
Enter the Chornobyl Anomalous Zone — a vast open world where anomalies, mutants, and rivals stand in your way. Explore, scavenge, and try to survive in this brutal and dangerous land. Evolving with every update, now overhauled and crowned with UPDATE 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 140.8Kreviews | 80% | — | $149.3M |
| $59.99 | 19.3Kratings | 68% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just buy one of the old STALKER games on GOG, and install STALKER GAMMA instead.
One of the best game in my library, ever
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #47, worst CA #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 35.43/day in the week to Aug 18 → 246.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +6 more
| $41.99−30% |
| 10.4Kratings |
| 89% |
| — |
| not modelled |
| $59.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like being attacked through walls I like how horrible the game can run even with DLSS i like how my guns are like a coughing baby while the npcs guns are like atomic bombs
I've played fallout, metro exodus, and chernobylite. This game is trash. Sorry for those who love to play this game. Hope this helps those who play this genre of games.
Played through it. Not really worth the price tag sadly, wouldnt repurchase it.
地图又大又空,冲着大世界打枪搜刮物资的不推荐玩,你在网上看到的那几个退弹壳+吃吃喝喝的公式视频基本上就是这个游戏的绝大部分特点了,游戏剧情全程满地图找人,这个让我找那个,那个又让我找另一个,这游戏的传送系统还特别简陋,只能几个大营地之间来回传送,能反复游玩的内容无非就是找神器,游玩深度也不高,还有优化问题、bug以及不合理的数值都是老生常谈了,打通一遍后就放着吃灰了
*sigh* this game should have never been made upon UE5. They should have upgrade the X-Ray engine and carry its legacy into the stars, we have witnessed what modding community managed to do with it, so why to choose such a boring engine like UA5 that will never be able to give this game such unique atmosphere and its own soul?
a lot of replayability and cool callbacks to the original games, they have a lot of potential with the CNPP and i'm hoping the DLC lives up to expectations
Visual bugs, animations look very cheap. the interior lighting isn't good. and it seems like AI was used for the translation, because the translated text makes absolutely no sense. I haven't experienced any performance issues at all.
I am a newgen Stalker player and have not played the OG games or whatever dog sh*t remasters they came out with. (I have only played Anomaly / Gamma besides this game) I played Stalker 2 at 1.0 on Xbox gamepass and got bored after SIRCA. Time passed and the 2.0 update came out and I thought the game might feel different or the A life would at least be improved so I bought it... Its the exact same game just a new coat of paint. The A life is still broken, enemies spawn in your radius every 5 minutes because the render distance is only 100m, the economy is still broken, the usual complaints. And on top of all that... The story is mid at best. The voice acting sucks for English players and you cant see the full dialogue when selecting for some reason. Idk now im kinda nit picking but honestly if you played 1.0 and think 2.0 might be any different my friend im sorry but now is not the time. Time to wait for 3.0 lets see if anything actually changes...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.5K | 57% | $19.99 | |
| $2.8M | 8.7K | 62% | $19.99 | |
| $1.4M | 4.2K | 63% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13.6M | 18.8K | 92% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $150.7M | 71.3K | 80% | $39.99 | |
| $144M | 423K | 89% | $19.99 | |
| $143.2M | 246.5K | 98% | $27.99 | |
| $156.4M | 419.4K | 85% | $23.99 | |
| $140.7M | 778K | 83% | $14.99 |