
Create your own adventure with Kenji who wants to be a samurai and is trained for it. But beware, you might go out on your own way in this path, it is entirely up to your choices. Can someone else’s desire of revenge lead your purpose and choices? Or, does he decide that?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, Turkish*, Simplified Chinese, German*languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is definitely enjoyable. I did encounter some bugs in the game that heavily impacted my ability to participate in the game. The combat is somewhat fun but also awkward at times. Combat in the game is centered around stamina. The quests are generic but enjoyable. I do enjoy fighting bandits. Main questline was confusing. A lot of it lacks direction Graphics look great. Visuals are pretty good.
YANİ GÜZEL FAKAT TUHAF BİR OYUN AMA YİNE DE BEĞENDİM
oyun çok iyi yapılmış yerli yapım olduğu için baya hoşuma gitti chapter 2 gelirse çok iyi olur bence oyundaki grafikler mekanikler baya güzel bu arada
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo de merda
sigmowa gra
eu amei esse jogo, otimo para passar o tempo e a historia eh mto boa
foda
Jogo muito bom apesar de curto, fácil de platinar para quem gosta, história que cativa e não é cansativa ou repetitiva, finalizei minha play em 8 horas mas é possível terminar em até 6 horas. Infelizmente o jogo possui uma otimização mediana, gerando alguns travamentos em regiões especificas com muita ação e de natureza como queda de folhas e locais com muita água.
RONIN: Two Souls CHAPTER 1 is a small action RPG that lets me step into the role of Kenji, a young man living alone on the island of Toshi who wants to become a samurai. What I like about it straight away is that it does not try to make me follow one completely fixed path. I can talk to people, explore the island and make choices that can change how I deal with different characters. The game is clearly trying to build a bigger story around Kenji, and even though this first chapter is limited, there is a decent amount of freedom in how I approach it. The choice system is probably the most interesting part for me. I can decide how I treat people and even make friends with characters who could have been enemies. That gives some conversations more importance because I am not simply picking dialogue to reach the next quest. I am also thinking about what kind of relationship I want with the people around me. The idea of those relationships carrying into future chapters is interesting too, although the fact that this is only the first chapter means I do not get to see the full potential of that system yet. I also like the way the game mixes first person and third person views. I can explore the island and talk to characters while also getting into sword fights and other action sections. There are plenty of little things to discover around the environment, and the game gives me reasons to talk to people instead of treating the world as nothing more than a path between combat encounters. The samurai setting has a nice atmosphere as well, and I think the small island works reasonably well as a starting point for Kenji's story. The biggest problem for me is the roughness of the actual gameplay. The combat can feel basic, and the movement and animations do not always have the smoothness I would want from an action RPG. Some of the presentation also makes it obvious that this was made by a small team working with limited resources. I can see what the developers were aiming for, but there are moments where the game feels more like an ambitious early project than a fully polished RPG. That does not make it unplayable, but it definitely affects how much I can get out of the experience. The other major issue is the chapter structure. I understand why the developers chose to release the story in episodes, but it means I finish this chapter without getting a complete adventure. A lot of the systems feel like they are laying the groundwork for something that could become much larger later. I would have liked more content and more consequences from my choices before reaching the end. The fact that the game is free makes the limited scope easier for me to accept, but I still have to judge what is actually here rather than what the game might eventually become. Overall, RONIN: Two Souls CHAPTER 1 is a rough but interesting start to a samurai RPG. I like the freedom around relationships, the choice driven story, the island setting and the idea that my decisions can shape Kenji's journey. The combat, animations and general polish are weaker than I would like, while the short chapter format makes the game feel more like an introduction than a complete RPG. There is enough here for me to see the potential, but I think the concept is stronger than the execution at this stage. For a free first chapter from a small developer, I still think it is worth trying if I enjoy choice based RPGs and do not mind some rough edges. Rating: 7.5/10
Игра 'RONIN: Two Souls CHAPTER 1' предлагает интригующее начало истории о мести и сверхъестественных способностях. Визуально игра выполнена в стильной пиксель-арт графике, которая отлично передаёт атмосферу мрачного и жестокого мира кибер-панка, смешанного с японской мифологией. Боевая система построена на таймингах и использовании различных гаджетов, что требует стратегического подхода к каждой схватке. Главный герой, Рон, обладает необычными способностями, позволяющими влиять на ход времени, что добавляет глубины геймплею. Однако, первая глава ощущается несколько короткой, и некоторые моменты в сюжете кажутся недораскрытыми. Хотелось бы больше взаимодействия с миром и возможности для исследования. Тем не менее, 'RONIN: Two Souls CHAPTER 1' оставляет положительное впечатление и создаёт сильное желание увидеть продолжение истории. Многообещающий старт с хорошо продуманной боевой системой и интересным сеттингом. Рекомендую любителям динамичных экшн-платформеров с элементами RPG.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $5.99 | |
| $587.5K | 765 | 65% | $39.99 | |
| $21.7K | 54 | 44% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $40.6M | 35.6K | 88% | $44.99 |