
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 955 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
物是人非事事休,欲语泪先流
火速出大学dlc
气氛都到这了,孟哥给个完美结局呗,大不了多经历几次修罗场( 我只是想让每个人幸福而已( [spoiler]以及一周目走完零社交单身线后再走二周目的时候不知道为什么突然冒出放弃白月光去隔壁打宿傩的想法[/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以♪(・ω・)ノ 感觉制作组还可以新加职业结局比如厨师和赛车手{可以加个小时候参加卡丁车比赛}
好玩,不知不觉就沉浸下去了,很喜欢小学线,很多相同的回忆!小雅人设太棒了
过去的if线
玩完之后的后劲和戒断感挺强烈的,做的确实挺不错的,就是感觉可以放慢点进度可能会更好
神作,过完薛的线感觉尸体都温暖了
杰哥!!!!!!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 149 | 86% | Free | |
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| $57.9K | 267 | 86% | $6.99 | |
| $4K | 42 | 79% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.7K | 94% | $14.99 | |
| $2.4M | 6.6K | 88% | $14.99 | |
| $2.4M | 6.8K | 91% | $9.99 | |
| $2.4M | 4.1K | 97% | $16.99 | |
| $2.3M | 3.5K | 89% | $19.99 | |
| $2.4M | 4.4K | 91% | $14.99 |