
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 141Kreviews | 80% | — | $149.4M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3220 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bom demais
Пройшов і зібрав все що можна у грі. Сюжет класний, хоч моментами сумний. Графіка топ, але освітлення бажає кращого, тому гру зробили темною. Відкритий світ сподобався, бродити та шукати пригоди одне задоволення. Можна норм залипнути, рекомендую!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
=
It feels... bad to play. So many settings are wrong by default: mouse acceleration enabled without an in-game setting to turn it off (you can't hit enemies the closer they are to you), Unreal Engine settings are all default (a mod fixes it which improves FPS and stability), balancing/design are bad... I think this is the first game where I had to re-load 10 times in the first hour of playing. Even worse: enemies see you in the dark from far away, when crouching through bushes, through walls, etc.
(RUS) Очень странные впечатления от игры. Я не могу сказать, что она идеальна, но играть и проходить все же хочется. Однозначно могу сказать, что разработчики GSC постарались, хотя в игре присутствует огромное количество мелких багов, которых могло было не быть: реплики персонажей неправильные или странные (например когда Выброс еще идет появляется объявление что Выброс закончен), ИИ мутантов странно себя ведет, когда ты пытаешься спрятаться от них на возвышенности - они просто убегают за угол и замирают, очень странно работает стелс механики в игре и многое многое другое. Много того, что можно было исправить к релизу, и уже тем более через 1.5 - 2 года после выхода игры. Почему персонаж каждые 2 минуты хочет есть? Это ужас, я задолбался его кормить. Ну и конечно одна из самых важнейших вещей, которые затронули меня в первые минуты игры - озвучка. В игре она только украинская и английская. Я все понимаю, знаю почему реализовать русскую озвучку не хочется или нет возможности по политическим причинам, я сам не поддерживаю то что произошло в 2022 году. Но ребят, серьезно? Сталкер не может быть только на украинском. Благо хотя бы есть какие-то более менее рабочие моды. В любом случае хочу сказать - игра определенно стоит того чтобы ее пройти, я наиграл уже почти 30 часов и пылесошу буквально все локации. Мне очень страшно и одновременно с этим интерес к исследованию зашкваливает. Благодарю GSC, надеюсь следующие их проекты будут лучшего качества [b] Если бы в Steam можно было ставить оценку, то я бы поставил 4- / 5 [/b] ______________________________________ (ENG) Very strange impressions from the game. I can't say that it's perfect, but I still want to play and pass. I can definitely say that the GSC developers did their best, although there are a lot of minor bugs in the game that might not have been there: the characters' replicas are incorrect or strange (for example, when the Ejection is still underway, an announcement appears that the Ejection is over), the mutant AI behaves strangely when you try to hide from them on a hill - they just run away Go around the corner and freeze, the game's stealth mechanics work very strangely, and much more. There are a lot of things that could have been fixed by release, and even more so 1.5 - 2 years after the game was released. Why does the character want to eat every 2 minutes? It's terrible, I'm sick of feeding him. And of course, one of the most important things that touched me in the first minutes of the game was the voice acting. In the game, it is only Ukrainian and English. I understand everything, I know why I don't want to implement Russian voice acting or there is no possibility for political reasons, I myself do not support what happened in 2022. But guys, seriously? Stalker can't only be in Ukrainian. Fortunately, at least there are some more or less working mods. Anyway, I want to say that the game is definitely worth playing, I've been playing for almost 30 hours and I'm vacuuming literally all the locations. I'm very scared and at the same time, my interest in research is overwhelming. Thanks to GSC, I hope their next projects will be of better quality [b] If it were possible to rate on Steam, then I would put a 4- / 5 [/b]
повэртайся с хабарчиком
too bad
They said they were goin to add coop then backpedaled.
There are definitely issues with the game, and it's not the same as the original trilogy. But as just a game experience it is pretty solid. The graphics and animations is really nice, the gunplay is good. The semi-branching story is kinda neat but wished there was more. Things that was bad that stood out to me (I played on Master difficulty) AI could definitely use more work even after the latest 2.0 update. Bushes can block bullets?? And the game kinda like 1/3rd running, maybe even more. Kinda becomes mindless sometimes with nothin going on.
Х.у.й.н.я, лагает Данная копия игры приобретена в рамках развлекательного материала, денежные средства идут исключительно продавцу, любые дальнейшие манипуляции с данным средствами не несу отвественность
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
| $2.8M | 8.7K | 63% | $19.99 | |
| $1.4M | 4.2K | 63% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.6M | 18.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $151.2M | 1.2M | 98% | $9.99 | |
| $144.2M | 386.9K | 89% | $19.99 | |
| $140.7M | 778.1K | 83% | $14.99 | |
| $138.8M | 143.9K | 96% | $59.99 | |
| $160.1M | 115.2K | 59% | $49.99 | |
| $136.6M | 219.4K | 94% | $39.99 |