
A 2.5D horror game inspired by Clock Tower and Fatal Frame, mixing cyberpunk with traditional Cantonese folklore. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots by celebrating visceral horror and the slow, fearful creep of dread.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 592reviews | 79% | — | $246.4K |
| $6.99−65% | 23ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Clapping clankers over real women has major consequences, including ancient ghosts who will go out of their way to send you to the Shadow Realm! The gameplay is a lot of walking back and forth which really annoyed me and should've just been a point and click game but the story is alright, the cyberpunk artstyle with the comic-book cutscenes, cool monsters/ghosts, and soundtrack make up for it though! Also I didn't even know about the massive controversy behind this game's censorship but the devs are based ig!
No sé si puedo ser objetivo con este juego, porque contiene 2 de mis géneros favoritos, el cyberpunk y el terror asiático, los cuales además se presentan en la forma de una aventura gráfica con muertes malrolleras y con unos escenarios lúgubres muy logrados. Como gamer y como espectador es un sueño hecho realidad, la atmósfera es excelente y no peca como otros títulos en ser simplemente un hide and seek con los enemigos, aquí hay que conocer el trasfondo de cada inquilino para poder purificar sus almas con ofrendas, así que debemos ponernos en el papel de investigadora paranormal. Otra ventaja es que ofrece algo de rejugabilidad subiendo un poco la dificultad con menos opciones de guardado, pero aportando como premio contenido extra. Por último, al completarlo, en el menú de start dispondremos de una especie de capítulo aparte ambientado en el pasado con varias leyendas urbanas a las que hacer frente. English I don't know if I can be objective with this game, because it contains 2 of my favorite genres, cyberpunk and asian horror, which are also presented in the form of a graphic adventure with gruesome deaths and very successful gloomy scenarios. As a gamer and as a spectator it is a dream come true, the atmosphere is excellent and does not sin like other titles in being simply a hide and seek with the enemies, here you have to know the background of each tenant to be able to purify their souls with offerings, so we must put ourselves in the role of a paranormal investigator. Another advantage is that it offers some replayability by increasing the difficulty a little with fewer save options, but providing extra content as a reward. Finally, upon completing it, in the start menu we will have a kind of separate chapter set in the past with several urban legends to face.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $246.4K | 510 | 87% | $8.99 | |
| $246.5K | 364 | 59% | $14.99 | |
| $246.2K | 595 | 85% | $14.99 | |
| $246.2K | 2.3K | 86% | $5.99 | |
| $246.5K | 7.4K | 87% | $1.99 | |
| $246.6K | 929 | 78% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $209 | 1 | 0% | $9.99 | |
| — | 23 | 78% | $6.99 | |
| — | 0 | — | — | |
| $243.7K | 2.6K | 95% | $5.99 | |
| $26.9K | 1.3K | 93% | $1.49 | |
| $20.3K | 172 | 90% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
remember kid, always go flesh not clank, or chinese ghost will banish you to shadow realm
El juego es entretenido al principio, pero después se vuelve repetitivo y tedioso. El principal problema es el ir y venir de un piso a otro, entre un cuarto a otro, porque a diferencia de juegos clásicos como Resident Evil donde podías recoger todo lo que encontrabas para luego usarlo en el momento adecuado, aquí clickeas montón de objetos pero no los puedes llevar porque aparentemente no sirven para nada... hasta que avanzas en el juego y tienes que regresar por él, y todo empeora cuando el mapa que tienes no sirve para nada, no te indica nada como los buenos mapas de Silent Hill, por lo que tienes recordar el cuarto y piso exactos donde pasaste ese objeto que el personaje no quiso recoger.
Had a lot of fun with this and the art is great.
I recommend this purely as a blind playthrough once. This is a 6/10 after playing it to full acheivements. All the puzzles come down to run to X and run back. With no dangers inbetween most the time so you have silence and nothing to ponder about. I think the game could easily be beaten in 4 hours without the back and forth constantly and the constant walks made it feel like a 40 hour game at the end. I found each spirit felt unique in all ways possible. The game doesn't take advantage of it being a cyberpunk setting for about... 95% of it which I found unfortunate. New game + doesn't change enough in my eyes besides an optional enemy which lasted about 3 seconds and costumes which fully destroy any fear factor the game had. New game ++ gives an ending that I felt satisifed by somewhat if I didnt have to do another 4 hours of running back and forth with no danger or struggle. Just mindless back and forth. Back and forth. I liked the nice little prequel building up the lore. Bug wise, I had about 1 softlock and 2 crashes. Ultimately, I liked it but dear god does it show an ugly side easy.
ClockTower style horror game!
I bought it to support the devs when it came out. Is it a good game? Some parts are good, and some aren’t. Is it a scary game? Not really. They tried to make it scary, but it doesn’t work very well. Even though the devs said it’s not a porn game, there are certain moments in the game where it still feels like it might have originally been intended as one. My theory is that they changed direction halfway through development. i give it a 6/10.
I think its pretty good, its fun but after the first playthrough the scare effect dies down. Still very good game
O jogo é bem interessante, bastante coisa para ler, a historia é rica de referencias/citações sobre a cultura chinesa, sendo esse o ponto principal do jogo, onde você deve usar esse conhecimento para sobreviver e dar um descanso merecido aos espíritos que estão presos no prédio onde o jogo se passa. Nota 8/10 [hr][/hr] A Gameplay do jogo é bem simples, bem fluida, não tem nada de muito complexo a se fazer, De vez em quando existem alguns QTE mas beeem raramente mesmo. Eu tive algumas frustrações na parte de ataque dos fantasmas que simplesmente Spammavam ataques e quebravam todos meus braceletes e isso me fez dar load algumas vezes ao longo do jogo.. De resto é o famoso feijão com arroz dos jogos 2D (esquerda, direita e botão de interação) Nota 6.5/10 [hr][/hr] O gráfico é um ponto bem forte desse jogo, o design dos personagens, a ambientação, iluminação são muito bem feitos, teve somente um ponto que me incomodou um pouco que foi o blur que tem quando a personagem se move e infelizmente não tem como remover isso (Só tristeza), mas de resto é tudo muito bonito, gostei muito dos designs das roupas e tbm dos fantasmas (Genuinamente me assustei com alguns). Nota 9.5/10 [hr][/hr] A OST do jogo eu não consigo opinar pois não estava escutando a musica enquanto jogava (Minha playlist de nightcore tava truando) então vou deixar a nota padrão. Nota 5/10 [hr][/hr] [b]Nota final: 7.5/10[/b] O jogo é realmente bom, algumas partes do jogo (Falando mecanicamente) são meio frustrantes mas de resto é bom mesmo. Vale pegar ele em full price? Se você quiser ajudar os DEVs, recomendo muito, eles não são muito conhecidos e é sempre bom ajudar mas se o jogo tiver na promo (Quase sempre tá com 20% ~ 50% de desconto) eu recomendo mais ainda.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.