No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $69.6K — a different platform, not this one.
In Series Makers you live your own directors' dream. You start in the 80s at the Netklix-University developing your first own series. Soon you will reach big success and earn tons of money. Be prepared to build your own series and streaming empire, in the world of Series Makers. Netklix University You start as a little student who wants to make his dreams come true. You'll develop series the way you want, experiment with new ideas, discover new combinations of settings and themes, while exploring the first game-mechanics. First own office With the help of your university, you get the opportunity to broadcast your series on a real television channel. The audience recognizes that the future belongs to you. But there is still a way to go. You move into your first own office, hire new staff, explore new options and both your studio and your skills continue to grow. Get BIG Through your success, new possibilities are now open to you. You can now hire even more staff, create your own streaming platform and even build facilities that give you bonuses or unlock entire game mechanics. Features - Create your own series - Build your own stories - Construct your heroes, villians and side-kicks - Create your own streaming-platform - Hire employees and build a team - Nearly 100 research options - With 7 settings and 48 themes, you can create 336 different series combinations - More than a dozen TV-stations await your next series - Create your own user-character - Use advertising to market successful series even better - Your employees can fill one of 7 different jobs - Choose from 8 different bonus facilities - Experience a journey from the 80s to the present and conquer the TV world "The best game we have ever developed." (first release) - Developer -
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the App Store price pass of Aug 19: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
In Series Makers you live your own directors' dream. You start in the 80s at the Netklix-University developing your first own series. Soon you will reach big success and earn tons of money. Be prepared to build your own series and streaming empire, in the world of Series Makers. Netklix University You start as a little student who wants to make his dreams come true. You'll develop series the way you want, experiment with new ideas, discover new combinations of settings and themes, while exploring the first game-mechanics. First own office With the help of your university, you get the opportunity to broadcast your series on a real television channel. The audience recognizes that the future belongs to you. But there is still a way to go. You move into your first own office, hire new staff, explore new options and both your studio and your skills continue to grow. Get BIG Through your success, new possibilities are now open to you. You can now hire even more staff, create your own streaming platform and even build facilities that give you bonuses or unlock entire game mechanics. Features - Create your own series - Build your own stories - Construct your heroes, villians and side-kicks - Create your own streaming-platform - Hire employees and build a team - Nearly 100 research options - With 7 settings and 48 themes, you can create 336 different series combinations - More than a dozen TV-stations await your next series - Create your own user-character - Use advertising to market successful series even better - Your employees can fill one of 7 different jobs - Choose from 8 different bonus facilities - Experience a journey from the 80s to the present and conquer the TV world "The best game we have ever developed." (first release) - Developer -
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
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| — | 0 | 0% | $0.49 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $3.99 |