
Semispheres is a meditative parallel puzzle game that places dual realities at the heart of its challenge. Its unique single-player split-screen mechanic challenges your brain by putting you in control of two characters at the same time.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 72reviews | 92% | — | $17.7K |
| $9.99 | 40ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I came primarily for [url=https://siddharthabarnhoorn.bandcamp.com/album/semispheres]Siddhartha Barnhoorn's awesome ambient music[/url], but the rest of the game is good as well. It's a relatively minimalist puzzle/stealth/atmospheric game. NB for those [i]not[/i] playing with a dual-stick controller, it's gonna be a real coordination challenge....unless I'm mistaken and it's a challenge regardless. Either way, even if you don't have dyslexia this game will make you feel like you're playing with it! Judging by the achievements seen and my playtime so far, I estimate this game lasts roughly 2½ hours.... ...and that's exactly how long it lasted for me.
[h1]向日葵游戏评分【7分】[/h1] 这款解谜游戏最大的特色在于玩家需要操控两个角色互相配合,比如手柄的左右摇杆,或者键盘的WSAD与上下左右。难度虽然不高,但对大脑的协调能力还是有一定要求。游戏也非常适合双人游玩,这样就会简单的多。 [h1]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h1] [h1]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、头条号“向日葵游戏”、官方微博“向日葵游戏评测”[/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Straightforward puzzler with an interesting idea and decent execution. This game is a bit above adequate in most respects: nice graphics, nice sound, nice puzzles. But, outside of the actual idea for the main mechanic, nothing stood out as particularly stellar. None of the puzzles were particularly complicated or required much coordination or timing. Only a few puzzles hinted at the sort of complications they *should* have been building toward. They introduced some fun mechanics, but didn't do too much with them. I finished the game in about 2 hours, without getting the hidden achievement, which seems to have something to do with finishing the game quickly. As it stands, there's not much motivation for replaying any of the levels. The puzzles themselves are pretty straightforward, and when you start a new game there doesn't seem to be any way to go back to specific levels, you just have to play through it all again. A little extra work could have pushed this game from good to great: some bigger, more convoluted levels (maybe with multiple solutions), the ability to go back and try to optimize your solution times for each level individually, and a level editor. As it stands, I definitely wouldn't recommend at full price ($10), but would feel very comfortable recommending for $1-2 (currently it's on sale for $1). 6/10
파란색과 오렌지색 구체를 동시에 조종하며 각각 출구로 이끌어 가는 되는 퍼즐게임 화면이 좌우로 분할되어 있는 스테이지들로 이루어져 있는 게임인데, 왼쪽에는 오렌지색 스테이지, 오른쪽에는 파란색 스테이지가 보인다. 당연하지만, 오렌지색 부분에는 오렌지색 구체가, 파란색 부분에는 파란색 구체가 움직일 수 있으며, 이들을 개별적으로 조작하여 각각의 부분에 해당하는 출구로 이끌어 주면 된다. 언뜻 보기에는 하나의 구체를 출구로 움직여 주고 다른 구체를 출구로 움직이면 깰 수 있는 레벨들이라 동시 조종이 필요없지 않을까? 라고 느낄 수 있는데, 게임을 진행할수록 음파, 포탈, 순간이동 아이템 등등으로 서로의 스테이지에 관여하며 동시에 길을 이끌어 주어야 깰 수 있는 레벨들이 나오기 때문에 결국은 동시에 두 물채를 보고 컨트롤하는 능력이 어느 정도 필요하긴 하다. 여기에 더해, 몇몇 레벨들에는 손전등 같은 빛을 비추는 방해물들이 있는데, 얘들한테 걸리면 가지고 있던 아이템을 잃어버리면서 처음으로 되돌아오기 때문에 더더욱 동시 컨트롤이 중요해진다. 다행히 게임 자체의 난이도는 하드코어하지는 않고 중간 정도의 난이도여서, 동체시력이 딸리는데 게임을 깨지 못하면 어떻하지? 라는 걱정은 안 해도 된다. 게임 분량의 경우, 월드 13개에 스테이지가 52개 정도로 구성되어 있지만 생각보다 플레이타임은 그리 길지는 않아서 가격대비 분량은 약간 아쉽다. 도전과제의 경우는 (타임어택 도전과제 하나를 제외한다면) 게임의 엔딩을 보기만 해도 전부 딸 수 있어서 비교적 도전과제 100%가 쉬운 편에 속한다. 다만, 타임어택 도전과제의 경우는 엄청 만만한 도전과제는 아니라 너무 여유를 부리면 따기 힘들 수 있다는 점은 유의해야 한다. 결론적으로, 동체시력을 키우기 위해 무난하게 즐길 만한 퍼즐 게임이다. 출시된 지 조금 된 게임이라 할인률도 높은 편이니 만약 이 게임을 해보고 싶다면 정가에 사지는 말고, 할인을 할 때 사는 걸 권장한다. 여담) 게임 소개란에 컨트롤러를 권장한다고 쓰여있긴 한데, 나는 집에 컨트롤러가 없어서 키보드로 깼다. 딱히 키보드로 깬다고 지나치게 불편한 점은 없었다.
Semispheres is a lightweight puzzler with some clever ideas. You need to guide a pair of jellyfish to their respective goals in parallel versions of a level, one with each stick on a controller. (You can also play on a keyboard, I guess. It probably works OK.) In your way are guards with stealth-game vision cones that send a jellyfish back to its starting point. The setup sounds like it could result in a thumb-twisting dexterity challenge, but that's not what this game is. Just a handful of puzzles ever ask you to move both sides simultaneously. Mostly you're concerned with using tools and points of cross-side interaction to have the jellyfish help each other past the guards. A simple example: noise-makers attract any guard within a limited range. Portals are spots where any tools used affect the opposite side of the level. So: stand on a portal and use a noise-maker to move a guard that was blocking your path on the other side. It gets trickier than that, of course. Most of the late-game puzzles revolve around a point-to-point teleporter mechanic, and tools that allow you to move one side of the teleporter. Being able to rewire the structure of a level is a powerful base for puzzles, and Semispheres uses it well. One odd point that doesn't really add or detract: each set of puzzles unlocks part of a wordless comic about a kid and a robot. It doesn't have anything to do with the rest of the game, and I'm not sure why it was included. It's fine though, very cute.
bölünmüş ekranda tek kişilik bulmaca oyunu wasd ve yön tuşlarıyla aynı yapılması gereken işler var fena değil beyin yakar bi yerden sonra güzel gibi
Неплохо. Не более.
This is a great puzzle game. Not too long (took me less than 3 hours to beat) but the levels felt good and never too difficult or too big to enjoy them. I totally recommend it to puzzle lovers. It is really better played with a controller since each analog joystick is used to control a character
Unique, enjoyable puzzler! Some puzzles need you to independently control each half simultaneously, which can be challenging. But I was able to solve them all.
包货的意义在此显明,挖掘宝藏游戏,不搓过宝藏游戏,推荐。 202408,steam,steam掉卡抵扣,它处自定义包入的本体约5元。爱人如己,目前就这,看以后追评。
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Players by region
Where this game's players are, estimated from review languages.
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