
Self-Delusion is a first-person survival horror in the original setting of Slavic fairy tales. You will faces such unique monsters like: Kolobok, Leshy, Boggart, Lapot and other creepy creatures. Explore, hide or run. Just don't get devoured by them.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 62reviews | 92% | — | $10K |
| $2.99−80% | 17ratings | 69% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Занимательная игра. Рекомендую. 10 из 10 тронувшихся умом колобков.
интересная игра
I did like the inspiration. However in the current state I can't recommend this game, simply put it was rather boring
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
| $14.99 |
| 5ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Классная игра
Игра отличная, пока что не дошел до конца, но уже очень интересно
Self-Delusion На первый взгляд неплохая игра за свои деньги, обязательно пройду всю =) https://www.youtube.com/watch?v=H_uUYrwPDvs
heavy breathing bad
Было страшно когда мне было 13 лет
Яркая игра по своему наполнению и очень запоминающаяся по антуражу и стилистике. Страшные, но такие симпатичные "злодеи". Возможность погрузиться в "страшную сказку" остается навсегда внутри. Атмосфера русской деревни и русских сказок, за всё это можно ставить уверенную пятерку игре. Радует поддержка и возможность играть с геймпада. Скорый релиз на консолях сони выделяется отдельно. Теперь возможность прикоснуться к страху будет у большего числа игроков.
To my surprise I enjoyed this game a lot, it is exactly what a small indie horror game should be. Self-Delusion is based on slavic mythology what means you would see a lot of strange and interesting creatures there instead of typical ghosts, zombies etc. I really like the mood of this game, it does not try too hard to be creepy and scary, instead many monsters look kinda cute but they are designed very well. What I liked the most is that we got an actual gameplay there instead of just a walking simulator with some jumpscares that is common for horror games. Game is similar to Emily wants To Play - every level is you trying to survive an hour in a house with an increasing amount of enemies roaming around and trying to get you. This is where the game shines - the are like 10 different enemies with rather original mechanics (I mean no "it only moves when you don't see it" or other overused stuff). Game is not very challenging but late levels are pretty intense with someone trying to kill you non stop with barely enough time given to repel all threats. I also like how these standard levels are mixed with introductionary ones where you meet a new monster that is about to join the gang, some of these levels have a different gameplay like you being chased within a big maze and even if you just walk around and watch some creepy stuff it is still a decent break from surviving a yet another hour. Finally the dev keeps working on a game by adding some new bonus content and challenges. Honestly not all of them are good (FNAF challenge is just meh tbh) but it is still a good sign that the guy actually cares about his game. I dont have anything bad to say about Self-Delusion. Of course the visuals are rather simplistic and some animations are honestly pretty janky but I don't really care about it considering it is a small indie. Good job, dev. You made a solid game and I wish you good luck in the future.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.3K | 108 | 54% | $4.99 | |
| $1.5K | 11 | 73% | $4.99 | |
| $550 | 2 | 0% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10K | 81 | 69% | $7.99 | |
| $10K | 81 | 88% | $7.99 | |
| $10K | 125 | 90% | $4.99 | |
| $10K | 56 | 89% | $9.99 | |
| $10K | 79 | 91% | $6.49 | |
| $10K | 69 | 84% | $9.99 |