
#SelfieTennis is a sandbox game where you play tennis with yourself. When you hit the ball over the net, you teleport to the other side and hit it back to get points. But once you start spanking the wonky Ball People around the court, things start to get really weird!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Cute, but shallow. Almost no gameplay of note, and what little is there is flawed. Why does it put me in a position where it is virtually impossible to return the ball every 5 hits? Why do the stupid guys fall into the court and then just roll around forever? Boring and stale after 2 minutes of playtime. No thanks. To make matters worse, the devs think making snide comments on your review will somehow entice you to come back and change your review. Or, perhaps, they just can't handle any criticism of their awful game.
Did you like Wii Tennis? No? Well you're going to like this. If you are a social Vive user i'd recommend this game, its good for a laugh with mates.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
I find this is more like a gimmick than anything. I bought it, loaded it once, and haven't tried it again. It's sort of interesting, but there's not much to it.
Very fun, unique VR game. A good one to demo for friends trying VR out. https://www.youtube.com/watch?v=3pdC9SDinyo
Fantastic game - not much depth, but controls great and is simple fun!
Механика вроде неплохая, но предупреждаю сразу - НЕ ПОКУПАЙТЕ, если у вас нет много места для игры - моих 2х2 метра не хватило, еще и лампу на потолке постоянно сшибал.
这游戏玩起来有毒
I still like to give this one to VR first timers. Very easy to get in and pretty nice for what it is. Is it worth 20 €... nope. Wait for a sale or get it cheap from somewhere else.
Being able to turn with the controller would go a long way....
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3M | 31.1K | 90% | $8.99 | |
| $215.3K | 371 | 88% | $19.99 | |
| $182.4K | 292 | 83% | $19.79 | |
| $18.9K | 53 | 81% | $9.99 | |
| $9.9K | 16 | 56% | $19.99 | |
| $3.7K | 193 | 81% | $1.09 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5K | 53 | 92% | $4.99 | |
| $8.5K | 93 | 95% | $2.99 | |
| $8.5K | 57 | 93% | $9.99 | |
| $8.5K | 75 | 47% | $4.99 | |
| $8.5K | 75 | 67% | $4.99 | |
| $8.5K | 132 | 85% | $4.00 |