
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 955 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我真服了,这bug怎么这么多,莫名其妙去操场就黑屏,啥也动不了,还有手机点开就关不了,每次都得强制退出重启,第一周目就像拿结局,拿完不会再打开了,太费劲了
现实中一事无成,游戏里重拳出击!!
本体已是良作,工坊更是封神
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩完以后挺感慨的,本来还以为有大学的,唉后劲够大的,缓了好久才开的第二个档。总之薛诗蕾牛逼
真的是很好玩, 一开始是没有使用修改器直接玩的, 主要是想要刷成就点数. 下班后晚上突击玩了好几天. 最后玩了很多之后, 用内置修改把实验室全都过了一遍. 剧情方面的话, 很不错, 能让我想到我小时候的事情(我是1997年生人, 2003年进入小学, 中间小学转校过, 2015年高考, 和这个的时间错开了2年) 忽然想到, 是不是可以让故事的时间线稍微拉长一下, 还是这些年. 例如1997年生人的话, 按照正常时间平移下(2003-2015, 而不是2001-2013)
内容丰富
不是,哥们,我只是想玩个游戏,你怎么勾起了我十多年前的回忆啊 玩到临近高考我是真的很难玩下去了,眼睛已经湿到睁不开了 制作人是不是和我一样是广东人啊,怎么感觉主角的经历和我高度重合(除了谈恋爱以及参加各种比赛)
除了高中剧情有点儿少,从美术到内容都是顶级中的顶级,如果中国式家长是这类游戏的开山之作,那么这部游戏堪称集大成者
nb
时光不能倒流,豆角不能太熟
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 149 | 86% | Free | |
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| $2.4M | 4.7K | 94% | $14.99 | |
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| $2.4M | 6.8K | 91% | $9.99 | |
| $2.4M | 1.1K | 96% | $53.99 | |
| $2.4M | 4.1K | 97% | $16.99 | |
| $2.3M | 3.5K | 89% | $19.99 |