
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Switch classes anytime, with hundreds of random affix combinations for gear stats, a unique forging system, and tough bosses, rifts, ruins, and trials awaiting your challenge.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Step into a demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Core Gameplay: This is an isometric-view ARPG. you start your adventure in a humble starting village. Defeat demons and demon-corrupted monsters, level up your character, and gear up with collected loot. Challenge elite enemies and conquer all boss foes.
Classes: Choose from 3 classes—Warrior, Mage, Warlock—and switch anytime to use their unique skills in combat.
Gear: Hundreds of base gear pieces are available in the game, spanning multiple rarity tiers with random extra affixes. Powerful legendary affixes and gear deliver massive stat boosts.
Forging: Unique forging lets you add random affixes/runes, upgrade tier, and reforge gear—tailor your character’s progression.
Bosses & Elites: Bosses lurk deep in maps—their defeat is the main source of god-tier gear. Elites are plentiful, dropping gear and forging materials.
Skills: All skills are learned via skill books. Skill books drop randomly, with the most powerful ones only obtainable by defeating bosses.
Rifts: Enemies may spawn invasion rifts on death, spawning tough bosses/elites for better rewards.
Trials: Find Rift Keys from looting or boss kills—enter trials, navigate traps, beat the gatekeeper, and claim rich rewards.
Quests: Grab bounties from the bounty board. Random high-tier scrolls unlock elite challenges with better rewards than bounties.
Ruins: Use Ruin Gems to access challenging monster ruins packed with bosses.
Supports multiplayer co-op.
Created to relive the joy of exploring and looting with friends years ago. It features classic class/skill divisions—ranged sword auras from melee, screen-filling fire walls, mighty skeleton armies, charmed followers—and over 100 affixes for infinite, easy-to-customize gear builds. Gameplay modes including Rift Trials, Ruin Exploration, Rift Invasions and Monster-Guarded Chests keep combat from feeling monotonous.
Step into this demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 745 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这爆率怎么说呢 刚开始硬推爆率就是刷死活不出 后来扛不住开了CE修改爆率到3000 发现后期装备也是不出 这J8爆率就有问题 正常人不修改基本上后期装备没什么希望 除非你天天24小时不停的刷 也许能刷出来
为什么后面的BOSS没有祭坛?每次刷个BOSS走十万八千里路,掉落那么低,辛辛苦苦打完一看全是白装,下一轮刷新等猴年马月。 掉落筛选是人能设计的?装备等级黄色及以下不出红词条感情尼玛红词条是蓝的啊,我就只想要红词条、黄词条的装备还不能单独筛,煞笔设计。我想要只看完美T12345装备,根本筛不出。 锻造系统也是搞笑到极点,要么重新ROLL所有词条,还只给辣鸡词条;要么把词条全部洗掉不给单独洗,那你这锻造有什么用?
The game is pretty good. It's missing a LOT of little things and the translation to english needs to be worked on for sure. I wish there was more teleports to areas you've traveled to but I'm sure in due time that will get situated. Also the little quests/bulletin board is confusing, theres no button to show previous quests you've accepted. Simple game, simple graphics, simple everything really, just missing components to make it more enjoyable.
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Languages: English, Simplified Chinese
Hours played at review time, across 745 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
实在吃不动这坨石了,完全缺乏爽感和惊喜感
那傻逼地魔之主设计的时候怎么想的,搁那冲锋当平A呢
购买的人要注意,你是花钱购买了一款劣质便秘单机网游,掉率极低,boss刷新极慢,游戏没有任何故事性可言,本质就是刷刷刷游戏,游戏时长大概在2小时左右就结束了,如果不开修改器或者修改掉率纯单机会玩的极其憋屈。很多核心装备你每天刷2个小时,刷一个星期都什么不出。B站视频博主个个都是修改器,刚更新第一天就能刷齐装备的,堪比网游阴兵。 9月16日看到更新了掉落率,想着还是相信一下作者,结果他妈我午休刷了2个小时,依旧一个T3套装都不出,我实在不明白你把掉率改如此低,怪物刷新如此慢有什么意义?就为了凑游戏时长吗?我每天只有一两个小时可以玩游戏,我为什么要玩你这个便秘游戏?
爆率简直一坨屎,浪费老子时间
测试版玩了有100多小时。正式版玩了20多小时,内容只比测试版多了15%左右。测试版的号不能在正式版用很恶心。 新的地图怪物血更多,但是掉落比测试版锁妖塔掉落更垃圾,掉落概率比起测试版感觉上是更低了。这掉落概率真的有点恶心了。一个不开CE不能玩的游戏你就玩吧。 整个游戏几乎完全抄的传奇整体框架。38定价本来觉得还好,体验完正式内容只能说真的不值。来看评论居然是《特别好评》我真服了。这游戏真正玩的人能不给差评,作者就已经可以认他当爹了
爆率给我整不爽了
Soo, I guess i got kinda lucky, for better or worse, i found the lightning dagger at low lvl from a random like barrel or something lol? and THEN i gota ring that AUTO casts the crescent slash (aoe slash) based on ur attack speed. IT did not work until i swapped to Warrior...and MAN with that Dagger...and its +47% attack speed it wrecks...its really nice, Bad thing is weapons like 10+lvls higher with WAY more "dmg" on them do less dps...lol even a weapon that auto casted the next sword beam skill on top was Less actual dmg output. IT seems like "bleed" just buffs ur dmg on hit? Which this dagger also applies in droves... SO some interesting things here, but could use more. Honestly id love to see the Select class Gone and just let everyone use EVERYTHING...Meaning passives everyone gets once u get at least the starting book unlocks it then Every other skill up to filling ur active slots...that would be great. Also the "books" or pages that are RARE if you right click it they dissapear :/ and you get nothing. You are supposed to use the like "compendium" thing i guess My names are wrong but its a menu in the top corner and then hit the Button for that mobs card there to get the permanent bonus. Would also be NICE to get something besides HP for lvling up, i keep running into mobs that do soo much dmg or combos of dmg and Dash/any movement skill does nothing to help you avoid hits ESPECIALLY ranged attacks...so you just take bunches of dmg and die. Another nice thing would be just limitless or near of being able to upgrade the skills...like another skill book just upgrades the skills endlessly...Anyways the feel is kinda like a OLD ARPG like diablo 1 AND a MMO since it does get kinda grindy and you got respawns. I do like it though, OH also allow more things to be added and extracted into the Stat moving thing ALSO could be really COOL if the same stats STACKED instead of get replaced directly...as this greatly lowers your potential power...IMO trouble is coming for me as there are NO direct ways for me to get more powerful I kinda already hit a spike and I don't know what more I can do...
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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