
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Most likely between $874.8K and $2.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1726 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
тот кто дизайнил бой с червём, чтоб у тебя понос случился
I've never wanted a game to not be over more than I did with Rubinite, and the craziest part is that it actually delivered. The story isn't repetitive or cliche, and the combat feels SO good. Please play this game its so hype
如果你不是资深受苦游戏爱好者,慎入!!! 又难又反人类,敌人上天入地无所不能,攻击多动症般飞快,还你还要取舍,要不要专注(蓄力)不蓄力没伤害,蓄力非常容易被打,玩了六小时,给我气一晚上没睡着,差点给电脑砸了
I was very interested in this but... I just can't with some of the hit boxes and it feels like the game expects you to trial and error fights and use the dust you get for reaching certain points in fights to build up to win. Which is cool for many, but I hate that kind of gameplay, it just feels like slamming your head against a brick wall til it caves and I am very stubborn, refusing to power up as intended and just try to build up skill (making the hitbox problem worse). And I say this as someone with the patience, passion, and discipline to beat all bosses and dlc for Dark Souls 1 and 3 at level 1. And I guess I could play on easy... but I would honestly rather not play at all at that point. The bad hitboxes start as early as 2nd boss, not in a lot of their moves, but it's manageable there. Starting with the third bosses though, you notice it a lot, especially at the crow where it will pass right through you and not hit you but other times you'll be several feet away and get hit. Positives I have to say is the gameplay is tight with neat mechanics and the main character is adorable. Really wanted to like it, but I just don't vibe with it.
Great combat that is fast and satisfying. It's one fun boss fight after another. Visuals are amazing and everything looks fluid.
超棒的 Boss Rush 体验,一周目令人惊艳,锁定充能+突刺 造就了记忆点深刻的体验,这和只狼的处决以及鬼泣-尼禄的投技一样令人记忆深刻。 相当优秀的部分: - 主角的战斗体验,锁定突刺带来了不一样的战斗节奏,和其它ACT游戏常规的冲上去和敌人扭打在一起,本作更加鼓励掌控节奏,然后在敌人的动作空档期通过突刺兑现伤害。 - 优秀的Boss演出,每一个Boss都有独特的记忆点,即便是新手村Boss,他们都有自己的出招表,按照自己的节奏进行战斗。每一次战斗都是独一无二的体验。 - 兔子耳朵的女主角,休息部分能够带来不一样的休闲享受。不过令人意外的是,兔子耳朵在战斗中还挺显眼的,混乱的战斗就靠兔子耳朵和小红帽辨别主角在哪。 - 超棒的音乐和像素画风,很难想象这是一个80元作品能够提供的画质,音乐也令人印象深刻。 不足的部分: - 剧情太短:就算有隐藏剧情,主线只有10张图是不是太短了一点? - 流派过少:即便有技能树,但是要么是基于突刺做的衍生,要么就是纯属性加成。 但是有4个超棒的有点做打底,很难不给出好评,对于一个小工作室而言,也就不苛求太多了,有一个超绝的核心体验就够了。
好玩 支持!
Simplemente una genialidad de SoulLike, si no fuese poco conocido ganaria el GOTY sin duda
Приятно удивлён данным продуктом, боссы умеренные по сложности, при этом порой удивляют некоторыми атаками которые заставляют с каждой новой попыткой адаптироваться под свои условия. Интересный визуальный стиль дополняется отличной динамикой сражений. Так же стоит подчеркнуть хорошее звуковое сопровождение
Very good