
Shapelab is a unique VR 3D modeling application offering an intuitive interface and a variety of powerful polygon mesh-based sculpting tools to create high-quality 3D assets. Add VR to your 3D modeling workflow and experience a new dimension of creativity with Shapelab!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Shapelab Max 2026 is the direct successor to Shapelab 2025. Rebranded with "Max" to signify the ultimate, full-featured creative suite for PCVR, it delivers all the well-known tools plus major new additions. Whether you are a professional or a beginner, Shapelab Max 2026 offers the cutting-edge toolset you need for a smoother, more enjoyable 3D modeling experience.
Shapelab is a highly efficient 3D sculpting application optimized for virtual reality devices. Shapelab takes advantage of VR technology to provide an immersive and intuitive interface that allows you to sculpt in 3D space, giving you a new level of control and creative freedom over your designs. With Shapelab, you can easily create organic shapes, from simple forms to complex designs. Visualize your creative ideas and print them in 3D or sculpt high-quality props, characters, and concepts for applications, games, and virtual worlds, as well as digital concept art and storyboards.
Using virtual reality for 3D modeling offers numerous advantages. It allows you to work with your creations in a more natural way as if they were physical objects right in front of you. This provides a level of immersion and depth that is simply not possible with traditional 2D modeling tools. Additionally, virtual reality modeling can increase productivity, as it allows you to work faster and more efficiently, even with greater precision in certain cases.
Shapelab’s usage of polygons instead of voxels makes it stand out in the creative VR tools market. Polygonal mesh modeling gives you the ability to sculpt stunning, well-detailed, and realistic 3D assets and allows users to import and edit large and complex 3D scans. With Shapelab's dynamic topology mode and support for industry-standard features, you can create detailed models with ease.
Join our community of artists and unleash your creativity with Shapelab today!
WHAT’S NEW IN SHAPELAB MAX 2026?
Redesigned, Rebuilt, and More Powerful Gizmo to deliver a more professional, flexible, and immersive interaction experience. It now offers greater accessibility, precision, and customization across both VR and Desktop workflows.
Transform System & Non-Uniform Scaling to scale objects along individual axes using the Gizmo or Transform Tab. It offers better control over object proportions, blockouting, and is essential for hard-surface like modeling as well.
Elastic move tool that brings Pixar’s real-time elastic deformation methodology to Shapelab, giving artists an intuitive, physically responsive way to reshape models. Especially useful for organic forms and posing.
Brush Rotation Upgrade
An improved Brush rotation along the drag movement
A new "Topology Align" slider to align the generated topology with the direction of your brush strokes:
Voxel Remesh Upgrade that includes new "Fix Pole" and “Reproject” settings for more accurate geometry, alongside other significant improvements
A single, consistent Symmetry Reference Space used across the entire toolset, that ensures all symmetrical operations behave predictably across different contexts
Quick Access Wheel Expansions (VR) with more useful controls
Adjustable Viewport Momentum (VR Only) to customize the momentum of scene root (viewport) rotation in VR. This affects how quickly or smoothly the scene continues moving after you rotate it using controllers.
VR controller haptics for UI interactions such as hovering, button presses, slider movements, and gizmo grabs
These are the initial new features for Shapelab Max 2026; expect more features and major improvements to be released throughout the 2026 calendar year. Stay tuned for future updates!
OTHER CORE FEATURES IN SHAPELAB MAX 2026:
Dual Engine Modeling
Combine the power of polygon sculpting with the speed of voxel-based sketching. Shapelab’s hybrid engine lets you block out ideas in voxels, then refine them with production-ready polygon tools—all in one workflow.
Dual VR and Desktop Modes
Run Shapelab on your PC in desktop mode or use a VR headset tethered to your PC for an immersive VR experience. Switch seamlessly between modes while working on your projects.
Digital Pen and Tablet Support
Leverage the power of your digital pen and tablet with tilt, twist, and pressure sensitivity. Compatible with both Wintab and Windows Ink for precision sculpting.
Advanced Sculpting Tools
Access industry-standard sculpting tools with extensive configuration options. Brushes include Clay, Standard, Mask, Crease, Smooth, Pinch, Inflate, Snakehook, Flatten, Trim, Regularize, and 3D Stamp.
Dynamic Topology Sculpting (Optional)
Enable real-time tessellation to dynamically adjust mesh detail based on your needs. Alternatively, lock your brush resolution to a specific value by sampling directly from your model for precise sculpting control.
Customizable Work Environments
Personalize your workspace:
Import custom HDRI skyboxes or use solid colors and gradients.
Configure ambient lighting, reflections, and directional light settings.
Toggle the workspace floor on or off as needed.
Kitbashing with Custom Shapes and Primitives
Build efficiently using a built-in library of fixed shapes and parametric primitives.
