
Survive the chaos of SCP Foundation! Step into a thrilling SCP horror experience with story-driven co-op, intense PvP Breach mode, and randomized maps. Play as Class-D, scientist, SCPs, and more, each role bringing unique challenges in an unpredictable, immersive facility.
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About
Welcome to the SCP Facility! Step into a thrilling and immersive horror experience based on the SCP universe. Choose from multiple roles, including scientists, Class-D personnel, various SCPs, facility guards, MTF operatives, and Chaos Insurgency members!
In SCP: Containment Breach 2, a wide range of terrifying adventures awaits. Immerse yourself in a highly atmospheric, suspense-filled world where every corner holds new dangers, and every decision could mean life or death
Experience the Full Story in Single-Player or Multiplayer Co-op!Welcome to Story Mode, a thrilling experience you can enjoy solo or with friends. As a Class-D test subject, escape the site during a facility-wide breach, encountering some of the SCP Foundation’s most dangerous entities and navigating endless corridors. With multiple possible endings, your choices shape your journey as you uncover secrets, evade threats, and strive for survival in the chaos. Can you emerge unscathed, or will the horrors lurking within get the better of you?
Fight for Survival or Control in PvP Breach Mode! In PvP Breach Mode, take on various roles—whether as Class-D personnel, a scientist, a guard, an elite MTF unit, or even a member of the Chaos Insurgency. This mode features randomized map generation, making each playthrough a unique experience. Form alliances, cooperate, or betray others in a high-stakes setting where every interaction can lead to intense, dynamic scenarios. Can you survive or secure the facility against other players from around the world?
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Languages: English*, French, German, Spanish - Spain, Hungarian, Polish, Portuguese - Brazil, Russian*, Simplified Chinese, Turkish*languages with full audio support
Engagement
Reviews
Themes across 573 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
huinia
я аутист который прошёл всю игру всего лишь меньше чем за наигранных 24 часа игра калл мне понравилось
Очень хорошая и проработанная игра, советую всем
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Hours played at review time, across 576 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the original SCP game and SCP as a whole, and i understand this is a beta fan project which is completely self funded and bound to have plenty of bugs. all of the above is understandable and bugs will likely be fixed eventually. thats not why im writing a negative review. im writing a negative review because as much as i understand the idea of recreating the original game from scratch, some aspects of the original game which were really poorly designed are still very much present here where they would have really been better off left out or changed. while a lot of these aren't /that/ big of an issue, worldgen being messy at times can be fixed hopefully and touched up and the like one v e r y praticular issue remains VERY present and still VERY VERY V E R Y irritating. SCP-106 the old man, a.k.a radical f**cking larry. he still has the ability to show up at the most inconvienient times and places at wherever and whenever point in the game you are at, he still makes it so even if you /escape/ his dimension, you still eventually bleed out cause medkits dont do ♥♥♥♥ in the game and trying to run around to find something to help just isnt going to work and you're either going to die from bloodloss or an SCP you were to busy to notice and/or care about, it doesnt help that the only real way to get rid of him is pray to god theres one of the two shock gates in light containment nearby, or be far enough into the game where you find the gas mask that lets you just leave whenever he spawns (which good luck getting to that point in the first place cause he can spawn as early as before even making your way into 914). sure you /could/ try running away but good luck with that because you'll either hit a dead end, he'll walk through a wall and cheese you that way, or you'll just so happen to run into 173 in the next hallway who then proceeds to snap your neck instantly cause you were to focused on trying to avoid the etherial immortal snail on crack currently beelining it towards your location. again, i wanna love this game, i want to enjoy it and scp containment breach in general. but for the love of god, make it so theres areas where 106 just wont spawn. elevators, 914's area, 939's basement where the whole thing is you gotta stay still and quiet less you get dogpiled and torn to shreds, general areas of importance where the player is already dealing with things or entities that require the players full, undivided attention or take extended periods of time in one area to manage. once thats done, i hope to come back and change my review because like i said: i wanna love this game. it looks great so far, and the issue i have with it isnt even originally from this game itself so much as a biproduct of what its trying to recreate. all the best to the devs, and i cant wait to see what you come up with.
