
Serpent’s Gaze is a punishing 1-4 player co-op third-person action game where you fight tough enemies and relentless bosses, all while uncovering the secrets of an ancient desert.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Serpent’s Gaze is a punishing 1-4 player co-op third-person action game where you fight tough enemies and relentless bosses, all while uncovering the secrets of an ancient desert.
Choose your favorite weapon and fight tough enemies in heavy, tactical combat, with a plethora of different upgrade possibilities. Fight your way through handcrafted levels, and face the bosses – as many times as you need.
With support for up to 4 players, you can face the challenges of the world together with your teammates, or play at your own pace alone.
As you progress through levels, you find upgrades along the way – blessings from strange deities, gifts from your patron and strange relics to utilize in your pilgrimage. Choose wisely and explore endless builds and strategies.
The Curse system introduces random variables every run – everything from minibosses hunting you, to environmental hazards that keep new runs fresh and challenging.
The Awareness system brings even more challenges, making each successful run progressively harder.
Battle through imposing environments inhabited by different factions. The desert and ruins belong to the nomadic Majin, while the city with its cathedrals is inhabited by the proud Attar’Esh.
You are a scion – brought to life by the withering tree god Magnolia, with the sole purpose of vanquishing the opposing gods and usurpers who currently rule the lands.
There is only one way to make the desert bloom again - violence.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is truly amazing. When I first bought it, I thought it’d be just a ER nightreign copy, but it’s so much more than that. Sure, they’re the same genre, but I can’t even explain how different it is to play. The difference in builds, all the different blessings, the flow of the game, it’s all perfect.
Il gioco in sè ha qualche bug minore sulle animazioni ma per il resto gira meravigliosamente. ho pagato 1/4 di quello che pagheresti per un dark soul ed è comunque un gioco meraviglioso, inoltre i creatori stanno continuando a svilupparlo, aggiungendo nuove zone e armi in aggiornamenti suggessivi. 8.5/10 che diventerà 9.5/10 se risolvono tutti i bug grafici e di collisioni e aggiungo extra contenuti.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 180 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nightrain if it was good no time limit pvp in the lobby good unique boss fights and enemys movment feels good fun movesets and powers nice art style great level design cant wait to see what more happens to this game
Rogue-lite darksouls. It's definitely light on content but the fundamentals it demonstrates created a fun little coop game.
As it is now in early access I would wait if at all. The combat does not feel great and the weapons as well. Maybe they will work on this, but I was not having fun playing the game. Just going through the motions.
I wish I could vote yes on this, but it just has so many issues. The main problem is that it is a blatant Dark Souls clone, but with no new ideas and far far less content. There's like 10 weapons you can use in this game. Even Dark Souls 1 had dozens and dozens. There were some cool bosses, but all of them were defeated easily. And again, no new ideas there, just inferior bosses to Dark Souls. If you like this kind of game, then just go play Dark Souls 1, 2, 3, Elden Ring, Nightreign, Demon Souls, Bloodborne, and all their DLCs. There is a limitless amount of content that is just flat out better in every way. It's fine to be inspired by a game, but you have to add something of your own to it, do something novel or interesting. This game I beat with my friend in 4.5 hours. There's hardly any content. On top of that, there's hardly anything you could call a "build." Buying this game is like going shopping for a puppy and instead of choosing the several available to you, you grab some roadkill on the street and pretend it's the same thing. It's just worse than what it's imitating in every single conceivable way.
Great game for a group of friends to go through and experience together plenty of content and builds to discover with a smooth gameplay loop that has gotten me addicted and looking forward to more content
The game definitely has some jank to it, but underneath that, it’s really well put together. You can tell the developers genuinely have a passion for what they’re making. This doesn’t feel like some soulslike or roguelite cash grab trying to capitalize on the current hype. There’s clearly been a lot of thought put into the game, and it shows. For an Early Access title, there’s a good amount of content here, and I’m excited to see where the developers take it. I’ll definitely be playing throughout early access and following its development. I really hope the game gets the funding and support it deserves, because I’d love to see the devs have the resources to expand on what they’ve built so far. Definitely one to keep an eye on!
Amazing bang for your buck. Souls inspired combat with a roguelite system that keeps every run fresh and builds unique. Good solo, even better with friends. Highly recommended.
Es una combinación entre Dark Souls y Slay the Spire. Elegís un mapa (que tiene siempre el mismo formato, pero se van cambiando los enemigos por cada run), vas agarrando "cartas" (que son buffs pasivos), y peleás contra 1 boss. Cuando le ganás, avanzás a la siguiente parte del mapa. Si morís, arrancás de cero, pero lo que desbloqueaste te puede aparecer cuando agarrás cartas en la siguiente run. Al principio parece simplón, pero cuando le metés unas horas te das cuenta que está re bueno. Tienen planes para seguir puliendo y mejorando. En co-op es espectacular.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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