
Portal with cats - Become entangled in a quantum puzzle adventure! Mittens gains the incredible power to be in two places at once. Explore twisted test chambers, make mischief and evade capture by a whisker! 🐈🐈⬛
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Amidst a heist gone wrong, Mittens — the world's greatest (and most literal) cat burglar — finds herself caught in a quantum experiment, and gains incredible powers.

With the help of her friends and some new quantum tricks up her sleeve, Mittens must puzzle her way through the secretive research facility, uncover the truth, and make it home before breakfast.

The game is based around a central quantum mechanic — at the press of a button Mittens can split into two cats, who can each be controlled to solve puzzles and cause trouble.

The quantum superstate obeys Heisenberg's Uncertainty Principle - when nobody is looking, Mittens could be in either location. If she’s observed however, things get theoretical…
🚪 Pass through doors (that could theoretically have opened).
🚓 Avoid security detection (you can’t see what doesn’t exist).
🧵 Quantum mechanics plus cats. No strings attached!

Take a break from theoretical physics with some experimental fashion. Join the catwalk with plenty of strangely charming customisation options to unlock - each applicable to either quantum position.

Use your powers to access the inaccessible, evade the inevitable, and heist the unheistable to become Schrodinger's Cat Burglar!

A host of cat-splitting puzzles, sending items and energy across theoretical spacetime and back again in time for breakfast!
Play dress-up and choose custom hats, cat breeds, accessories and of course - level of cat chonkiness.
Have a friend join at any time in drop-in/out local coop, also compatible with Steam Remote Play Together.
What is this shady facility researching? What are the pest-control robots protecting? And who is this mysterious Shadow Cat…?
Hidden areas, sneaky mouse-bots and tricky quantum shards for the more advanced puzzle fans out there – or if you just want to knock coffee off desks, you can do that too…
up, down, top, bottom, strange, charm

Support from :

