
Gorgeous pixel art. Intense, blazing fast battles. An epic adventure. This is the must-play retro indie JRPG built for the modern era.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 267reviews | 89% | — | $19K |
| $14.99 | 38ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great little rpg. Graphics have a high amount of polish beginning with the tutorial area (though it did bait me into thinking that the entire game was going to be down in that hole in the ground beneath the tangle, Made in Abyss style), what followed was a chain of references from older final fantasies with hints of Mystic Quest and i was all for it. Battle system is little more methodical then just spamming attack, taking weapon proficiency into consideration since some enemies are weak to blunt damage, so your mage with a staff will do as much if not more normal attacking then your speced out attacker. No random battles either so you can just choose to not fight something unless it's directly blocking your path. If you do play this i highly recommend getting the guild dlc since it introduces the guild that you can teleport to at save points and the ability to combine up to 3 accessories onto a character long as you have the money to do so, first combine-able relic is given out for free, the rest you need to earn through some actually tricky battles. Lot of side quests to do, lot of things to collect and they overall end up making you better off then if you were to just go straight to the final area, though really nothing is stopping you from just doing that, unlike FF6 that forces you to go out and find people. Shadows of Adam just progressively gives you your 4 party members and for the most part stays that way till the end. Don't really want to say much about the story since anything i hint towards would just be a spoiler, i wouldn't say the writing is the best or worse, but it was enough to keep me invested at least and some plot holes made a more sense the farther i got. It was well worth my time and money to play so have at er if interested.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $7.49−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game
MY AUTISTIC BRAIN LOVES THIS GAME! Tyler. I love you. You are the best. This game is ♥♥♥♥♥♥♥ amazing and so are you!!! <3 <3 <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 7.7K | 88% | $8.74 | |
| $3.4M | 6.3K | 86% | $19.99 | |
| $222.6K | 2.3K | 94% | $4.49 | |
| $131.3K | 1.2K | 91% | $5.99 | |
| $56.8K | 1.1K | 89% | $2.84 | |
| $61.1K | 314 | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19K | 60 | 92% | $9.99 | |
| $19K | 96 | 77% | $9.99 | |
| $19K | 80 | 95% | $9.99 | |
| $19K | 581 | 95% | $0.99 | |
| $19K | 82 | 89% | $7.99 | |
| $19K | 136 | 65% | $9.99 |