
Scritchy Scratchy is a super-satisfying scratch card incremental game. Buy stacks of scratch-offs, unlock auto-scratching, and chase massive jackpots. Will you play it safe or go all-in?
Most likely between $2.5M and $7.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $6.99 | 94% | approximately $4.1M |
| Nintendo | $6.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2302 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
Really simple nice game where you get incremental at a reasonnable rate while being active a little, I loved it. The story feels present, for once, in the gameplay :)
I like money
Good game
Short, but well worth the price!
its a fun game in general and gets very investing
Fun incremental game but it does get a bit tedious at the end if you want to get all achievements. There just wasn't enough of the meta-progression currency gained though jackpots and super jackpots at the end to quickly complete the prestige skill tree. I don't know if there is a quicker way because I repeated the same exact run for at least 2 hours to get enough currency. I feel it should have wrapped up more quickly. I do recommend the game though because despite its inconvenient 100% it was really fun throughout. I was especially very glad for the easily accessible wrist fatigue and wrist pain feature. Very well thought out to add that in a game of this nature
I'm glad I can check off "gambling addiction" on my bucket list.
I LOVE GAMBLING cat is purrfectttt doesn't minimise when on second monitor amazing game
I generally enjoyed the game overall. I liked the concept and the ending. The prestige system and automation helps speed up subsequent runs of the game. "Spellcasting" e.g. being able to instantly scratch tickets is quite nice, which is unlocked around the third catalog of scratchers. This is just my opinion, but it felt like the balance and pacing of the game was a bit off. The second catalog of scratchers in the early game felt like it took longer to progress than other catalogs. I quit the game for a few months because it felt really boring at that stage of the game, but it gets better once the third catalog unlocks. The cost of some prestige skills felt too high, and some skills I thought should have been made available much sooner. For example, Hotkeys probably should be an early game unlock for cheap and not an expensive end game unlock, and the ticket level increase was essentially pointless for anything after 10 -> 20. This upgrade would have helped a lot in the early game, but this is a late game unlock. There is also a weird thing with Mundo where once a backlog of tickets are scratched, Mundo will not be able to process the backlog when all upgrades are maxed out - I have to stop the automation all together, let mundo catch up, and then mundo is able to keep up from then on. The game may not be fully completed yet, despite a full release. There is a "challenges" section indicated as "coming soon", but I have no idea if this is actually being worked on or not. I got both endings and all other achievements well ahead of getting all the prestige unlocks, which is a separate achievement itself. I would have preferred if the game endings and full prestige unlocks happened much more closely through the course of normal gameplay, so I'm not grinding out prestige points just to unlock an achievement.