Or use your custom models added to your shape library for quick scene population.
Precision Tools: Snapping and Constraints
Grid and angle snapping for organized creations and constraints for more precise alignments.
Tools for you to quickly align and reset the scene to cycle through perspectives.
Multiresolution and Subdivision Levels
Subdivide your mesh to create multiple levels of detail. Easily switch between them to optimize your workflow.
PBR Vertex Painting and Texture Export
Paint Color, Roughness, Metalness, and Emission properties directly onto your models.
Export texture maps, including normals, PBR properties, and vertex colors, during the export process.
Remeshing and Mesh Transformations
Voxel remesh, subdivide, decimate, and regularize meshes.
Perform operations like mirroring, welding, flipping, and filling holes.
Merge vertices and quad remesh for cleaner topology.
Detail Transfer (Projection): Transfer intricate details from high-resolution, unorganized meshes to cleaner, quad-based models.
Scene Management
Object hierarchy organization through parenting.
Clone, mirror, merge, subtract, intersect, and join objects.
Multiselect and group objects for batch operations.
Gizmo and freehand transformations for objects and scenes.
Materials and Shading
Use PBR materials, MatCaps, and procedural textures.
Import custom MatCaps or utilize built-in ones.
Flat shading support for stylistic effects.
File Support and Import/Export
Easily import and export models in FBX, OBJ, STL, and GLB formats.
Please note that Passthrough Mode is not natively available in Shapelab Max 2026.
Please note that although you can register a Shapelab account after downloading Shapelab, an account is not needed to access the application. To create an account you only need to provide an email address and a password, or you can choose to sign in with your existing Google or Facebook account. Tick the 'Remember me' checkbox to stay logged in. You can provide additional information and manage your email preferences in your account settings.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
上手快,希望弄个DOC的文档教程,官网延迟太高上不去。永久升级版直接出个DCL吧,购买方便些。
Перепробовав все программы которые когда либо существовали и есть. Я утверждаю что эта программа какая то имба несустветная. Она впитала в себя всё лучшее из Блендера и зебры для лепки (Зебра на минималках) , да тут даже можно харду нормально делать и ретопать её. Я перепробовал Медиум, Моделлер, ГравитиСкетч. И эта программа на удивление оказалась самой лучшей из всего что я попробовал. Она определённо стоит своих 30$ Из минусов, тут нет управления хардой как Zmodeler и кривых. К слову этого нигде нет))) PS функция квадремеша работает в этой проге хреново со сложными деталями, лучше переносить в зебру
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Japanese
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
love it when i lose access to what i bought and payed for...
Absolute ♥♥♥♥♥♥♥. cant even import models without freezing and crashing. Ill just stick to free blender, thank for nothing. refunded needed for this garbage.
I've had Shapelab in my library for years, too afraid to dig into it. It felt daunting to me after having tried another unrelated similar software that kept crashing on me in the most inconvenient times leading to some very frustrating sessions. But I've had a dream of making a Scrooge McDuck model so I finally decided to give it a go. And I have to say, I am very, VERY positively surprised by this software. The workflow is a lot easier than I expected and working in VR is much more comfortable than I thought it would be. Also Shapelab hasn't crashed on me a single time! (phew!) So I basically finished my Scrooge model in about a day or two and I am beyond thrilled with it. Now to print it in "gold" PLA. :D Highly recommend Shapelab. Fantastic software for sculpting.
I have used a few VR sculpting tools like Medium and Kodon, and the biggest issue has always been getting usable geometry out of voxel-based workflows (and in some cases stability). Shapelab is the first one that it close to a serious and stable production tool instead of a fun but limited sandbox.. This is the closest you'll get to ZBrush or Nomad in VR without any headache. Well optimized and fairly easy to use
Great program, I wish all sculpture lovers to try it!
偶然にも早い年齢の時に数年間、粘土(陶土)を身近なものとして触れられる環境にいました。このアプリのスカルプトブラシは 実際のヘラを扱っている感覚に近く、とても使い心地が良いです。ボクセルスカルプトのアップデート時にも嬉しかったのですが、Max 2026では1軸ごとにスケール変更できるようになり、さらに便利になったと感じました。 個人的には 回転体を作るためのスピン機能があると嬉しいと思う一方で、スカルプトツールとしてはすでに十分魅力的な機能を備えていると感じています。今後も開発が継続されることを願っています。
За такую сумму вы получаете максимально неудобную программу для 3д моделирования. Блендер легче освоить. Еще и предлагают допупить MAX. мда.. Единственный плюс это совместимость с вр, но опять же, чисто развлечение, ибо в вр 8 часов попробуй руками помохать. Для работы не подходит уж точно. Мне не понравилось. Жаль уже не вернуть.
blablabla
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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