
The most intense game of "connect the dots" you'll ever play. Dodge waves of attacks while marking the points of "magic" runes to defeat 10 massive eldritch monstrosities.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
ALERT - ALERT - ALERT
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Massive, unknown, hostile, fae-type entities are coming.
To defeat a "fairy", you have to learn the rune corresponding to its name.
To defeat a fae kaiju, you write the rune across entire city blocks.
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Sayonara Sigil Sentry is a short boss rush game merging bullet hell with "connect the dots". No longer will you be able to idle in a safe spot shooting the enemy. You will have to keep moving to draw the indicated rune, while your bizarre adversaries keep evolving with every completed rune.
Positioning and quick thinking will be integral to your survival.
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Face 10 bosses with unique patterns each.
Uncover a strange analog horror-inspired story about Celtic runes, poorly-interpreted Costa Rican folklore and the evils of big tech companies.
A haunting ambient soundtrack created by Unoperator.
Unlock alternative color palettes by playing previous ApeHardware games.
All for the price of 0€.
Genres
Stats
Languages: English, Spanish - Spain, French, Galician
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
自分にとってブラウン管の走査線表現に連想されるレトロな雰囲気というのはある種の閉鎖的、抑圧的、退廃的な要素を強みとして持つと感じているのだが、このゲームは特にその面において極めつけだった。 個人が皆ある程度自由に振る舞える今の時代、何に意味を見出すべきで、あるいは何が無意味であるのか。それを見失った人々が未知の技術と価値観に耽溺して自制を失い崩壊する様と、世界規模で発展していく脅威を現実の問題になぞらえながら並行して描いており、作中での逼迫した事態に対する当事者意識を持ってプレイに当たることができるようになっている。 音楽やグラフィックは不気味さと荒廃性、そしてそれを表現するのに必要なだけのチープさを備えている。表現上の穴であるチープさは、その中を無闇に覗き込もうとする人間には時折効果的である。 総体としての人間は、自己の破滅を恐れて環境を食い荒らし無限増殖するアメーバに過ぎない。 箍が外れる条件はそこかしこに潜み、便利なキルスイッチなどというものもない。 一見して、対話ができるように見えるだけである。
как в это играть
Pretty good game. the gameplay and monster design are the highlight of this game. The sigil drawing while simple does get rather complex in the later levels and it becomes surprisingly hard. Especially the final boss, which was a massive ♥♥♥♥♥♥♥♥. The story is alright, but i do feel its a little on the nose. Overall worth playing
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game with some flaws. On some stages, the best strategy is to stall, and on other occasions, it might even be forced. I found the game quite easy (expect the last level), adjustable difficulty would be a good addition. Or a Hard Mode even, with new, stronger bosses. I found the aesthetics, and the sound design excellent. The graphics of the game was what hooked me in the first place. Really cool stuff. SPOILER I'm torn on the last levels' sudden movement change. I don't know if it's a bug or a feature, but if you move backwards into a wall, it pushes you to the left, no mater which wall (exept the left one so you cant go out of bounds). I found this really frustrating. Overall, aside from some frustration on the last level, I really enjoyed playing this game. (8/10)
The story got a bit on the nose but genuinely amusing, enjoyed it way more than I thought. got quite challenging at times but never too unfair. I've decided to check ApeHardware's whole catalog after playing this, so it's a certified banger. The presentation is very cool and disturbing enough. Esoteric.
Gameplay wise, this is fun. There is not much to say: it is simple yet challenging at times. I should assume that aesthetically it is pleasing to anyone who has stumbled upon it, so I can avoid talking about that. And yet what a pile of a garbage the writing and, [i]especially[/i], the story is! Have you ever seen the Nazis' caricature of the USA? Imagine it drawn by someone with a contempt for America. Instead of a colossus spreading democracy by bombing cities, imagine an evil bourgeois spreading AI. Now stop imagining it being drawn, because the story is written in text like some kind of a reddit™ gold-tier prediction. I hate to mention the 'show, don't tell rule', but if you're willing to commit to creating art instead of 'slop', I'd suggest using it to prove your point, as I don't think grim red images are enough. Hopefully your artistic imagination combined with bluesky acc will help you with this difficult (to come up with) task: portraying (not writing) AI as something [i]very very evil[/i].
Well that got stressful quick. Well done, great presentation, sobering narrative.
Sick and terrifying aesthetics, relatively simple but excellently executed gameplay, complicated mechanics, a terrifying story. It's incredible that an experience like this is free, play it, you won't regret it
Denle a este desarrollador el PIB de una comunidad autónoma para que pueda hacer un juego sin tapujos y ambicioso y lo que dicen que Kojima tiene tubos de ala alegría se quedará corto.
cool :steamhappy:
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 14 | 93% | $5.99 | |
| $0 | 251 | 95% | Free | |
| — | 0 | — | — | |
| $0 | 336 | 95% | Free | |
| $1.2K | 12 | 83% | $2.99 | |
| $685 | 4 | 100% | $4.99 |