
Lead a band of lawless rebels and take the dark streets of StarCity in this fast-paced deck-building roguelike game, set in a cyberpunk world. Choose your next move carefully: every decision matters!
Modeled estimate, not a reported figure. How we estimate →
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Languages: Simplified Chinese, English
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大家都能玩么?为啥我一打开就灰屏呢
2种模式每种模式就才4关,2小时就通关了,这游戏关卡最好多来个20到30关,最好来个无限关卡。游戏实验室用处不大人物种类有待增加,关卡敌人就那几种希望多来点不同类型的敌人。
很棒
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jó lenne, de nagyon kaotikus a mechanika és a színkezelés is.
事件里大部分都是投骰子,但是大部分时候投不中就会被销卡很尴尬,所以所谓的升级卡牌也就很难 游戏性的话感觉还不错,有时候挺上头的。 听说制作组不准备更新了? 还是支持。小品级游戏。
垃圾游戏
唉呀 為什麼據情模式 alpha 關卡會保在83%,已沒有可以按的選項了,按下最後一個關(家) 開箱子就會回到基地畫面,也有人跟我一樣嗎? 這是BUG?
你见过卡牌游戏需要背板的吗? 你说游戏随机性,所以掷骰子,OK我接受 非升级界面卡牌无法看到升级结果,OK我也接受 可你要说卡牌游戏那么多剧情选项需要背板,excuse me?
赛博朋克的风格够足,女性人物和敌人有说不出的涩,bgm一般,易上手,可惜听说断更了,剧情也断了。一旦上手,难度不太高,要是有更难度就好了,敌人图鉴倒是更新一下,未来的魅魔和女忍图鉴麻烦先放出来!
界面花里胡哨,卡牌描述有时候都看不清,卡牌机制繁琐,而且不少也用处不大,事件里投骰子基本输多赢少,还会受到负面效果,难度不合理,boss经常随便输出都比你的满血血量高,暴毙是家常便饭,玩起来真是折磨
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5K | 14 | 100% | $4.99 | |
| $226 | 1 | 100% | $6.99 | |
| $177.3K | 445 | 88% | $14.99 | |
| $55.4K | 371 | 70% | $9.99 | |
| $20.1K | 69 | 83% | $11.99 | |
| — | 0 | — | — |