
In SAND you build your highly customizable walking mech fortress. Squad up or go solo. Scavenge the dunes, gather loot, weapons, priceless artifacts, survive and extract. Clash with other players in a brutal procedurally generated desert set in an alternate 1910.
Most likely between $4.6M and $13M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2044 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solid concept, solid optimization. But amount of bugs is unreal, I encounter new bug(s) every day. Full list is too long, but among them: - Spiral stairs straight dont work properly, as are stairs on tramplers - Issues swapping equipment - Getting stuck on geometry forever - Issues with hitreg - Invisible zombies - Copies of locked doors in voyage locations - Arbitrary damage from explosives - and more Also game is cheater galore, one of core mechanics is disabled atm due to that, hopefully they will succeed in fixing. Yesterday cheater stole all my lootboxes after losing a fight
Shameless moneygrab on a hype. abandonware. Update: well, at least devs respond with damage control )
Can be fun playing with friends, but pointless to try playing solo. Vehicle combat feels novel and interesting, but infantry combat kinda sucks. I probably won't play this again.
DON'T buy this game its current state. idk if its a bug with the new GBMM or just the game being dead. but match after match you get thrown into empty lobbies with max 2 other tramplers most the time. For a PvP extraction game, that just completely kills the point. When you do find people, PvP has devolved into grenade spam rather than actual interesting fights. Everyone is stacking nades because they can two shot people, and you can dump an entire stack in under a second. Theres zero incentive to actually use guns or engage in proper PvP. The bigger issue is how slow the game is actually being fixed, its filled with bugs that have been a known issue for weeks or some even months and instead of fixing, every new update just makes things worse. 2 examples, hit registration issues, and constant server crashes in voyage. The dreadnought is also a good example, probably the only meaningful reason to play Storm Dive, since its the only place you can get experimental canons, it feels like it has a less than 5% chance to spawn atm. which is an insane design, the game already struggles with player number and you're forcing people to spend 40min in an empty stormdive for something that has an absurdly low spawn chance and is the only place you can get experimental canons. And yes, the game is early access, and im not expecting a fully polished game, but early access cant be an excuse for the core gameplay becoming this frustrating. Devs should address the problems that are driving people away, before adding more on top of them. Right now it feels more like paying to beta test a game that desperately needs a healthy playerbase to function, than paying for early access DON'T BUY IT RIGHT NOW. Wait until the devs actually fix the fundamental problems, improve matchmaking/population, and give people a reason to keep playing. I'll happily change this review if the game improves.
big hype for this game and never criticized the developers prior to release. trampler capture caused me to uninstall. i would have preferred mechanics that promoted ship vs ship combat. c4 and nades flow like a river, entry fee is low. too much stuff in the game (reflector, shield, orbital strike, amplifier, engine shut off items, experimental cannons). a simple game with more focus on balance than disparity would have been better, but we are cursed with extraction game loot tiers and silly mechanics. i like the team on a vehicle genre, wish there were some good games in it.
This game was fun at first, now all the people jump onto your trampler, explode your doors which you cant hear, then take your trampler all while your at the radio beacon trying to extract. The worst part of this game is the pvp. I'm glad i only spent 20 bucks on it. Just another game that will sit in my library unplayed. It did have potential but the pvp ruined it like it does with alot of games.
Станом на зараз - це шмат лайна.Марно втраченi грошi.
Gear Based Matchmaking was introduced as a solution to the problem of players with better gear destroying humble trumplers. It made it worse and made the game unplayable without high tier gear and meta builds. Cannot recommend anymore.
A spaceship drops your *** off with all of your guns pre-unloaded 10/10 un-recommended.
If an enemy ship has more boosts than you, they will catch you and there isn't really anything you can do about it. It also doesn't matter whether the ship is significantly larger or smaller than yours, as all ships move the same speed. Its very frustrating not being able to flee from fights you know you won't win.