
Jacob White, a young man in need, took a job at an old motel. It seemed easy: clean rooms, survive the nights. But he soon noticed increasingly unsettling things. Adding to his pain was the recent loss of his wife.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the dark world of Room Service, a narrative horror game with psychological elements.
You play as Jacob White, a man in desperate need of a job, who takes a position at an old motel. The tasks seem simple: cleaning and tidying up. But with each passing day, the thin veneer of normalcy begins to crack. Jacob’s struggle is further compounded by a personal tragedy: the recent death of his wife.
The events at the motel unfold from Jacob’s perspective as he reflects on the strange and increasingly unsettling occurrences he faced. The story is rich with subtle clues and shocking twists, complemented by scattered newspaper clippings, conversations, and other details Jacob uncovers during his work.
Psychological Tension: A growing sense of unease fueled by eerie sounds and a dark, oppressive atmosphere.
A Blend of Subtlety and Intensity: Horror elements range from creeping dread to sudden shocks, maintaining constant tension.
Interactive Gameplay: Clean rooms, tidy spaces, and more—until nothing feels normal anymore.
Scripted Horror: Every event is meticulously crafted to draw you deeper into the ominous narrative.
No Enemies, Just Fear: There’s no traditional monster chasing you. The threat is subtle, psychological, and ever-present.
Genres
Engagement
Reviews
Dafür, dass es das erste Spiel von ihm war, kann man sich echt nicht beschweren. Die Story ist super spannend und bis auf paar kleinigkeiten sehr gelungen!
This is the first game from this developer and it's really good! Good scares and also very good and complex story!
I played this for the first time Yesterday and streamed it! I thought I would check it out as I am a huge fan of indie horror games. In my honest opinion, I really enjoyed playing through this game... And for the dev's first horror game, I must give great credit! The game came with a couple of glitches, like flickering and doubled up the screen at one point, and over all the game was a bit too dark to spot some of the parts you need to scrub on the floors... But nevertheless... There were some class jumpscares which caught me off guard! All in all, once the creases have been Ironed out, this game is definitely one to check out at some point!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 30 reviews with recorded playtime.
This game scratches a familiar itch to anyone who's played FTF, but it does stand on it's own two feet! Without spoiling the game for anyone who is considering playing it, I will say it hosts its own experience and taps into some things we all might need to face in the real world. You might connect with this character in ways you didn't expect. Great play! A little buggy in terms of lag (although I noticed this morso in post-production), but good nonetheless!
For a first game, absolutely impressive! The atmosphere is spot-on, and it's great to see that the developer actively responds to feedback. The updates have significantly improved the game – bugs were fixed, the fun factor increased, and the story is now even more engaging. The jumpscares are well-placed and always manage to catch me off guard. I don’t think it drags on; in fact, the added details make the experience even more immersive and realistic. I’m excited to see what comes next!
The game was good I enjoyed playing it
I Did Run Into At Least 2 Game Breaking Bugs (Cups/Trash Glitched + Can't Go Up Stairs At The End) But Overall, I Still Enjoyed The Game! My Gameplay: https://youtu.be/3lfhwdvr91k
Una giornata in miniera sarebbe stata molto più piacevole. Il doppiaggio con ia rende tutta l'esperienza ancora più terrificante.
over all honestly not a bad game, There were little things that for sure needed more time to be worked on. But I liked the concept.
very good game enjoyed it alot :)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $10.3K | 192 | 80% | $2.99 | |
| $6.9K | 37 | 78% | $8.99 | |
| $1.8K | 56 | 64% | $2.49 | |
| $2.9K | 34 | 44% | $4.99 | |
| $272K | 1.1K | 84% | $8.99 | |
| $83.8K | 822 | 90% | $6.99 |
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| $961 | 64 | 42% | $0.99 | |
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