
Mystery of Silence is a point-and-click adventure where William, a young writer in search of inspiration, enters an abbey shrouded in silence. What William finds within those walls is not just a story to tell, but a secret that should never be discovered.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

William is a young writer in search of his first literary success. He travels to a distant abbey, shrouded in a vow of silence. Among thick stone walls and unspoken secrets, William slowly immerses himself into the life of the abbey and its silent inhabitants.
What begins as a search for inspiration soon turns mysterious, leading William to uncover not just a story to tell, but a secret that was never meant to be discovered.

Scholar Adventure: Mystery of Silence is a classic 90s-style point & click adventure featuring dark, detailed pixel art, environmental puzzles, and a deep narrative with touches of black humor.
Explore the abbey, solve mysteries using the items you find along the way, and uncover the secrets hidden within its silent walls.

Mystery of Silence is the first game in the Scholar Adventure saga, created and developed solo by Ayose Trujillo, with music and sound design by Antonio Vozmediano.
With an approximate playtime of 2 to 3 hours, the game is a tribute to classic adventure games, where the experience lies in exploring, discovering, and solving puzzles as you put your logic to the test.
The game was developed using PowerQuest, by Powerhoof.
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 107reviews | 94% | — | $13.5K |
| $6.74−25% | 11ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A short but mysterious point and click game with wonderful art and an intriguing atmosphere. I found some of the puzzles a little unintuitive, with interaction prompts highlighting some spots but missing from others. But mostly the puzzles were fair and enjoyable. The story was more of an interesting occult setting than a fully fleshed out plot, but I didn't mind that simply because I did enjoy the art and the setting. I suppose there are longer games of this ilk with a better structured plot, but this was still worth my time and I look forward to seeing what the developer comes up with in the future.
Good, short, but with a flaccid, lackluster ending. The ride up to it is fun, and it initially gives one "The Last Door" vibes, but the ending arrives abruptly with a wet, anticlimactic "thud."
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Catalan, Basque, Galician, Portuguese - Brazil, French
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
While I would have liked a bit more meat on this bite-sized narrative and a little more challenge to its puzzles, Mystery of Silence definitely scratches that weird and creepy short story itch that lends itself so well to point-and-click games. At only an hour and a half long, the tale moves at a fast pace and the discoveries you make as you get closer to the truth are sure to chill you. The eerie soundscape makes it easy to forget there are no voices (or indeed, much dialogue at all in a game where most characters never speak). Here’s hoping new games in the Scholar Adventure series, which the developers hope to continue, are more substantial than this, but as a first commercial game, they have put together an enjoyable dark tale that makes me yearn for more. https://adventuregamehotspot.com/review/5737/scholar-adventure-mystery-of-silence
Mystery of Silence es uno de esos juegos que dejan claro que detrás de un buen proyecto hay mucho cariño,dedicación y respeto por sus propios orígenes. Se nota muchísimo el cuidado que se ha puesto en cada detalle, no solo para crear una experiencia entretenida,sino también para mantener una identidad propia y coherente. Uno de los aspectos que más me gusta es precisamente la forma en la que el juego cuida sus raíces. Sus orígenes no parecen estar ahí simplemente como un elemento decorativo,sino que forman parte de la esencia del proyecto y ayudan a entender por qué el juego tiene la personalidad que tiene. Esa conexión con sus comienzos le da mucho más valor y hace que se sienta como una obra hecha con intención, en lugar de un producto creado únicamente para seguir una tendencia. También hay que destacar el mimo que se aprecia en el desarrollo. Cada elemento transmite la sensación de que ha sido pensado y revisado para ofrecer una experiencia sólida. El ambiente,la narrativa,los detalles y la manera en que se presenta el mundo del juego consiguen crear una atmósfera muy especial. Se nota que hay un interés real por conservar aquello que hace único a Mystery of Silence y al mismo tiempo,seguir mejorándolo. En definitiva, es un proyecto que merece ser valorado no solo por lo que ofrece como juego, sino por el trabajo y el respeto que hay detrás. Cuidar los orígenes de una obra mientras se sigue trabajando en ella no es fácil y Mystery of Silence demuestra que se puede hacer con mucho cariño. Es un juego que transmite pasión,identidad y dedicación,precisamente por eso resulta tan fácil recomendarlo y apoyar su evolución.
