
Shape of Dreams delivers fast-paced top-down roguelite action with chaotic projectile-filled battles, fluid combat, and high-stakes co-op. Play solo or with up to three friends as you dodge overwhelming attacks and unleash devastating builds.
Most likely between $6M and $16.9M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $17.49 | 90% | approximately $9.9M |
| Xbox | $19.99 | 84% | Top 100 |
| Nintendo | $19.99 | — | — |
| PlayStation | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1433 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My journey to Shape of Dreams came from 10 straight losses in League of Legends due to AFKs and 0/9 bot lanes, then from dying to Lilith 30 times in a row in Diablo 4 on torment 8 when my character was easily clearing content on torment 10. I just needed something else. Something that was less frustrating and more rewarding. So far, this game is it. It really scratches that ARPG/MOBA itch, but is actually fun and not just a grind. It has started to feel grindy a few times, but then I unlock some new ability and a whole new world opens up. So it's keeping me interested and engaged so far, and I only have 3 characters unlocked! I've only played solo so far, but man this would be a blast playing co-op. Really enjoying it!
Получил эту игру в подарок и, честно говоря, даже не ожидал, что она настолько сильно меня затянет. Изначально не строил гигантских ожиданий, но проект оказался просто отличным и стал настоящим открытием. Геймплей очень приятный и динамичный, управление отзывчивое, а боевая система и механики создания билдов заставляют постоянно экспериментировать и включать голову. Отдельно хочется похвалить визуальный стиль и общую атмосферу — игра выглядит невероятно стильно, художники постарались на славу. Звуковое сопровождение тоже не подкачало и идеально дополняет экшен на экране.
My game of the year! Simply loved it! The characters are fun, the maps and bosses are interesting as well as the mysteries. Played both solo and co-op, and I'm having a blast!
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5.5/10
Absolutely love it, I wishlisted it forever ago, saw a post of the lizard man and just bought it (congrats your scalie bait worked) But its an extremely solid game, this is top down risk of rain. with the same level of "How badly can i break the game" as Risk of Rain. To prove that, You can OVERLAP CRIT RATE. Crit rate goes past 100%? now you have 20% chance of triple, further? now you can do Quadruple damage. My first run I lowered the cooldown of a turret spawn enough to have a screen full of them, that life steals, AoE explodes, and Buffs.
The skill system is similar to PoE where you have your main active skills and then slots for modifiers that can have effects like "reduce the equipped skill's cooldown by x% when you deal light damage", "deal an extra hit when you deal fire damage", "convert your shields to heals", etc. Each character has some kind of dodge roll which the bosses and enemies increasingly require you to manage and use correctly as you get deeper into your run. There are also very strong defensive skills that you can lean on if you're bad at dodging though. Overall the game is a very fun mix of action roguelite gameplay and ARPG style buildcrafting.
This game is very refined for a Roguelike that joined a bit later on in the genre. A lot of times when you buy them, they're just a skin of something you've already played, but this one feels like it is truly its own game. It stands out enough in terms of offering a refreshing experience. I like how the combat is like your typical ARPG (Diablo, Path of Exile, etc.), except you don't have to grind for days to have some crazy build going. Sure, you lose it, but each playthrough makes the experience easier as you unlock everything, and you get better at getting these builds rolling the more you play. The classes are also all really unique, and I like Vesper the most so far. He's a Paladin archetype, and his attacks are real crisp and bursty when you're smacking the brains out of the monsters in your path. Definitely grab this if you like roguelikes. I'm sure it's even more fun with friends too.
One of the coolest, fastest, most beautiful, combat-satisfying, build-satisfying, and creative roguelikes out there. Shape of Dreams is an absolute blast to play.