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 678reviews | 98% | — | $263.1K |
| $19.99 | 3ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't like rating this negative because it's definitely not a "bad" game from a technical standpoint. If you're curious, don't judge it plainly on my review. Rather try it and refund if you feel my thoughts resonates with you early in as well, because it doesn't get better - just *more* of the same. It's a pretty game, cute, decent controls (overall), silly but acceptable story, well visually designed, clever co-op mechanic that lets you split to play, or occasionally combine and let your partner take the reins while you sip your drink, and.. cats etc. The game does everything right on paper, like incrementally introducing new puzzle mechanics every new level/section of the game.. But ultimatelly, it's just not *that fun*. Peeling the onion, I believe it's the actual puzzles that just doesn't stimulate enough problem solving. This is subjective and perhaps they suit others better, but me and my friend are really just dragging ourselves through the game 7 hours in, standing on the same endless buttons and charging endless battery dumbells and it just never seem to end. It's just not rewarding. I wish there rather was some simple aspect of the game that bothered me, but as it seems, i'm frustrated with the core game play not suiting me, and a perfect packaging on top just doesn't save it. Ps. No shade intended, but people comparing this with Portal is just wild.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Portuguese - Brazil*, Simplified Chinese**languages with full audio support
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so fun to play with a friend or loved one, especially if you're a cat lover/owner. "It's just portal with cats!" Oh my god every game is just another game with something changed/added, you guys! Play more games and you'll realize that! Anyway, its very cute and intuitive with excellent game design (as someone who's major was game design). Definitely one of my favorite coop games. I also love that it allows for couch-coop (which has sadly largely become a concept lost to the early 2000s after big greedy game companies chose to incentevise making players buy 2 copies and 2 consoles/PCs instead of 1).
This is a gem. The puzzles are definitely the strong suit of this game. Solving them felt really satisfying and the mechanics are quite unique. As for the characters and story, they were interesting and entertaining. But the music was what really tied it together perfectly. My only complaints would be that some mechanics were one-offs that really could have made for more complex puzzles and that I ran into minor collision bugs. Though a bit rough around the edges, a gem is still a gem.
One section turns meowing into an actual game mechanic (My only genuine critique would be that they could do with optimising the game. I'm on the lowest graphics settings and my (fairly new) laptop is melting)
This game is so good. It's portal, with cats.
Игра в какой-то степени напоминает серию игр Portal. Только здесь вместо двух порталов один кот, который может быть в двух местах одновременно. Игра прикольно и креативно использует эту механику и делает вокруг неё разные интересные головоломки. Некоторые лёгкие, некоторые заставляют подумать. Хотелось бы, чтобы описания некоторых достижений были более чёткими, т.к. некоторые я выполнил благодаря гайду. Но несмотря на это, очень весёлая и интересная игра!
Dedicated meow button. Lots to fun customization for Mittens. The splitting mechanics are so fun and interesting, its like thinking with portals but in reverse.
So, it seems you've stumbled upon my review for this game. As I saw in another review "It's Portal meets Stray." That is a perfect way of describing this puzzle game. Though I've never played Stray, I've seen the trailer, which gave me enough information to know that that description is perfect. Anyway, this game I don't think is worthy of either a like or a dislike, so [h1] PLEASE DON'T DISREGARD THE REST OF THIS TEXT [/h1] I wish there was a mixed option, as I'm kind of in between whether to rate this game positively or negatively. So, let's get to the [h2]PROS[/h2] [list] [*]The story is amazing, and makes a lot of sense [*]The quantum mechanics in this game seem like they would work in a probability-dependent world [*]The puzzles are decently difficult [*]The soundtrack is amazing, so much so that I have it running through my head for longer periods of time than should be expected [*]The new Experimental Department update was welcome for it's [b]twelve[/b] new puzzles [*]The puzzle elements and ways that this splitting mechanic can be used are fun [*]There is a customization menu to change the glow color and/or name of the cat [*]The game is long, and there are many areas, resulting in hours worth of playtime [*]The corporate intel and emails were fun, unique ways of hinting at lore [*]The gameplay order is a little looser, as you can revisit areas as many times as you want [*]The cosmetics that allow you to change your cat's appearance was a nice touch [*]The hidden collectibles; F-Bucks and data chips were a fun way of encouraging more exploration [*]The story's foreshadowing I noticed after partially replaying the game for the first time, e.g. [spoiler]hinting at the Production and Shipping area[/spoiler] [/list] Now, let's move on to the [h2]CONS[/h2] [list] [*]The puzzles weren't difficult enough for me, except for three substation puzzles in Power Control [*]The gameplay is very linear, and set in a specific order, where there's always a clear destination [*]The jumping mechanics can be a headache sometimes [*]Some of the quantum shard locations are a [i]pain[/i] to get to [*]The interaction with the [spoiler]Concierge AI[/spoiler] felt a little too back-and-forth-y [*]Despite the name, there really isn't much "burglary" going on in the game [*]The game doesn't really have very many areas that are technically considered "puzzles," and there are so many hallways in between each of them [*]After clearance level 1, the clearance levels go by pretty fast [*]The gameplay feels a little repetitive [*]The Separation Lab area feels like it goes by too fast [*]Though I do appreciate the option to slow down timed aspects of the game, the [spoiler]Quark Bleed[/spoiler] and gradually draining batteries weren't very fun in my opinion [*]The comms conversations started getting annoying after a while with the "[Squeak] [Meow] [Squeak] [Meow]" [*]At some point, I had more than one save and started experiencing "Cross-Save Contamination," as some of the elements of each save were mixing into each other. [/list] I know this review is long, but I hope you read it, as I think it'll give you enough info to know whether to buy it or not, but not too much that it gives away the story. I know the number of pros is about equal if not more than the number of cons, but the value of the cons compromises the total value of the pros in my opinion. I hope this review was helpful, and if you decide to buy the game, I hope it was worth it.
A true hidden gem of a platform-puzzle game. Shrodinger's Cat Burglar has so much charm and polish, and is surprisingly lengthy for a game I hadn't heard about at all apart from happening across the demo one day. It really scratched an itch I had for this style of game -- a style that reminds me a lot of games from the era of Xbox Arcade and smaller platform indie hidden gems being all around the place. I honestly can't recommend SCB enough if you love this style of game, it surprised me at every turn and kept introducing new mechanics to keep the puzzles fresh - and while they weren't particularly difficult, they did stump me on multiple occasions, especially a few of the bonus ones. So glad to have gotten to experience this game!
I've never written a review before, but I thought I'd start here since I really liked the game and wanted to help the devs out. I saw a trailer for this game on YouTube and I was immediately interested, since this seemed like the type of puzzle game I like. And I have to say, it lived up to my expectations. The puzzles were fun and made me think in new ways, and the game felt well-paced. I was surprised at how polished it was too, given that it was made by a small indie studio. The game's world is quite open and there's secrets pretty much everywhere, the story is engaging (I really liked how it has you gradually uncover what's going on via collectible documents), and the music is really good. The only point where I really stopped having fun was when I had finished the game and found most of the secrets - and it's heavily implied that there's more to come. The game isn't perfect (no game is), but overall, this is amazing work from Abandoned Sheep. It's definitely worth $20 (if you are the kind of person who can wrap your head around quantum cats in two places at once and all that). I'm really excited to see what comes next. I'd love to say more, but writing is hard and the review is getting long already. TLDR: Great game - check it out if it seems up your alley.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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