
Sektori is an intense, fast paced twin-stick shooter infused with hard hitting techno music. A game where the high-adrenaline gameplay, visuals, and music come together to transport you into another state of consciousness.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 10 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sektori is an intense, fast paced twin-stick shooter infused with hard hitting techno music. Choose your upgrades carefully and create powerful builds to take on the relentless enemies and epic bosses on a constantly evolving battlefield. Sektori is a game that requires your complete focus, a game where the high-adrenaline visuals, music, and gameplay come together to transport you into another state of consciousness.
Simple, pure gameplay. Quick runs. Lots of challenge and replayability.
A five world campaign mode with dynamically changing levels and tons of enemy variation - including epic evolving bosses
Alternate ships and configurable upgrade decks to mold your run with
Three difficulty modes suited for all players, including a "Revolution" campaign mode for maximal challenge
Six alternate game modes, like Classic, Gates and Assault
Varied selection of challenges and medals to reach for
With Sektori I wanted to create a shoot'em up where every run feels familiar, but is still completely unique. A game of skill, not memorization. The hand crafted attack waves, levels and even the bosses are combined, randomized and layered with the upgrade systems in a way that creates an interesting challenge for every run. The aesthetics of the game are very much inspired by techno music. Fast, detailed, colorful, saturated, intense, aggressive.
Dive in, take on the challenge as it comes and have fun!
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 939reviews | 96% | — | $389.7K |
| $11.24−25% | 371ratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i'm bad at it, but i don't care. It's eye-popping Evangelion NERV-esque graphical geometry wars. Bought as a quick time killer and boy does it kill time.
Well crafted game with lots of replay value.
Probably the best twin stick shooter ever made.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Finnish, Japanese, Korean, Portuguese - Brazil, Simplified Chinese*languages with full audio support
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 115 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
like other games in this same genre, when you are not very good you are forced to replay the same beginning part over and over without making any progression.
This is a real banger. I decided to check this out after playing pathogenic; a great game unto itself. Man this takes it up a notch. This is a classic arcade game for a new generation of players. The music is heart pounding and the color scheme is vibrant. You will need to lock in and enter a flow state if you are going to put up a score your boomer parents or grandparents would be proud of. Turning to the campaign gameplay the room(s) seamlessly evolve into to each other with the addition of new enemies to annihilate and geometric obstacles that are added and removed from the "board". These changing landscapes and increased enemy difficulty culminate in a miniboss fights. Kill the boss and evolve by entering a new room and rinse and repeat the formula against a higher threat level. I think many people will enjoy the mechanics for progressing their ship during their run. As enemies are killed you will collect "coins". After a certain value is reached you will then collect "points" that go towards improving your ship is some way. Secondarily you also have an opportunity to add or use "decks" that you select at the start of your run to modify the improvements you selected with points. Intoxicating outcomes are made from choices. Sometimes you will feel untouchable. Runs can last from 1 min to 45 min based on your skill. Lovely when you want to play an engaging single player game that's plain dumb fun. No online ♥♥♥♥♥♥♥♥ with bums on CS2 or story investment with larger single player titles. Just fun! My only criticism as always is it seems the Arcade/Rouge-like space doesn't trust or appreciate making their games DRM-free or supporting platforms like GoG alongside Steam for their content. It's a shame because these are the games I find to be cathartic. I would like to be able to introduce these games in aftercare programs or to a future generations without being tied to always being online. It's what is and the developer needs his money too.
♥ ♥ ♥ pew pew & punchi punchi ♥ ♥ ♥
My GOTY 2026!
If you like twin-stick shooters and EDM, this is for you!
A shmup masterpiece. If you took Geometry Wars to a warehouse rave and gave it some good chemicals, this game is what you'd get. Very difficult, but very satisfying to master.
its alright I guess
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247 | 2 | 100% | $4.99 | |
| — | 0 | — | — | |
| $0 | 248 | 78% | Free | |
| $52K | 211 | 96% | $9.99 | |
| $50.4K | 254 | 73% | $9.99 | |
| $3.6K | 154 | 81% | $1.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $389.7K | 11K | 94% | $1.49 | |
| $389.8K | 1.4K | 95% | $9.99 | |
| $389.5K | 1.1K | 89% | $14.99 | |
| $389.5K | 2K | 88% | $8.99 | |
| $389.5K | 1.4K | 86% | $7.99 | |
| $390K | 2.1K | 88% | $14.99 |