
Look closely and imagine, do those structures fit together? Sandmade is a beautiful puzzle game that starts simple and relaxing but will soon challenge your brain and test your spatial skills. How good are you at visualising objects in your mind? Immerse yourself in the world of sand shapes and find out.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
N可以跳关
7/10
Simple in design puzzle game. Works well on steamdeck. Wish the soundtrack was longer, as it gets repetitive fast.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Here's the premise of this puzzle game: Here are a bunch of 3D shapes. Which two pass together? I guess it's supposed to be an exercise in spatial thinking or something. And it kinda works that way, but: 1. The learning curve is rather smooth. 50 out of 100 levels feel downright trivial. 2. What I ended up doing was searching for tiny matching details and just using those. (For example: which one has a 2×2 flat section in the corner.) Maybe that's what I was supposed to do, but it also felt like unintended cheating. Overall: not brilliant, but an okay, mild, short challenge for your spatial skills.
[b]Sandmade[/b] is one of those puzzle games that will really click for some people, and [i]really[/i] not for others -- just a brief browse of the reviews will tell you that. The thing is, I don't think much of this variation has to do with the game itself. Does that sound a bit like I'm choosing a longwinded way of saying "skill issue"? Eh, maybe, but that's not my meaning. See, I think this game just taps into the differences in how folks visualize and problem solve, and the game actually offers ways for those who desire or require a more tactile approach to take that on. Before you put the two pieces together, you can spin them around and get a good look at them before committing...or you can get a look from a distance, maybe match a few blocks or some vibe that you can't quite explain and quickly put them together. Either approach can work. I, myself, mostly did the latter and got through the game in roughly an hour, earning all achievements. I wouldn't say it was "difficult," but I wouldn't say it was without challenges either. The game does require that you think and take whatever approach you find most effective for you to solve the puzzles. When you make a mistake really only two things happen: 1. you lose your streak that is required to earn a couple of achievements and 2. the level just resets with different variant blocks. The blocks are procedurally generated, more or less, so you can't just cheese the game by looking up the solution. I find this approach rather nice as, technically, the game is as replayable as you want it to be and the game doesn't punish you for getting it wrong -- it just says "try again." As far as everything else goes, the visuals and sounds are sufficient for what we're doing here. I mean, the whole game is just smacking blocks together at the click of a mouse, so we're not revolutionizing the gaming industry here. Also, the game is $0.99 retail and goes on sale for [b]$0.49.[/b] It's a great deal if you consider it from a trip to the arcade perspective. You're putting down a dollar or a couple quarters for unlimited plays at a puzzle game, essentially; and, for your efforts, you can get earn some achievements. There are some who might play through this and find it a bit monotonous, and I can't blame them for getting that impression as you are just doing variations on the same puzzle concept throughout your time here. Still, I could say the same thing about doing sudoku or solitaire, and I playing around with those games. So, novelty and mileage may vary, but fundamentally the game succeeds in its delivery. So, [b]TL;DR, I [i]recommend picking up this game, [u]especially[/u] if you see it on sale![/i] It's a decent, very affordable brainteaser that's perfect for achievement hunters. I liked it![/b]
great little spatial thinking puzzle game
아이의 사고력을 높여주는 게임 단점 : 어른은 매우 지루한 게임임
Hell yeah
这个是真解压游戏,不像某些自称解压游戏、其实爆血管能力强的一匹的欺诈作品。
凹凸のある2つのブロックを隙間なく組み合わせて1つの直方体にするパズルゲーム。全100面。ヒント無し。ミスした場合はステージの最初からになる。クリアまで60分くらい。 正解したときのエフェクトがガッチリハマりました!的な感じで心地よく、その勢いにのって一気に100面まで遊んでしまいました。難易度がちょうどよく、さくさく遊べて楽しい。おすすめ!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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