🕯️ EXCELENTE AVENTURA CLÁSICA 🕯️ Scholar Adventure: Mystery of Silence es una aventura gráfica clásica que apuesta por la atmósfera, el misterio y la narrativa por encima del artificio. Encarnamos a William, un joven escritor que viaja a una abadía remota en busca de inspiración. Lo que encuentra es un lugar marcado por el voto de silencio de sus monjes y una sensación constante de que algo no encaja. La historia se construye poco a poco, a través de símbolos, notas y detalles ambientales, dejando que el jugador observe y saque sus propias conclusiones. Jugablemente es un point & click muy accesible: interfaz minimalista, inventario sencillo y puzles lógicos que rara vez frustran. No busca la dificultad extrema, sino que la experiencia fluya y que podamos centrarnos en el misterio y la ambientación. El pixel art es sobrio y coherente, con una paleta fría que refuerza el aislamiento de la abadía. La banda sonora, delicada y muy bien medida, sabe cuándo aparecer y cuándo dejar que el silencio sea el protagonista. Es una aventura breve (1–2 horas), pero bien ajustada y sin relleno. Un homenaje honesto a las aventuras gráficas de los 90 que demuestra que, con sensibilidad y buenas ideas, no hace falta más para contar una historia que deja huella. Ideal para quienes disfrutan de los point & click clásicos y de los misterios pausados con personalidad propia.
Y ahora sí, termino el análisis enfocándolo más a lo personal. Scholar Adventure: Mystery of Silence es un juego que me ha encantado. En un año en el que he jugado a títulos bastante potentes tanto de lanzamiento, como rejugar a otras cosas que quería y jugando por primera vez a juegos antiguos, se cuela casi con la bocina de final de año un título que, sin ser perfecto, reúne todos los ingredientes para que me deje hueco a recomendarlo a los más cercanos. Corto, disfrutón, accesible, con humor y que me ha dado poco más de una noche de vicio y, sobre todo, de disfrute. Recomiendo mucho este juego. https://eljugonsolitario.com/2025/12/09/analisis-de-scholar-adventure-mystery-of-silence/
Nice art, fun concept, decent puzzles, slightly let down by narrative. 3.5/5. As others mentioned, it's quite short (I played for 2.5 hours but most of that is because I left the game running and went to cook and do various other things.) Length isn't really a problem for me, but others might feel let down. The puzzles are fun enough. Some seem thrown in mostly to break up cutscenes without really adding anything or making sense but 1 or 2 were genuinely quite clever and pleasing to solve. The problem for me was the narrative. I was sold immediately on the concept of a silent monastery but at no point did I care about any of the characters or, really, what was happening. In fact, I found the main character actively unlikeable. He wasn't annoying-but-charming like a Guybrush Threepwood or a George Stobbart. He was just annoying. The writer clearly has some interesting ideas that haven't been fully executed. It felt like maybe they'd cut big parts in order to meet a deadline or because they were hard to create gameplay for. I'll definitely be keeping my eyes open for a sequel where the designer can really stretch their muscles.
Un juego corto, y de puzles sencillos, y con una buena historia. Recomendado
It's a good game with an interesting plot and some amusing characters with a bit of creepy (but not too much). I only wish it was a longer and more challenging. I beat the game with all achievements in just over 3 hours, which definitely felt too short. I would still recommend this game and hope that the developer makes a second one, but would like it to be longer and with harder puzzles.
[h1]Un escritor llega en bote a una abadía aislada en busca de inspiración. ¿Qué puede salir mal?[/h1] Una aventura point and click de bellísimo pixel art, con una gran ambientación, algunas risas, golpes de horror y mucho misterio. Los monjes van cubiertos y casi ninguno nos responde; suponemos que por sus votos de silencio. Hay muchas puertas cerradas, y unos cantos misteriosos resuenan por los túneles. ¿Qué esconde esta abadía? Lo iremos revelando poco a poco. No es una aventura particularmente larga, pero rebosa amor por el género y por la estética clásica de este tipo de juegos. Leí por ahí algunas quejas sobre objetos escondidos, pero no encontré nada fuera de lo normal: basta con pasar el cursor sobre las estanterías para localizar los objetos con los que se puede interactuar. Además, el inventario nunca llega a saturarse, porque casi todo se utiliza enseguida para avanzar. Es una de esas aventuras que dejan con ganas de más, porque logran mantener la intriga durante todo el recorrido.
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Players by region
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