
《Sea Horizon》 is a Roguelike turn-based RPG. You can explore the world by choosing different characters. Every journey can be unique and legendary. But don’t forget the darkness is lurking. Choose your path wisely because every single step is essential.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 184reviews | 77% | — | $51.3K |
| $5.24−65% | 64ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏缝合了许多玩法,是一款结合了探索,打牌,刷怪成长的冒险游戏。但总体上来说缝合得还不错,通过装备上的骰子表示费用的想法也很有新意,角色数量和构筑也能支持一定时长的游玩。 缺点也很明显,限制了只有5张携带牌的数量导致了大量平庸卡进不了构筑,卡牌强度差距非常明显。因为结合了刷怪成长,导致游戏流程非常长,大部分时间都是在打重复的小怪,这样的流程占据了大部分时间。怪物强度普遍不高,除了堕落骑士其他很难给到成型的角色构筑什么压力。游戏的成长基本来源技能神殿和升级的技能奖励,其他都是些蚊子腿。 另外游戏的局外卡牌解锁需要的经验太高了,很难不用修改器;游戏的百科不完善,缺少BOSS机制介绍;地图任务流程相似都是需要优化的问题。
I'll preface my negative review by saying I probably didn't give it a fair chance. However, my initial impression was so negative, I quickly asked for a refund. That being said, I've purchased many games, tried them for an hour or two, and moved on without feeling the need to ask for a refund. 1. I couldn't figure out the map. You move to different locations but it was a mystery what I was moving to until I was there. When I would mouse over a location to try to see what it was, I often got the message "You can't move here." 2. Food was not a fun mechanic. Every time you moved a square, you consumed food. Fine, but trying to figure out where to replenish? Good luck. 3. There are no difficulty levels. Some early reviews said the game was too easy. To me this wasn't necessarily bad since some games now seem to be geared toward hard-core, really good gamers. However, I saw a reply from the developer to the too easy complaint that in response they made the game more difficult. Apparently so. I was getting my ass kicked in the tutorial. Again, why not simply add a more difficult level or two? Anyway, the price is right if you want to give this a try yourself. However, you have been warned!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese
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| 0ratings |
| 0% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a fun game with a lot of unlocks, but after some time it becomes repetitive. At first the unlocking o new cards and new game modes is super cool but you can get a good 10-20 hours before you start playing the dreadful 'adventure' mode. where you travel around a map with unfair circumstances and weird situations where every event steals all stamina and/or health and you're stuck constantly playing catch up. It feels like it was setup like this on purpose, as if the adventure mode has prebaked, whatever option you choose you loose more than what is gained, baked into it. because during the quest or other playthroughs you gets some good stuff, some bad, but in that adventure mode its ALL bad, and i mean ALL. so after the 10-20 hours i got from the other game modes, i would consider this worth it, anything i do now is too painful and too unrewarding to want to go through that pain. Sea horizon i had fun, thanks for being awesome... up until the point you became annoying. Might visit later for nostalgia, but im done for now.
一款玩法獨特,但是玩久了會覺得是半成品的遊戲。 如果你是想體驗看看新玩法,我會推薦你半價以上購買 如果你想玩到的是一款成熟的作品,那我則推薦你略過這款遊戲。 本來打了一大串的評論結果不小心跳掉了,想說就算了不想從打了。
Hex based map and turned based gameplay. This would be right at home on the Playstation 1.
还行
Boring.
中规中矩的卡牌游戏,那个饥饿度的设定太坑爹了,然后没有用的卡牌还是很多不需要构筑,太弱了。最后的BOSS反伤和固定伤害的机制随着你玩游戏时长的长度而增加。玩完之后吧,没有再挑战的欲望了。简单来说有点不爽。爽的在中期吧,所以导致你探索不完所有,另外那个饥饿值导致你也不能探索完全图。所以成就感不搞,玩完结束了。
還不錯 但覺得比Slay the spire還是差了點讓人沉迷的感覺 可能是升級設計 也可能是節奏 也可能是角危技能組合不夠多 但也不能說是差的遊戲就是
刚打完五个职业的个人故事,很耐玩精品小游戏,推荐!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $225.7K | 365 | 83% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51.3K | 144 | 90% | $9.99 | |
| $51.3K | 216 | 75% | $9.99 | |
| $51.3K | 180 | 74% | $11.99 | |
| $51.3K | 81 | 60% | $16.99 | |
| $51.2K | 98 | 71% | $12.74 | |
| $51.3K | 216 | 81% | $14.99 |