
《学生时代》是一款可自由构筑的校园人生模拟器。你将在高度还原的中国校园中,从入学一路走到高考,与多个性格鲜明的同学一起成长,互相陪伴。你的养成和选择,不但会决定你的人生,也会影响到朋友们的未来。
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 5.43/day in the week after.
About





Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 953 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏简直是90后特攻,满满的回忆
火速出大学dlc
66666666666666大幅上升
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.63/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+好玩
阿慈真好,阿慈是永远的白月光。
还是感慨下,现实里是鼠鼠,游戏里代入重新获得玫瑰色的人生
窦妞好似,人人嫌,为工作室点赞
槽点很多,不可避免的有某某家长的影子,1周目养成真的有点烦,还有那些小游戏真的有点不友好(有些cg里男主角真的不像一个图层的尤其是那个小寸头真的难绷,我花了5块钱换的头发一点用没有) 但是我愿意给这个游戏好评。首先是可玩性很高,因为1个周目只能打出一个角色的结婚结局(这点代入感挺强,结局其实到结婚就行了没必要搞什么殖民火星未来发展的特别出戏);某些文本和大多数cg都挺不错的,尤其是陈心慈的败犬cg真的给我这个连女孩子手都没牵过的废物很大感触(但更多的文本真的很莫名其妙);学生时代这个题材和年代的选择是真的好,游玩过程中的很多小细节真的会让人会心一笑;角色塑造这一块也非常优秀(一周目真的有人会拒绝小雅吗)但并不是只有小雅设计的优秀,更多是群像的那种优秀 总体而言还是很不错的,虽然根本抛不开死刑,但也值得鼓励
算是家庭版免费玩的。玩到结局,发现是“铜像时代”笑。作为某国式家长的接力作很不错。但是作为90年代中登,发现游戏时间后移到了2000年,还是有点感到衰老的苍凉。 玩完结局,发现世界线还是朝着AGI,太空探索,攻克癌症,核聚变(游戏里没有)的结局收束了。一时间有点恍惚,感觉如果几百年后,人类完成了戴森云,获得永生,肯定有人会无聊到设定一个类似鹅城的实景舞台,让无聊的永生人类来体验人生的。(←这甚至算不算一个隐藏结局?主角摘下VR发现自己已经活了几千年了,笑) PS:我老婆说这个游戏男性视角占比太高了,凭啥只能百合不能搞基。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 5.6K | 85% | $19.99 | |
| $2.4M | 6.8K | 91% | $9.99 | |
| $2.4M | 4.7K | 94% | $14.99 | |
| $2.4M | 6.6K | 88% | $14.99 | |
| $2.4M | 4K | 97% | $16.99 | |
| $2.3M | 3.5K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 149 | 86% | Free | |
| — | 0 | — | — | |
| $57.9K |
| 301 |
| 87% |
| $6.99 |
| $4K | 42 | 79% | $2.99 |
| — | 0 | — | — |
| — | 0 | — | — |