
A deckbuilding roguelike, with a slot machine as your Dungeon Master. Spin to strike in a roguelike where every action comes from your custom slot machine. Load the reels with weapons, coins, and cursed relics, then let fate take the reel. Collect Knobs and trade them with your friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Spin to strike in a deckbuilding roguelike with a slot machine as your Dungeon Master.
Load the reels with weapons, coins, and cursed relics, then let fate tale the reel. Each spin triggers attacks, abilities, and effects as you battle.
Build your deck, tweak your odds, and hope the machine is feeling generous.
Collect Knobs by playing: Every 15 min of gameplay earns you a random skin drop. Will you get a common silver knob, or a unique ultra rare knob? Knobs can be traded between players, or on the steam marketplace.
The Machine starts out with minimal items in its deck, as you play you unlock new items to add to the reels. Over 30 items to unlock and explore, Battle a diverse crowd of enemies, and bosses, each adding their own unique relics to your reels.

Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really like the vibe.. if it gets work put into it, there's a chance for big potential.. main issue I have is needing to press that stop button! that should be a feature unlocked for certain spins etc, perhaps if you're going to get a jackpot.. but not every spin! Its annoying.. This feels like an old miniclip flash game! Lean into that but add more explanation, progression etc.. if its free, its fun to play for a few minuites!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1K | 5 | 40% | $13.99 | |
| $292 | 19 | 79% | $0.99 | |
| $280 | 3 | 33% | $4.99 | |
| $34 | 1 | 100% | $0.99 | |
| $0 | 26 | 65% | Free | |
| $30.7K | 114 | 99% | $8.99 |