
SeaBed is a yuri-themed psychological mystery visual novel told through the perspectives of three separate characters: Sachiko, Takako and Narasaki.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 9 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SeaBed is a critically acclaimed yuri-themed psychological mystery visual novel told through the perspectives of three separate characters: Mizuno Sachiko, a designer plagued by hallucinations of her past lover; Narasaki Hibiki, Sachiko's friend and a psychiatrist researching the workings of human memories; and Takako, Sachiko's former lover who has been rapidly forgetting her past, including how or why the two women drifted apart despite being together since childhood.
All three live in different worlds, but seek the same goal. To separate truth from illusion. To make sense of their own lives.
The Steam version of SeaBed has been updated to natively support 1440x1080 resolution.
"At times, I'd wake up at night and hear all the sounds around me as if they were amplified. I'd feel like my head could burst at any second."
Although she moved to Tokyo straight after graduating university in order to seek employment, Mizuno Sachiko soon quit her job to establish Clover Design with her childhood friend Takako, becoming its young CEO.
Her main hobby is reading, but only because nothing else manages to interest her. Although Sachiko used to be quite an avid reader during her school years, finding a job means she now only opens a book every once in a while, whenever her schedule allows it.
After meeting Takako – an inexhaustible source of enthusiasm, as well as a stark contrast to her own personality – during her childhood years, Sachiko’s interests began to shift to whatever the other woman was doing at a given time.
"This is as good a time as any, so let's check it out."
Endlessly interested in and enthusiastic about the world, Takako gives the impression of a woman perpetually stuck in her childhood.
She fell in love with Sachiko at first sight back when they first met at the age of five. However, she does not identify as a homosexual, stressing that Sachiko simply happened to be a woman.
Takako discovers that she suffers from developmental amnesia, a condition that severely impairs her ability to recall many of her memories.
"I just like observing people."
A psychiatrist at Narasaki Mental Clinic. She was Sachiko's classmate and friend during her elementary school years, but the two drifted apart as they enrolled in different middle schools. After learning that Sachiko has been experiencing hallucinations, she takes it upon herself to treat her.
She is extremely picky about her brand of coffee, perhaps because the beverage serves as her sole companion during those long hours spent immersed in research.
Though not religious, she is a strong believer that everything happens for a reason, and all things have their place and order in the grand scheme of the world.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 964reviews | 97% | — | $152.5K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
與妳相戀到生命盡頭
Rather slow paced, especially for the first few hours. Becomes a bit more interesting later on. Sad but also sweet
tbh i az bih
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 118 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
它是一个关于『』寻找失去记忆的故事,用了三个视角 佐知子、她的女友贵乎、还有精神科医生栖崎 来拼接一段已经破碎的关系。水彩画风独特,音乐给到顶级。
this 1 might be the goat
It's so beautiful. And very sad. I am in tears. They did such a good job especially with the atmosphere and music. It made always feel a tinge of sadness and nostalgia in every scene.
made me want to end myself
百合作最深的海
9/10,写得太好了,虽然前面确实无聊了一点,但是这种平淡的日常生活越往后越能激起那种伤痛,就像是冰山的一角,所直观呈现出来的和真正通关后那许久不消散的韵味,淡淡的,却也是长久不散的。 先说一下:这真的是很明显的男性向了,看着看着突然蹦出了“交媾”这个词,我当时真的看笑了,而且这个cg怎么一会儿神一会儿鬼的,刚开始的序章部分是全篇最长的,整篇穿插了大量的日常以及对环境的描写,以及细节非常多,所有的事情都写的很细,其实可以类比流水账,但是又比流水账好很多,处在一种有的时候读起来很舒服,有的时候很难受,而且加上没有配音,所以时间会拉长,整体内容15h左右其实差不多,我就是有的时候读不动,就一直往后拖。 文本:因为没有配音,所以就是纯靠文笔撑着,这就是一种很主观的东西了,喜欢就是喜欢,不喜欢就是不喜欢,除了背景音以外,没有额外的加分项,纯看个人,我是觉得还可以 内容:我最喜欢部分是关于死亡的时候就是: “那是个什么样的地方?” “一个美好的地方”,贵呼所在的世界足够的美好,而这也正是佐知子所期望的,佐知子构造出了一个小城镇,在小城镇里面有一个疗养院,一个可以让贵呼再次得到幸福的地方,而身处不同两界的人又同样忘记了她们最后的,最深沉的拥抱,可能她们这辈子也想不起来了,但是医生,这个存在于佐知子体内的童年玩伴,她会永远记住,我们忘记了最后的一次拥抱,但有人替我们记住了。前期所有的回忆,在最后的最后,都化为了结尾处的那一声名字。 关于主旨:然后个人认为这个游戏想要表达的在之前已经出现过:“那些都是曾经的幸福。”“不是曾经哦,未来还有更美好的日子等待着我们。”可以说两个女主角之间是bad end,但也是新的开始,她们把对方放在自己内心的最深处,同时也开启了自己的新生活
没想到陆陆续续玩了2年多才玩完,好作品是真的不怕久放啊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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