
SAND LAND is an action RPG where you become the main character as Beelzebub, a Fiend Prince. Lead your company of heroic misfits and explore the legendary world of SAND LAND created by Akira Toriyama.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 1.4Kreviews | 88% | — | $1.8M |
| $59.99 | 6.9Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego sencillo, pero me a sorprendido para bien, realmente es muy disfrutan y divertido.
可可爱爱的画风,这才是JRPG该有的样子
鸟山明一路走好
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Korean, Polish*languages with full audio support
| $59.99 |
| 381ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Franchement ce jeu est pas très passionnant, La DA est vrmt sympa, forcement le style l'inspiration, c'est top! Même l'idée d'un open world avec des véhicule, c'est cool sur le papier, mais c'est que sur le papier pour le coup. Enfaite l'ensemble manque cruellement d'intérêt, les combat sont pas tellement palpitant, vachement répétitif, l'open world est pauvre et sans grand intérêt, on navigue a droite a gauche afin de récolte des tonnes de composant pour pas grand chose, l'histoire est cool mais bon on perd vite l'engouement, bref je vais pas m'éterniser sur les détail. C'est dommage il avait quand même vachement de potentiel, mais pas exploité pleinement. Du coup bof c'est aussi savoureux qu'un plat de pate sans assaisonnement. c'est dommage
Genuinely a fun cool game. Helps that I absolutely adore toriyama's stuff. 60 bucks for this is a bit much, so i'd wait for a sale or something, still very fun! You'll end up driving and zooming/looping around a whole bunch too which can be a bit tiring to some, but personally, the views and ingame ost more than make up for it!! LOVEEED exploring everything!! bots and tanks and its freaking awesome!! The story is a bit weak at times, but fun! I liked it. Lots of reading (u can skip dialogue!!) I also enjoyed the EN voice acting more than JP but thats just me!! (i ♥♥♥♥♥♥♥ love rao.) oh and if you're 100%ing it, ranked matches will make you hate yourself, (maybe skill issue on my part, but i digress)!!! I recommend finishing the story, collecting a bunch of chests and goin to checkpoints so you don't trouble yourself for later. (grinding for legend/mythical parts is a gamble from enemy drops, but collecting/having enough money to build said parts/upgrade them is a bit of a hassle if you dont gather everything in the beginning/mid half of the game) THE GAME IS NOTT too hard, tho i played on normal for my entire run, so i cant say much about the hard mode!! PLAY!! this game!!! 100%ing this is a bit hard without a guide, and although there aren't too many guides out there, there are some that really do help. this review is more of a ramble than anything :"DD
Sand Land è un titolo che non consiglierei a un amico: è chiaramente pensato per i fan dell’opera originale, e poco per chi cerca un gioco solido. La grafica è gradevole, ma i contenuti sono pochissimi. Gran parte del tempo si passa a camminare o guidare in una mappa spoglia, popolata dagli stessi nemici riciclati che cambiano solo colore o dimensioni. Il sistema delle armi è un meme: batti un boss di livello 17 mentre sei al 10, ti droppa un’arma viola “super rara”… e non puoi equipaggiarla perché richiede livello 17. Geniale. A questo punto togliete i colori e mettete solo il livello richiesto, almeno non illudete il giocatore. La ripetitività è costante: nemici clonati, ambienti vuoti, corridoi e labirinti identici, pochissimi punti di interesse. Il risultato è un gioco mediocre: non orribile, ma sicuramente non all’altezza dei soldi spesi. Risorse difficili da trovare, progressione piatta, e una sensazione generale di prodotto realizzato in fretta per attirare i fan. Il classico titolo che finisci e disinstalli subito.
nice story
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.4K | 97 | 97% | $12.99 | |
| — | 0 | — | — | |
| $2.5M | 3.5K | 78% | $39.99 | |
| $3.8K | 24 | 88% | $6.00 | |
| $747 | 4 | 100% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 4.1K | 91% | $24.99 | |
| $1.8M | 2.9K | 86% | $15.99 | |
| $1.8M | 10K | 78% | $6.99 | |
| $1.8M | 2.6K | 80% | $19.99 | |
| $1.8M | 4.7K | 80% | $19.99 | |
| $1.8M | 6.3K | 95% | $19.99 |