Я прошёл этот хоррор на юнити через гейт а, оставив 106 на забиве с МОГ
거슬리는 버그 약간 있음 저위험군 키카드 레벨을 원작보다 높여놔서 저위험군 탈출하기 빡셈 그럼에도 불구하고 추천을 주는 이유는 멀티가능한 SCP CB니까....SCP 좋아하면 할만함 그리고 렌더링 스케일 올리면 컴퓨터가 많이 힘들어할거임
Podczas grania wyskakiwal mi bez przerwy steam i sie grac nie dalo. PEANUT ROZWALIL OKNO 😭
scp cb с хорошей графикой и новыми scp, а также с улучшенным ии деда, который может начать крутится как вертолёт на улице gate A 👍
SCP: Containment Breach 2 takes the familiar terror of a facility-wide containment failure and reshapes it into a larger, more dynamic multiplayer experience. Built upon the foundations laid by the original SCP: Containment Breach, the game embraces the SCP Foundation's trademark blend of mystery, paranoia, and chaos. Developed by Euclid Labs, UE Team, Undertow Games, and Third Subdivision Studios, with publishing handled by Mixarar, the title serves as both a continuation and an evolution of a community-driven horror phenomenon. It retains the unsettling atmosphere fans expect while introducing new mechanics that significantly broaden its scope. The game's greatest appeal lies in its flexibility. Rather than forcing every player into the role of a desperate survivor, SCP: Containment Breach 2 allows participants to assume multiple identities during a containment disaster. Players can become Foundation personnel, scientists, armed responders, or even the anomalous creatures themselves. This diversity transforms each session into an unpredictable social experience where objectives constantly overlap. One group may be attempting to secure dangerous entities while another desperately searches for an escape route, and an SCP may be hunting both. The result is a tense environment where no two matches unfold in exactly the same way. Randomized facility generation remains one of the game's most effective features. The original SCP: Containment Brereach earned its reputation by making players fear every door they opened, and that philosophy is preserved here. Hallways, encounters, and key locations shift between playthroughs, ensuring that familiarity never completely removes the sense of dread. Combined with cooperative gameplay and PvP elements, this procedural approach creates memorable moments that range from carefully coordinated rescue efforts to complete operational disasters. Few horror games manage to capture panic as effectively as a team realizing that their carefully planned escape has suddenly become impossible. The developers have also demonstrated a clear appreciation for the SCP universe itself. The game incorporates the franchise's themes of secrecy, containment, and existential horror without losing sight of its roots. Longtime SCP fans will recognize the emphasis on anomalies and the ever-present uncertainty surrounding them. The decision to remain faithful to the Creative Commons origins of SCP content reinforces the feeling that this project is a genuine tribute to a community that has spent years expanding one of the internet's largest collaborative fiction settings. As an Early Access title, however, SCP: Containment Breach 2 is still a work in progress. Some technical inconsistencies, rough animations, and occasional balance issues are apparent, particularly when multiple systems interact simultaneously. The game's ambitions are substantial, and there are moments where its reach exceeds its current level of polish. Nevertheless, its imperfections are somewhat reminiscent of the original game, which became beloved despite its own technical shortcomings. The experience succeeds not because it is flawless, but because it consistently generates stories that players will remember long after a session ends. Ultimately, SCP: Containment Breach 2 delivers an engaging and chaotic interpretation of the SCP mythos. Its combination of cooperative survival, asymmetrical multiplayer mechanics, procedural environments, and role-based gameplay provides a compelling package for horror enthusiasts and SCP fans alike. While it still requires refinement to fully realize its potential, the foundation is strong enough to suggest an exciting future. For players who enjoy emergent horror experiences and the unpredictable nature of the SCP universe, this sequel offers plenty of reasons to step back into the Foundation's most dangerous halls. Rating: 7/10
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