
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Switch classes anytime, with hundreds of random affix combinations for gear stats, a unique forging system, and tough bosses, rifts, ruins, and trials awaiting your challenge.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
A loot-driven action role-playing game (ARPG) crafted by a solo loot enthusiast. Step into a demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Core Gameplay: This is an isometric-view ARPG. you start your adventure in a humble starting village. Defeat demons and demon-corrupted monsters, level up your character, and gear up with collected loot. Challenge elite enemies and conquer all boss foes.
Classes: Choose from 3 classes—Warrior, Mage, Warlock—and switch anytime to use their unique skills in combat.
Gear: Hundreds of base gear pieces are available in the game, spanning multiple rarity tiers with random extra affixes. Powerful legendary affixes and gear deliver massive stat boosts.
Forging: Unique forging lets you add random affixes/runes, upgrade tier, and reforge gear—tailor your character’s progression.
Bosses & Elites: Bosses lurk deep in maps—their defeat is the main source of god-tier gear. Elites are plentiful, dropping gear and forging materials.
Skills: All skills are learned via skill books. Skill books drop randomly, with the most powerful ones only obtainable by defeating bosses.
Rifts: Enemies may spawn invasion rifts on death, spawning tough bosses/elites for better rewards.
Trials: Find Rift Keys from looting or boss kills—enter trials, navigate traps, beat the gatekeeper, and claim rich rewards.
Quests: Grab bounties from the bounty board. Random high-tier scrolls unlock elite challenges with better rewards than bounties.
Ruins: Use Ruin Gems to access challenging monster ruins packed with bosses.
Supports multiplayer co-op.
Created to relive the joy of exploring and looting with friends years ago. It features classic class/skill divisions—ranged sword auras from melee, screen-filling fire walls, mighty skeleton armies, charmed followers—and over 100 affixes for infinite, easy-to-customize gear builds. Gameplay modes including Rift Trials, Ruin Exploration, Rift Invasions and Monster-Guarded Chests keep combat from feeling monotonous.
Step into this demon-infested, monster-ridden continent and embark on a challenging, surprise-filled journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 752 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
技能指向怪物老师放空,这个需要优化一下
游戏急需优化!游戏急需优化!游戏急需优化!怪物多了掉帧严重,打幽灵狼超过70只共存就极易爆显存。还有合成技能界面,合成一次技能点无数次鼠标,怪物掉落极低约等于没有,想不明白一个单机版传奇把爆率调这么低有什么意思,纯为了让玩家涨时长吗?副本boss装备掉落率低也就算了,掉落列表整进去一堆小怪掉落的装备是几个意思,辛苦打个变异boss调出来破装备有神什么用,想要高伤害就得有好装备,想要好装备就得刷boss,想要刷boss必须得有伤害!完美闭环了,像推进就得在之前的关疯狂的刷经验升级,升技能可能是唯一快速有效提升战力的方式了,还有npc除了技能商人,老者,锻造师,军需官,屠夫( 买刷boss材料,还就前期的三种),其他两个装备商人有什么用,买的垃圾装备,去到中后期城镇依旧买新手村的垃圾装备,我只能说工作室需要更新改进的东西太多了。
第一次玩到召唤高级守卫。然后出现了BUG。死活不群攻。一直平A。各种办法都试过了。都不行。只能删除人物重新玩。先玩的战士。然后打到守卫书以后,一开始召唤是能群攻的。后来去打熊。跑了一下卡顿一次。就又出现宝宝不群攻的情况了。。真的玩的无语。
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Languages: English, Simplified Chinese
Hours played at review time, across 752 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很喜欢。希望作者持续更新
优化有问题
很好的一款游戏 自己一个人刷刷 也可以和好朋友组队 比市面上那些传奇好太多了 玩法新颖 还不氪金 太适合我这种上班族啦 好评 必须好评
怎么进困难难度啊?
STEAM联机根本连不上,太der了
是刷子游戏没错,但不能降低爆率来拉时长。弄这么多颜色,品阶,词条装备,就是方向错误,就让人刷的很累,枯燥单一,装备需要简化,通俗易懂。方向上应该在更多玩法上面做功课,哪怕搬运点私服的转生,新大陆,宠物升级系统,渡劫,修仙阶段等等那绝对卖爆,能做的实在太多了,现在除了死磕装备词条啥也没了,整体来说,目前不如砍私服爽玩。玩了10几年传奇给你的建议,也许你看不到。打开背包,除了装备就是几个没卵用的材料,就问你腻不腻。
这游戏的掉率太感人了 不是普通人能坚持玩下来的
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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