
Our main character, absorbed in the study of sects and the occult, made a big mistake by going to an abandoned farm.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 7 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нуу такое себе, если для первого раза то пойдет. тема с пауками просто п..дец ))) видимо вы были под чем то хорошим ..._)
Полная шляпа. Короткий симулятор ходьбы. Герой идиот - пошел на дело с зажигалкой и все... Даже не с фонарем, что за чушь? Сразу не веришь в историю. Зачем огромная локация вначале - не ясно. Просто ходишь, нет ничего. Потом дом - череда скриптов. Вещи появляются там, где ты до этого смотрел. Атмосферы мистического ужаса от темных ритуалов нет вообще. Гнетущего ужаса нет, давления почти нет. Единственная норм - отвратная и пугающая сцена - пауки. Ок - мерзко, но зачет. Пугает. Причем тут орден - вообще не ясно. Банальное прочтение в сети говорит, что они не язычники, не культисты, а больше алхимики и теософы. Огонь, козлиный бог, кровавые жертвы - это вообще не туда. В общем 3/10 и то из-за пауков и последней сцены с огнем.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain, German
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☀️
[h2] Briefly [/h2] A pointless horror game where most of the gameplay consists of wandering around empty locations. [table] [tr] [th]+[/th] [th]-[/th] [/tr] [tr] [td]Spiders[/td] [td]Screamers[/td] [/tr] [tr] [td]-[/td] [td]Story[/td] [/tr] [/table] Total 1/10 [h2] Full review [/h2] Half of the game will be spent wandering around large, empty areas with no idea what you're supposed to be doing. And all this at 30 fps. In the location of the house with fps get better. But the semantic effect is just as bad. Screamers are absolutely not scary. They have no meaning and no consequences. Absolutely not recommended!
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Унылое говно , но как дипломный проект пойдёт
Прикольная, короткая игрушка в духе хорроров от Emika. Локация в начале похожа на другую игру, там что-то с НЛО было.
1980 년대 의정부 시골 길 우리 작은아버지 집이 꼭 이렇게 생겨 습니다. 주위에는 옥수수 밭 고추 밭 참외, 수박, 호박, 밭들이 많이서 어렸을때 소나기 오면 서리 하고 했습니다. 밤에 혼자 소변 보로 갈려고 하면 무서워서 못가구 했던 아련한 추억들이 생각 나는 군요
Short mediocre horror game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3K | 94 | 78% | $6.99 | |
| $10K | 180 | 72% | $1.74 | |
| $29.6K | 169 | 92% | $6.99 | |
| $28.2K | 73 | 78% | $14.99 | |
| $6.9K | 21 | 62% | $7.99 | |
| — | 0 | — | — |