
The player will take the role of a liquidator destroying the consequences of Samosbor in the narrow corridors of Gigakhrushchevka.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian**languages with full audio support
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Что могу сказать? Игра средняя, в основном это просто стрельба по мутантам с очень плохим балансом оружия, где снайперка самое выгодное, дешёвое, убойное оружие. Игра была выпущена в 2020 году, и так и не обновлялась. Есть прикольная механика что можно оставлять сообщения другим игрокам через особый пк. оценка 5/10 Минусы: Плохой баланс, нехватка контента. Плюсы: Битвы, атмосфера, мапинг.
where is the rake?
I know this is a 1€ game, but even as an ultra-low budget game it fails in every aspect. Enemies spawn on top of you, UI is confusing, 3rd weapon (rifle) is a joke. Weakspots on special enemies are very hard to hit even if you empty an entire SMG mag into them, you die due to clunkiness, the list goes on...
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
в это скучно и невозможно играть
Goals are not clear, gameplay is confusing, and on top of it all it's a roguelike. Sincerely tried to have fun, but couldn't. I should have read the other reviews.
уйня.
This game seems intentionally cruel and awful. Seriously, what is it with Russians and wanting things to be miserable and bleak? The game is a roguelike. Each stage is randomly generated and your only goal is to get to the exit for the next stage. Resources are very scarce. There is a mighty good chance you will run out of bullets for your gun or battery power for you flashlight. Most of the time you will be running around in the dark just to conserve what little light you have to help you orient yourself or see an enemy in the dark. Randomly a Somasbor event will occur, and I do mean randomly. During these events enemies spawn and you must find the special enemy in the map to end the event. You must end this event before you are allowed to exist the level. The problems are thus. Besides the incredible lack of resources, these Somasbor events can happen back to back. Giving you no respite, no rest. And, oh by the way, they are timed. If the timer runs out, much more powerful enemies spawn to block your paths. The timer is shared between all events and you must spend timer points to also buy resources. Want bullets for you guns? Good, because now you have less time to get through Somasbar events, and you are going to spend those bullets on the stronger enemies when the timer runs out. Add with the random activation of Somasbar events and you may never be allowed to leave. Just one after another, with seemingly no end. But it gets worse. Enemies spawn in randomly during these events. So when one starts you may have enemies spawn right on top of you. One of the enemies is a suicide bomber. Guess how well that treats your health when he spawns on top of you? It's pure unfair misery. And it wants you to do it forever. There is no ending to this game. You just try to see how many floors you can get through before you die. It's like Pacman if Pacman wanted you to hate it and be miserable. As if the bad game design was intentional and wants you to suffer through its misery.
Неиграбельная и скучная халтура по интересной вселенной.
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