
A procedural first-person horror adventure. You are on your own after something goes terribly wrong in this top-secret containment facility. Collect items to aid in your escape and try to uncover the truth, as horror lurks behind every door. Can you make it out alive?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
SCP - Containment Breach is a free survival horror game written in Blitz3D. The events of the game take place in a containment site of The SCP Foundation, a secret organization dedicated to containing and researching anomalous artifacts and entities that threaten the normality of the world. You're thrown into the boots of a Class D test subject, one of the Foundation's disposable human guinea pigs.
Not long after receiving your first assignment, the facility undergoes a massive containment breach, leaving you alone in the darkness with the escaped entities roaming around the facility.
Your goal is to make it out alive. You can also search the facility for documents and other clues to figure out what led to the breach, and even attempt to do your part in fixing the situation.
The main antagonist of the game is SCP-173, an animate concrete sculpture that kills all living things on sight, moving toward its victims at a speed of several feet in one blink of an eye and snapping their necks with irresistible strength and lethal precision. Fortunately, SCP-173 has one key weakness: it is frozen in place as long as someone is looking at it.
To make things more interesting, SCP - Containment Breach has a blinking mechanic that forces the character to blink regularly (which often has fatal consequences in the vicinity of SCP-173).
One of the key elements of the game is the procedurally generated map - no playthrough is the same, and you can never know for sure what is going to happen next. There are plenty of obstacles to make the way out of the facility less pleasant. Decontamination gas that makes you blink faster, locked doors that require a key card with a sufficient security clearance or a specific access code to open, timer switch controlled doors, and of course, several escaped SCPs.
Escape the SCP Foundation as a Class D in this free survival horror. Outrun SCP-173—a killer statue that strikes when you blink. Every run is unpredictable. Survive or die trying.
Made with ❤️ by a group of dedicated fans, this release is filled to the brim with community-created fixes, quality of life improvements and extensive Steam integration. Support for DirectX 9 allows the game to run smoothly on modern systems and screen resolutions, while the dedicated modding & workshop support makes it easier than ever to create, share and play community-created modifications. To this end, the fan-favorite open-source Containment Breach Room Editor Extended (CBRE-EX) is bundled, making room creation an enjoyable experience! This is the definite way to enjoy this horror classic!

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Languages: English*, Portuguese - Brazil, Russian*, German*, Polish*, Portuguese - Portugal, Simplified Chinese, French, Czech*, Spanish - Latin America*, Serbian, Italian +2 more
Engagement
Reviews
Themes across 578 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
encouraged me to beat the game properly , very fun . scp 966 a bitchass mofo doe icl he be on bouncin bouncin bouncin on my meat gtfo luh bro
SCP - Containment Breach is a rare example of an indie horror game whose reputation has endured for years not because of cutting-edge visuals or blockbuster production values, but because of its ability to create genuine fear through uncertainty. Developed by Undertow Games with support from Third Subdivision Studios for its Steam release and published by Undertow Games, the title adapts the expansive SCP Foundation universe into a survival horror experience that immediately places players at a disadvantage. You begin as a Class-D personnel member trapped inside a research facility moments after a massive containment failure, and from that point onward, survival becomes your only objective. The game's greatest achievement lies in how it translates the SCP mythos into gameplay. Rather than treating the SCP entities as simple monsters to avoid, each anomaly follows its own established rules. Players must learn these rules through observation, experimentation, and occasionally through painful trial and error. The facility itself becomes a character, with dimly lit hallways, malfunctioning security systems, and abandoned records painting a picture of a once highly controlled environment descending into chaos. The scattered documents and environmental clues add depth to the narrative without ever slowing the pace, rewarding curious players who want to understand the larger story behind the catastrophe. What continues to set SCP - Containment Breach apart from many horror games is its procedural structure. The facility layout changes with each playthrough, preventing players from relying solely on memory. This unpredictability complements the horror exceptionally well, as even experienced players can find themselves lost or caught off guard. Combined with randomized encounters and multiple possible outcomes, the game maintains a surprising level of replay value. Every trip through the facility feels like a new attempt to survive an impossible situation, and that sense of instability remains compelling years after the game's original release. Of course, no discussion of SCP - Containment Breach would be complete without mentioning SCP-173 and the now-famous blink mechanic. The idea is brilliantly simple: players cannot keep their eyes open forever, and every blink gives the creature an opportunity to move closer. It is an ingenious mechanic that turns an involuntary human action into a source of constant anxiety. Even during quiet moments, the blink meter serves as a reminder that danger is never far away. The game repeatedly builds on this concept by introducing additional SCP entities with their own unique behaviors, forcing players to adapt their strategies rather than relying on a single approach throughout the experience. Visually, the game undeniably shows its age. Character models are basic, animations can feel stiff, and some environments lack the level of detail players may expect from modern horror titles. However, these shortcomings unexpectedly contribute to the atmosphere. The sterile hallways, dated textures, and unsettling presentation create an uncanny quality that works in the game's favor. The Steam version further improves accessibility by offering modern compatibility features and community support through Steam Workshop integration, ensuring that both newcomers and longtime fans can continue to experience and expand upon the original vision. SCP - Containment Breach also deserves recognition for its influence on gaming culture. It introduced countless players to the SCP Foundation and helped transform a niche internet writing project into a mainstream gaming phenomenon. Numerous fan projects, spiritual successors, and multiplayer adaptations have emerged over the years, but many still trace their roots back to this title. Few independent games can claim such a lasting impact on both their genre and the broader online community. Despite its age and technical limitations, SCP - Containment Breach remains an outstanding horror experience because it understands a fundamental truth about fear: players are most vulnerable when they feel powerless. The game never allows you to become a hero. Instead, it asks you to survive in a place where every corridor could lead to salvation or sudden death. Its atmosphere, inventive mechanics, and enduring legacy make it an essential title for horror enthusiasts and anyone interested in the SCP universe. Rating: 9/10
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Hours played at review time, across 582 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I thought SCP: Containment Breach was just going to be another cheap horror game. I was wrong. The graphics are dated. The controls can feel clunky. The game can be brutally unfair at times. But somehow, none of that matters once you're trapped inside the facility. The atmosphere is incredible. The endless corridors, the flickering lights, the strange noises coming from somewhere you can't see... the game constantly makes you feel like something is watching you. And the worst part? You never really know what is going to happen. One moment you're carefully walking through an empty hallway. The next, you're running for your life because you looked at something you absolutely should not have looked at. The SCPs are terrifying not just because of what they look like, but because of how little control you have over them. You learn their rules, you try to prepare for them, and then the game finds a way to make you panic anyway. I've played horror games with better graphics, bigger budgets, and more polished mechanics. I don't remember most of them. I remember the first time I realized I couldn't trust the hallway behind me. I remember checking every corner. I remember being terrified of opening a door. Some horror games scare you with jump scares. SCP: Containment Breach scares you by making you feel like you're never safe. And sometimes, that's much worse. 100% recommended.
Паприка
Статуя, дед и доктор гандоны, а маска и комп нормальные парни
why isnt 173 breedable
Игра классная, но с#ка гребанный дед! До момента его появления и представить себе не мог, что от гниющего пенсионера можно бегать часами.... 10 тысяч рублей в пенсии, из 60 обещанных 👍👍👍
4.5/5 Great horror game
除了棍木966和049的刷新频率有点高之外还是一个很好的SCP系列作品的,至于173?谁不喜欢一个引人注目的小花生呢(笑)
If scp-682 was interactable in this game, lets just say so many babies would be made.
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