Holmes Consulting Detective: The Case of the Mummy's Curse[/h1] Um jogo de dedução, onde precisa de alguma leitura e entendimento em inglês pra entender o contexto da situação e conseguir completar. Se você utilizar um guia pra completar, acaba que é muito fácil de completar e fazer o 100%.
I played this game for the first time in the 90's as part of a CD pack from Babbage's. I love the concept: going through a case as Sherlock Holmes and trying to find the evidence you need to get a conviction. Not a fast-paced game, but can be deeply satisfying to dig through while having some quiet time.
really enjoyed the FMV scenes, and found it overall very charming! but the game itself leaves a lot to be desired, very short and the solution is obvious. Check it out if you enjoy Sherlock Holmes or cheesy FMV games but i wouldn't really recommend it for anyone outside of that demographic ¯\_(ツ)_/¯
Sherlock Holmes Consulting Detective: The Case of the Mummy's Curse é o primeiro dos três casos na série de jogos Consulting Detective, uma adaptação de casos do jogo de tabuleiro do mesmo nome. A proposta desses jogos e o sistema deles é algo bem interessante, principalmente para quando o jogo originalmente foi lançado em 1991. A gameplay destes jogos consiste em ler artigos de jornal relacionados ao crime e, baseado nas informações, escolher em um diretório de informações as pistas que Sherlock e Watson devem seguir para desvendar todas as peças do quebra-cabeças e apresentar um caso convincente para o juiz. Desta forma, o jogador apenas prossegue se prestar atenção na narrativa e corretamente interpretar os fatos que são dados à ele. O jogo funciona com um sistema de pontos, recompensando os jogadores que chegarem mais rápido na resposta, ou de forma menos trabalhosa. Este sistema porém, mesmo sendo bom, não faz com que a narrativa seja necessariamente boa. O jogo conta sua história por meio de texto, mas também principalmente por meio de gravações em FMV com atores de verdade interpretando os personagens para as cenas mais importantes. Fora o ator do Sherlock, que eu diria que combina bem com o personagem, todo o resto do elenco tem atuações bem bombásticas e caricatas, com sotaques e expressões bem forçadas. Além disso, tem vários cenários que claramente são uma tela verde. Porém eu argumentaria que estes elementos adicionam um charme ao jogo da época de quando foi lançado. Quanto ao roteiro, o mistério deste caso é legal, mas o jogo deixa bem óbvio quem é o assassino já nas cutscenes iniciais, então infelizmente senti que um trabalho maior poderia ter sido feito para elaborar um mistério que fizesse jus ao sistema implementado. O port também não me impressionou muito. A função de legenda que está disponível no menu de opções não funciona: em uma cutscene apareceu no momento errado, então creio que já funcionou mas quebrou em algum update e não foi consertado, sendo que em versões de outras plataformas funciona pelo que pesquisei. Além disso, eu tive um bug que o jogo não contabilizou que eu havia visto todas as pistas necessárias e não me deixou seguir adiante para a cena final. Eventualmente eu vi que já tinha visto tudo e era um bug, e começando do início novamente consegui chegar ao final sem problemas - este é o motivo de eu ter muito mais tempo de jogo que a maioria dos usuários, demorei até perceber que era um bug e não uma pista que eu não tinha visto. De qualquer forma, ainda recomendo Sherlock Holmes Consulting Detective: The Case of the Mummy's Curse. O sistema dele e a filosofia de design por trás do jogo me agradaram muito, e me diverti assistindo as cutscenes e pensando no caso, mesmo que esteja longe de ser desafiador na forma que é apresentado.
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