
On RuneScape's forgotten continent of Ashenfall, dragons have awoken. Gather, build, skill and craft in this co-operative survival adventure. Only by mastering survival and uncovering ancient secrets can you hope to face the ferocious Dragon Queen.
Most likely between $14.8M and $42M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 81% | approximately $24.7M |
| PlayStation | $29.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2734 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mas que recomendarlo, les aconsejo entren a este mundo de aventuras con horas y horas de contenido. Actualmente llevo casi 80hs jugadas y solo exploramos un 30% del contenido de juego, sumarle la cantidad de biomas, enemigos y misiones que existen. el único punto es el hosting de servidores personalizados que permita mas players. Gráficamente se ve excelente y sumada el banda sonora convierte todo en una experiencia única.
Mas que recomendarlo, les aconsejo entren a este mundo de aventuras con horas y horas de contenido. Actualmente llevo casi [strike] 80hs [/strike] 30 hs jugadas y solo exploramos un [strike] 30% [/strike] 50% del contenido de juego, sumarle la cantidad de biomas, enemigos y misiones que existen. el único punto es el hosting de servidores personalizados que permita mas players. Gráficamente se ve excelente y sumada el banda sonora convierte todo en una experiencia única. Esta review es totalmente mia la pensé yo toda Agrego que me recuerda a esos dias de wow, donde vas descubriendo biomas, questeando y demás. Esa sensación de descubrir un mundo, pero con la parte survival le queda bastante bien. Según el roadmap, tienen planeado contenido para todo el año, asi que vale notarlo.
its actually really fun so far
I assume this game started out as someone's side project: "what if Valheim but RuneScape?" and they did a decent proof-of-concept with maybe the first/tutorial zone, rune/magic system, skill level system, building system, and then some exec said "wow, let's sell this right away" and the rest is history. All the subsequent zones/expansions/skills don't add anything gamechanging, just generic fantasy environments and fetch quests, simple numeric gear upgrades, and *way* too much awful writing. The game feels like the devs haven't played RuneScape/OSRS, Valheim, or even Dragonwilds. Maybe it was straight-up outsourced to some low-effort Unreal slop studio that has no idea what made any of those game good or unique. Example: the recent Major Update advertised "Nightmare Crucible" as 1 of 4 major new features. What is Nightmare Crucible? It's some magic portals you find in the last zone that require a rare key item and teleport you to a generic circular space arena where you fight one pack of ~3 regular enemies that you have already seen before. And for loot you get an equipment upgrade material that hasn't been implemented yet (i.e. nothing). Major feature indeed. Pros/okays: Decent magic system, dragon boss fights, building system, first 1 and last 2 zones are decent level design. Didn't run into many gamebreaking bugs and dedicated-server performance was reliable with 5 players. Cons: - Super generic fantasy design/aesthetics, certainly doesn't feel anything like OSRS. Which is weird because Valheim started this subgenre and had nice low-poly graphics like OSRS. - Loot/gear system super tedious. - Quest system is terrible, just fetch quests with very random goals and random NPCs that talk way too much. - Clunky combat/animations - Clunky menu system - Fall damage is brutal, you will spend a lot of time running back to your grave after falling 15ft. In an open-world game with many vertical/platforming elements. - Music is annoying and definitely not OSRS tier (last zone music shows some improvement). - Weak fishing system. - Ingame chat *does not* render yellow blocky text above your head. Cmon. - Pretty much any other aspect of this game you can think of is low-quality/unpolished and doesn't stand out. There is little redeeming about this product. Definitely not worth the money, substantially worse than Valheim or Enshrouded and utterly lacks any charm/nostalgia of OSRS. Something low quality like this should be $5 tops or a free demo. Making this game worth $30 would require very deep work to almost all existing content/systems, not just a new zone or "major features" like Nightmare Crucible every few months. ...which is a shame because ValheimScape as a game concept does have a lot of potential. It's just not this product.
I paid for this game; it has the AUDACITY to display a pop up when you open the game demanding you agree to be 'nice' and 'respectful'. No, I paid for the game, I'll play it any damn way I so choose; if I could return it I would but as its early access they've only recently implemented this long after the window has closed. Devs have been put on a leash by Mod North so in fairness, this is probably the gayest thing they could force into the game.
Reviews gotta be fake. This is just a reskin or games like Valheim just more boring.
I've had more glitches in 1.0 than any other update. Constant bs deaths, hit boxes are terrible, literally dying to an attack while rolling away. Like how can I like a game that's constantly killing me in the most bs ways. Just a time waster like every other jagex game. Their mo is make everything a grind cause people in today's world hate themselves, look at america.
Da freut man sich auf ein Fantasy Survival Game mit Basenbau und Magie usw. und dann ist das Magiesystem total besch... gemacht dass das den ganzen Spielspass zerstört, auch die Welt ist sehr lieblos gestaltet und von den total langweiligen Dungeons fange ich erst gar nicht an, der Baumodus so wie das Kampfsystem ist ganz Okay aber nichts besonderes, halt typischer Standard, da habe ich doch deutlich mehr von dem Spiel erwartet.
game is very boring you go from one area to the next find the one material you need and move to the next area then rinse wash repeat that's the game bosses are a joke they reuse the same enemy's over and over here is a goblin ok now your in the next area here is a goblin but now its blue. you get the idea its not worth your time imo not even if it is on sale. tldr: it is mind numbingly boring find something else to play enemys going forward are just recolored enemys from before dull combat
Unremarkable in essentially every respect. This one ain't it.